Player Matchup

Shiva
Shiva
AmsuNour
Shiva
Level 41
God Stats
2W - 3L
1,286 SR
Queue Stats
226W - 219L
1,351 Elo+
Solo
Danzaburou
Danzaburou
Insanenia999
Danzaburou
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 145L
1,349 Elo+
Solo
Kukulkan
Kukulkan
Maxedout2442
Kukulkan
Level 17
God Stats
2W - 1L
1,718 SR
Queue Stats
34W - 47L
1,227 Elo+
Party 1
Nu Wa
Nu Wa
PlayingDegree83
Nu Wa
Level 67
God Stats
6W - 4L
1,566 SR
Queue Stats
141W - 131L
1,457 Elo+
Solo
Pele
Pele
Sagelion
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 85L
1,304 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,338 Elo+

VS

Team Averages
Level 81
1,547 SR
1,400 Elo+
Ah Puch
Ah Puch
BusinessTime524
Ah Puch
Level 129
God Stats
17W - 8L
1,882 SR
Queue Stats
432W - 416L
1,501 Elo+
Solo
Merlin
Merlin
clasicororono
Merlin
Level 114
God Stats
8W - 12L
1,395 SR
Queue Stats
79W - 87L
1,360 Elo+
Solo
Skadi
Skadi
davoodbu
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
eKRadon
Gilgamesh
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,450 Elo+
Solo
Thanatos
Thanatos
imlokimayne
Thanatos
Level 51
God Stats
2W - 3L
1,459 SR
Queue Stats
79W - 94L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AmsuNour
Shiva
13
2 / 3 / 3
8,503
472
5,230
17,098
13,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Insanenia999
Danzaburou
16
5 / 2 / 4
10,551
586
8,676
10,505
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Maxedout2442
Kukulkan
14
1 / 6 / 4
9,293
516
7,090
8,444
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 0 / 6
10,994
611
13,731
7,562
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
2 / 1 / 2
10,151
564
8,852
19,780
8,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,484
471
9,762
11,543
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 4 / 1
8,652
481
9,468
12,536
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
davoodbu
Skadi
13
1 / 5 / 4
7,845
436
4,357
13,882
4,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
eKRadon
Gilgamesh
14
6 / 4 / 0
9,540
530
13,375
19,037
17,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
imlokimayne
Thanatos
4
0 / 0 / 0
5,588
310
1,412
4,941
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
12
12
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
AmsuNour
Shiva
2
3
3
1.17
L
1
3
2
0.67
W
Danzaburou
Insanenia999
Danzaburou
5
2
4
3.5
W
Kukulkan
Maxedout2442
Kukulkan
1
6
4
0.5
W
6
0
6
9
W
Pele
2
1
2
3
L
4
4
1
1.13
L
Skadi
davoodbu
Skadi
1
5
4
0.6
L
Gilgamesh
eKRadon
Gilgamesh
6
4
0
1.5
L
Thanatos
imlokimayne
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,579
Damage
38,374
63,389
Taken
61,939
32,813
Mitigated
30,869
12,257
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AmsuNour
Shiva
5,230
51
0
0
17,098
13,248
270
6,186
10,912
0
42,796
L
9,762
201
0
3,195
11,543
3,847
0
4,375
7,168
69,749
0
W
Danzaburou
Insanenia999
Danzaburou
8,676
2,717
0
4,322
10,505
4,609
2,924
5,266
5,239
0
73,597
W
Kukulkan
Maxedout2442
Kukulkan
7,090
870
0
0
8,444
3,276
359
1,388
7,056
50,502
0
W
13,731
2,946
0
2,206
7,562
2,868
446
3,432
4,130
96,378
0
W
Pele
8,852
1,665
0
5,729
19,780
8,812
783
4,236
15,544
0
95,731
L
9,468
494
0
1,060
12,536
3,904
0
3,338
9,198
61,024
0
L
Skadi
davoodbu
Skadi
4,357
1,649
0
2,214
13,882
4,519
0
2,539
11,343
0
40,449
L
Gilgamesh
eKRadon
Gilgamesh
13,375
2,672
0
2,360
19,037
17,355
0
8,319
10,718
1,702
57,391
L
Thanatos
imlokimayne
Thanatos
1,412
274
0
1,559
4,941
1,244
0
2,250
2,691
0
13,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
40,109
535
Minions Killed
380
0
Camps Cleared
0
1,858,722
Distance Traveled
1,389,061
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,503
472
58
3
0
390,846
0
L
Ah Puch
8,484
471
119
7
0
344,808
0
W
Danzaburou
10,551
586
112
6
0
346,248
5
W
Kukulkan
9,293
516
88
5
0
335,865
0
W
Nu Wa
10,994
611
146
8
0
359,913
2
W
Pele
10,151
564
131
7
0
425,850
0
L
Merlin
8,652
481
92
5
0
340,984
0
L
Skadi
7,845
436
73
4
0
305,715
2
L
Gilgamesh
9,540
530
79
4
0
302,308
3
L
Thanatos
5,588
310
17
1
0
95,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role