Player Matchup

Ishtar
Ishtar
BadDalkiir09
Ishtar
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 294L
1,429 Elo+
Party 3
Khepri
Khepri
e-d-l-g
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 381L
1,442 Elo+
Party 3
Janus
Janus
flacons
Janus
Level 44
God Stats
1W - 3L
1,308 SR
Queue Stats
117W - 111L
1,444 Elo+
Party 1
Surtr
Surtr
greensmoke44120
Surtr
Level 88
God Stats
11W - 9L
1,891 SR
Queue Stats
88W - 98L
1,492 Elo+
Solo
Fenrir
Fenrir
sauhusauli
Fenrir
Level 68
God Stats
1W - 1L
1,750 SR
Queue Stats
122W - 130L
1,445 Elo+
Party 1
Team Averages
Level 86
1,590 SR
1,450 Elo+

VS

Team Averages
Level 106
1,490 SR
1,460 Elo+
Mulan
Mulan
Exemes
Mulan
Level 105
God Stats
7W - 6L
1,518 SR
Queue Stats
197W - 272L
1,390 Elo+
Party 2
Neith
Neith
Flex0461
Neith
Level 107
God Stats
382W - 359L
1,489 SR
Queue Stats
398W - 391L
1,388 Elo+
Solo
Sobek
Sobek
HiDeRevol
Sobek
Level 79
God Stats
7W - 25L
1,355 SR
Queue Stats
324W - 400L
1,499 Elo+
Party 2
Raijin
Raijin
Spocony_SzymonQ
Raijin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
TheBestPain
Baba Yaga
Level 160
God Stats
14W - 7L
1,590 SR
Queue Stats
327W - 364L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 2 / 1
6,316
395
9,065
8,439
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
e-d-l-g
Khepri
11
0 / 0 / 1
7,154
447
4,870
7,702
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
flacons
Janus
13
0 / 5 / 0
7,933
496
3,050
10,890
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 2
7,352
460
8,950
19,977
13,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
sauhusauli
Fenrir
15
5 / 2 / 0
8,868
554
7,748
15,941
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Exemes
Mulan
16
7 / 1 / 0
10,532
658
14,913
16,231
12,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Flex0461
Neith
12
0 / 2 / 1
7,005
438
6,119
10,971
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
HiDeRevol
Sobek
12
0 / 0 / 1
7,570
473
1,638
11,503
10,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 1 / 1
9,156
572
10,040
10,313
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
TheBestPain
Baba Yaga
17
5 / 1 / 0
10,243
640
9,944
8,660
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
16
16
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
1
0.25
W
Mulan
Exemes
Mulan
7
1
0
7
W
Neith
Flex0461
Neith
0
2
1
0.25
W
Sobek
HiDeRevol
Sobek
0
0
1
0.5
W
4
1
1
4.5
W
Baba Yaga
TheBestPain
Baba Yaga
5
1
0
5
L
Khepri
e-d-l-g
Khepri
0
0
1
0.5
L
Janus
flacons
Janus
0
5
0
0
L
0
7
2
0.14
L
Fenrir
sauhusauli
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
42,654
62,949
Taken
57,678
36,034
Mitigated
34,941
16,276
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,065
4,675
0
1,120
8,439
4,148
0
3,280
5,149
0
47,823
W
Mulan
Exemes
Mulan
14,913
3,365
0
9,475
16,231
12,661
480
165
16,066
652
83,363
W
Neith
Flex0461
Neith
6,119
1,989
0
2,602
10,971
4,341
1,366
2,695
8,276
0
60,630
W
Sobek
HiDeRevol
Sobek
1,638
118
1,936
4,477
11,503
10,355
90
1,796
9,707
15,428
0
W
10,040
1,034
0
525
10,313
3,647
748
411
9,902
80,157
2,525
W
Baba Yaga
TheBestPain
Baba Yaga
9,944
0
0
3,295
8,660
3,937
378
2,839
5,610
81,869
0
L
Khepri
e-d-l-g
Khepri
4,870
152
315
2,147
7,702
7,760
0
2,457
5,245
32,919
0
L
Janus
flacons
Janus
3,050
262
0
1,354
10,890
3,433
0
9,024
1,482
62,861
0
L
8,950
4,448
0
7,218
19,977
13,442
0
613
19,364
420
54,714
L
Fenrir
sauhusauli
Fenrir
7,748
2,447
0
4,122
15,941
7,251
0
5,302
10,555
0
75,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
44,506
433
Minions Killed
572
0
Camps Cleared
0
1,475,226
Distance Traveled
1,457,821
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,316
395
81
5
0
266,304
0
W
Mulan
10,532
658
149
9
0
288,763
2
W
Neith
7,005
438
116
7
0
256,419
0
W
Sobek
7,570
473
16
1
0
305,365
6
W
Raijin
9,156
572
128
8
0
286,261
0
W
Baba Yaga
10,243
640
163
10
0
321,013
0
L
Khepri
7,154
447
32
2
0
315,653
0
L
Janus
7,933
496
130
8
0
268,316
0
L
Surtr
7,352
460
90
6
0
285,543
0
L
Fenrir
8,868
554
100
6
0
339,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role