Player Matchup

Charon
Charon
 
Charon
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LegendLuc9
Danzaburou
Level 115
God Stats
0W - 2L
1,320 SR
Queue Stats
109W - 87L
1,539 Elo+
Party 1
Olorun
Olorun
Stormreaver1977
Olorun
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 70L
1,431 Elo+
Solo
Odin
Odin
i-am-skeever99
Odin
Level 102
God Stats
0W - 3L
1,227 SR
Queue Stats
71W - 71L
1,478 Elo+
Party 1
Mercury
Mercury
yabadabz
Mercury
Level 164
God Stats
0W - 1L
1,506 SR
Queue Stats
129W - 155L
1,461 Elo+
Solo
Team Averages
Level 136
1,411 SR
1,482 Elo+

VS

Team Averages
Level 136
1,456 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pazuzu1500
Ah Puch
Level 89
God Stats
11W - 5L
1,481 SR
Queue Stats
315W - 270L
1,445 Elo+
Party 3
Discordia
Discordia
Strainer
Discordia
Level 154
God Stats
2W - 3L
1,293 SR
Queue Stats
139W - 132L
1,497 Elo+
Party 2
Ares
Ares
Twiggie98
Ares
Level 158
God Stats
2W - 0L
1,505 SR
Queue Stats
121W - 120L
1,487 Elo+
Party 2
Chaac
Chaac
XionsLostHeart
Chaac
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 73L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 2 / 5
8,691
869
7,149
12,509
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
LegendLuc9
Danzaburou
15
3 / 2 / 2
7,931
793
7,132
8,078
4,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 2
7,233
723
3,389
9,908
4,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 3 / 4
6,810
681
2,733
12,110
10,860
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
yabadabz
Mercury
10
0 / 5 / 3
6,870
687
2,635
8,769
4,338
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 2 / 6
8,832
883
8,211
6,245
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Pazuzu1500
Ah Puch
13
1 / 1 / 9
8,121
812
12,085
3,497
1,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Strainer
Discordia
16
6 / 1 / 5
9,606
961
12,241
6,502
2,959
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
1 / 2 / 9
9,013
901
4,913
10,037
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
6 / 1 / 4
9,076
908
9,035
7,069
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
6
Kills
15
16
Deaths
7
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
5
2.25
W
Eset
 
Eset
1
2
6
2
L
Danzaburou
LegendLuc9
Danzaburou
3
2
2
2
W
Ah Puch
Pazuzu1500
Ah Puch
1
1
9
5.5
L
1
4
2
0.5
W
Discordia
Strainer
Discordia
6
1
5
8.5
W
Ares
1
2
9
2.75
W
6
1
4
8
L
0
3
4
0.67
L
Mercury
yabadabz
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
46,485
51,374
Taken
33,350
36,879
Mitigated
28,567
19,017
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,149
630
1,182
4,479
12,509
12,990
0
7,885
4,362
15,354
0
W
Eset
 
Eset
8,211
54
888
1,302
6,245
3,032
574
2,719
3,526
19,069
0
L
Danzaburou
LegendLuc9
Danzaburou
7,132
2,163
225
2,294
8,078
4,134
0
6,662
1,302
0
27,089
W
Ah Puch
Pazuzu1500
Ah Puch
12,085
100
421
1,107
3,497
1,757
905
1,133
2,364
17,223
0
L
3,389
1,127
2,444
2,719
9,908
4,557
0
8,363
1,401
12,140
0
W
Discordia
Strainer
Discordia
12,241
477
972
1,886
6,502
2,959
1,280
2,541
3,961
25,701
0
W
Ares
4,913
53
26
1,179
10,037
12,937
540
1,685
8,352
9,944
0
W
9,035
569
1,985
749
7,069
7,882
392
2,460
4,609
0
21,882
L
2,733
135
743
2,341
12,110
10,860
0
7,788
4,130
0
5,305
L
Mercury
yabadabz
Mercury
2,635
542
1,213
1,377
8,769
4,338
0
5,798
2,729
0
4,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
44,648
101
Minions Killed
121
0
Camps Cleared
0
864,959
Distance Traveled
1,031,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,691
869
22
2
0
210,515
0
W
Eset
8,832
883
36
4
0
194,966
0
L
Danzaburou
7,931
793
38
4
0
171,210
0
W
Ah Puch
8,121
812
9
1
0
211,125
0
L
Olorun
7,233
723
29
3
0
125,879
0
W
Discordia
9,606
961
37
4
0
217,099
0
W
Ares
9,013
901
11
1
0
188,006
0
W
Chaac
9,076
908
28
3
0
220,347
0
L
Odin
6,810
681
5
1
0
183,854
0
L
Mercury
6,870
687
7
1
0
173,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role