Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
Alterbridge305
Merlin
Gold IV
Level 164
God Stats
17W - 25L
1,509 SR
Queue Stats
212W - 228L
1,478 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
SeanathanB22
Tsukuyomi
Silver II
Level 147
God Stats
5W - 5L
1,683 SR
Queue Stats
16W - 17L
1,421 MMR
Solo
Hercules
Hercules
Gold IV
VARON88COL
Hercules
Gold IV
Level 174
God Stats
10W - 6L
1,552 SR
Queue Stats
66W - 63L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 167
1,549 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,530 SR
1,452 MMR
Aphrodite
Aphrodite
Gold IV
BambiGrlNickie
Aphrodite
Gold IV
Level 181
God Stats
197W - 166L
1,577 SR
Queue Stats
320W - 318L
1,431 MMR
Solo
Atlas
Atlas
Bronze III
ODAVINHG
Atlas
Bronze III
Level 69
God Stats
2W - 0L
1,505 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Pele
Pele
Gold V
nevermućh
Pele
Gold V
Level 153
God Stats
1W - 0L
1,322 SR
Queue Stats
83W - 80L
1,336 MMR
Party 2
Camazotz
Camazotz
Gold IV
stvnlpz
Camazotz
Gold IV
Level 142
God Stats
1W - 0L
1,745 SR
Queue Stats
58W - 63L
1,490 MMR
Party 2
Chernobog
Chernobog
Bronze III
thefedepro11
Chernobog
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 7 / 0
8,208
483
7,784
17,048
6,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
5
0 / 2 / 1
6,064
357
2,516
5,734
4,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
0 / 3 / 5
8,994
529
8,091
9,569
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SeanathanB22
Tsukuyomi
15
6 / 5 / 1
9,171
539
12,456
14,538
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hercules
VARON88COL
Hercules
15
4 / 1 / 1
9,409
553
13,704
14,699
16,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AthenaJanusThanatosArachneHou Yi

VS

Bans
AchillesAo KuangSun WukongKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BambiGrlNickie
Aphrodite
15
1 / 3 / 5
9,339
549
6,500
12,368
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
ODAVINHG
Atlas
14
1 / 0 / 8
8,901
524
7,264
14,880
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 2 / 3
10,536
620
13,146
14,554
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
stvnlpz
Camazotz
16
2 / 5 / 1
9,824
578
8,774
20,842
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chernobog
thefedepro11
Chernobog
17
5 / 1 / 3
10,373
610
7,878
10,661
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
18
18
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
7
0
0.14
L
Sobek
 
Sobek
0
2
1
0.25
L
0
3
5
0.83
W
Aphrodite
BambiGrlNickie
Aphrodite
1
3
5
1.17
W
Atlas
ODAVINHG
Atlas
1
0
8
5
L
Tsukuyomi
SeanathanB22
Tsukuyomi
6
5
1
1.3
L
Hercules
VARON88COL
Hercules
4
1
1
4.5
W
9
2
3
5.25
W
Camazotz
stvnlpz
Camazotz
2
5
1
0.5
W
Chernobog
thefedepro11
Chernobog
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
43,562
61,588
Taken
73,305
37,255
Mitigated
39,157
15,745
Healing
30,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,784
4,083
26
4,097
17,048
6,181
0
4,158
12,848
0
61,502
L
Sobek
 
Sobek
2,516
439
0
1,559
5,734
4,073
0
1,548
4,186
9,751
0
L
8,091
117
0
2,744
9,569
3,512
0
3,155
6,243
81,539
0
W
Aphrodite
BambiGrlNickie
Aphrodite
6,500
460
2,604
6,630
12,368
4,794
457
4,476
7,805
54,719
0
W
Atlas
ODAVINHG
Atlas
7,264
3,368
177
4,638
14,880
14,846
550
1,677
13,203
32,539
0
L
Tsukuyomi
SeanathanB22
Tsukuyomi
12,456
3,320
0
3,330
14,538
6,699
0
2,867
11,534
395
69,048
L
Hercules
VARON88COL
Hercules
13,704
3,267
0
3,989
14,699
16,790
0
1,676
13,013
0
74,957
W
13,146
3,036
0
4,990
14,554
5,692
621
1,483
12,962
0
82,941
W
Camazotz
stvnlpz
Camazotz
8,774
2,670
0
7,442
20,842
9,022
372
1,166
19,555
0
80,719
W
Chernobog
thefedepro11
Chernobog
7,878
4,735
0
4,002
10,661
4,803
2,865
2,164
8,497
0
94,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
48,973
444
Minions Killed
544
0
Camps Cleared
0
1,492,073
Distance Traveled
1,790,940
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,208
483
96
6
0
320,693
2
L
Sobek
6,064
357
8
0
0
140,467
1
L
Merlin
8,994
529
145
9
0
313,240
0
W
Aphrodite
9,339
549
123
7
0
304,744
3
W
Atlas
8,901
524
35
2
0
355,202
1
L
Tsukuyomi
9,171
539
79
5
0
362,651
0
L
Hercules
9,409
553
116
7
0
355,022
6
W
Pele
10,536
620
101
6
0
425,882
1
W
Camazotz
9,824
578
116
7
0
377,279
2
W
Chernobog
10,373
610
169
10
0
327,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role