Player Matchup

Discordia
Discordia
 
Discordia
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IamSasag
Charon
Level 142
God Stats
3W - 8L
1,302 SR
Queue Stats
105W - 118L
1,464 Elo+
Party 1
Nemesis
Nemesis
RobinBobin071
Nemesis
Level 57
God Stats
3W - 2L
1,594 SR
Queue Stats
150W - 167L
1,447 Elo+
Solo
Thoth
Thoth
Swagman5555
Thoth
Level 149
God Stats
4W - 5L
1,553 SR
Queue Stats
275W - 271L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
invincible2705
Erlang Shen
Level 148
God Stats
1W - 2L
1,607 SR
Queue Stats
309W - 313L
1,462 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,470 Elo+

VS

Team Averages
Level 106
1,497 SR
1,489 Elo+
Charon
Charon
Croissantt
Charon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,571 Elo+
Solo
Susano
Susano
flacons
Susano
Level 44
God Stats
4W - 8L
1,325 SR
Queue Stats
117W - 111L
1,433 Elo+
Party 2
Anhur
Anhur
iL0w
Anhur
Level 129
God Stats
2W - 2L
1,311 SR
Queue Stats
175W - 172L
1,496 Elo+
Solo
Merlin
Merlin
mathieu91430
Merlin
Level 160
God Stats
18W - 11L
1,537 SR
Queue Stats
399W - 375L
1,510 Elo+
Solo
Nike
Nike
sauhusauli
Nike
Level 68
God Stats
3W - 0L
1,811 SR
Queue Stats
122W - 130L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
1 / 5 / 0
4,281
428
2,232
4,887
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
IamSasag
Charon
7
0 / 1 / 3
5,066
507
2,606
4,191
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
10
2 / 2 / 1
5,687
569
4,314
9,231
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
5,660
566
3,787
4,587
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
invincible2705
Erlang Shen
11
1 / 1 / 0
5,987
599
6,589
11,349
10,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Croissantt
Charon
10
1 / 1 / 4
6,210
621
3,175
6,911
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
flacons
Susano
12
4 / 1 / 1
6,482
648
4,219
7,890
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
iL0w
Anhur
11
4 / 1 / 4
6,957
696
6,098
6,375
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
1 / 0 / 1
5,863
586
2,969
4,032
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,463
646
6,573
9,660
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
11
11
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
0
0.2
W
Charon
Croissantt
Charon
1
1
4
3
L
Charon
IamSasag
Charon
0
1
3
1.5
L
Nemesis
2
2
1
1.25
L
0
2
3
0.75
W
Susano
flacons
Susano
4
1
1
4.5
W
Anhur
iL0w
Anhur
4
1
4
6
L
Erlang Shen
invincible2705
Erlang Shen
1
1
0
1
W
Merlin
1
0
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
23,034
34,245
Taken
34,868
18,846
Mitigated
17,089
7,863
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,232
435
0
0
4,887
873
0
836
4,051
11,103
0
W
Charon
Croissantt
Charon
3,175
169
0
2,490
6,911
4,199
0
3,032
3,879
18,415
0
L
Charon
IamSasag
Charon
2,606
655
0
629
4,191
3,018
0
1,681
2,510
13,640
0
L
Nemesis
4,314
1,080
0
928
9,231
2,834
0
1,554
7,641
0
42,517
L
3,787
261
0
500
4,587
1,634
0
2,073
2,514
45,735
0
W
Susano
flacons
Susano
4,219
1,215
0
4,705
7,890
3,134
0
1,080
6,810
0
43,770
W
Anhur
iL0w
Anhur
6,098
3,808
0
2,635
6,375
2,178
640
2,963
3,412
0
43,379
L
Erlang Shen
invincible2705
Erlang Shen
6,589
3,493
0
5,806
11,349
10,487
0
255
10,219
0
45,470
W
Merlin
2,969
232
0
1,200
4,032
1,417
0
1,550
2,482
47,392
0
W
6,573
1,043
0
2,339
9,660
6,161
0
0
9,660
951
48,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
31,975
278
Minions Killed
349
0
Camps Cleared
0
948,376
Distance Traveled
990,030
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,281
428
15
2
0
156,925
1
W
Charon
6,210
621
17
2
0
210,989
2
L
Charon
5,066
507
18
2
0
176,205
0
L
Nemesis
5,687
569
72
7
0
238,532
0
L
Thoth
5,660
566
100
10
0
182,141
0
W
Susano
6,482
648
74
7
0
239,942
0
W
Anhur
6,957
696
74
7
0
167,986
1
L
Erlang Shen
5,987
599
73
7
0
194,573
1
W
Merlin
5,863
586
99
10
0
205,273
1
W
Nike
6,463
646
85
9
0
165,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role