Player Matchup

Hercules
Hercules
BlackJacq_
Hercules
Level 45
God Stats
47W - 42L
1,448 SR
Queue Stats
208W - 208L
1,459 Elo+
Party 2
Mercury
Mercury
GamingWizard01
Mercury
Level 88
God Stats
21W - 13L
1,441 SR
Queue Stats
372W - 341L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
Scodian
Cabrakan
Level 57
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 88L
1,455 Elo+
Party 1
Anubis
Anubis
lonelypau6969
Anubis
Level 72
God Stats
89W - 82L
1,545 SR
Queue Stats
438W - 435L
1,439 Elo+
Party 1
Izanami
Izanami
moonmunnn
Izanami
Level 50
God Stats
6W - 7L
1,446 SR
Queue Stats
49W - 69L
1,448 Elo+
Party 1
Team Averages
Level 62
1,476 SR
1,454 Elo+

VS

Team Averages
Level 52
1,463 SR
1,344 Elo+
Chaac
Chaac
DopeyFurball568
Chaac
Level 30
God Stats
11W - 17L
1,500 SR
Queue Stats
233W - 246L
1,065 Elo+
Solo
Set
Set
Ghoulz Alfz
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 156L
1,378 Elo+
Party 3
Raijin
Raijin
Ghoulz Jackz
Raijin
Level 44
God Stats
4W - 4L
1,570 SR
Queue Stats
171W - 163L
1,346 Elo+
Party 3
Izanami
Izanami
Piton1111
Izanami
Level 38
God Stats
2W - 4L
1,462 SR
Queue Stats
29W - 36L
1,409 Elo+
Solo
Ares
Ares
Sam__75__
Ares
Level 104
God Stats
2W - 6L
1,283 SR
Queue Stats
170W - 152L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackJacq_
Hercules
11
1 / 0 / 1
6,704
516
3,442
8,659
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
11 / 0 / 2
9,142
703
9,830
7,879
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
Scodian
Cabrakan
11
1 / 0 / 8
7,275
560
3,734
7,771
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 4
7,903
608
11,898
8,074
4,559
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
moonmunnn
Izanami
12
1 / 0 / 3
7,226
556
3,482
7,290
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,947
534
5,697
9,072
6,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 0
5,209
401
3,498
11,981
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
9
0 / 5 / 0
5,648
434
6,553
9,878
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Piton1111
Izanami
9
0 / 3 / 0
5,528
425
3,081
4,347
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 4 / 0
5,351
412
2,776
10,894
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
21
Kills
0
0
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlackJacq_
Hercules
1
0
1
1.5
L
0
3
0
0
W
11
0
2
12
L
0
6
0
0
L
Raijin
0
5
0
0
L
Izanami
Piton1111
Izanami
0
3
0
0
L
Ares
0
4
0
0
W
Cabrakan
Scodian
Cabrakan
1
0
8
5
W
7
0
4
9
W
Izanami
moonmunnn
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,386
Damage
21,605
39,673
Taken
46,172
28,644
Mitigated
21,120
14,857
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlackJacq_
Hercules
3,442
1,105
0
2,138
8,659
9,577
0
0
8,659
0
36,331
L
5,697
855
0
1,791
9,072
6,941
0
273
8,341
0
50,419
W
9,830
5,285
0
980
7,879
3,462
713
751
7,128
0
94,736
L
3,498
575
0
435
11,981
4,224
50
4,990
6,991
0
24,575
L
Raijin
6,553
453
0
284
9,878
2,755
0
4,578
5,300
41,869
0
L
Izanami
Piton1111
Izanami
3,081
2,003
0
426
4,347
1,367
0
175
4,172
0
32,117
L
Ares
2,776
91
0
2,517
10,894
5,833
0
5,616
5,278
19,501
0
W
Cabrakan
Scodian
Cabrakan
3,734
485
0
2,798
7,771
8,002
135
3,404
4,367
14,736
0
W
11,898
444
0
6,253
8,074
4,559
475
4,597
3,477
69,765
0
W
Izanami
moonmunnn
Izanami
3,482
2,501
0
2,688
7,290
3,044
458
577
6,713
0
62,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
28,683
442
Minions Killed
262
0
Camps Cleared
0
1,311,051
Distance Traveled
1,131,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,704
516
65
5
0
236,653
0
L
Chaac
6,947
534
81
6
0
245,160
0
W
Mercury
9,142
703
135
10
0
326,138
0
L
Set
5,209
401
38
3
0
249,418
0
L
Raijin
5,648
434
63
5
0
229,213
0
L
Izanami
5,528
425
58
4
0
191,998
0
L
Ares
5,351
412
22
2
0
215,782
2
W
Cabrakan
7,275
560
23
2
0
272,115
1
W
Anubis
7,903
608
111
9
0
247,370
4
W
Izanami
7,226
556
108
8
0
228,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role