Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GudNeim
Scylla
Level 142
God Stats
8W - 4L
1,523 SR
Queue Stats
119W - 97L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Slaposaurus
Baron Samedi
Level 149
God Stats
7W - 6L
1,372 SR
Queue Stats
232W - 231L
1,466 Elo+
Solo
Izanami
Izanami
broodk
Izanami
Level 158
God Stats
16W - 13L
1,638 SR
Queue Stats
296W - 276L
1,500 Elo+
Solo
Loki
Loki
古娜拉黑暗小魔仙
Loki
Level 37
God Stats
1W - 2L
1,638 SR
Queue Stats
11W - 12L
1,530 Elo+
Solo
Team Averages
Level 112
1,534 SR
1,504 Elo+

VS

Team Averages
Level 125
1,473 SR
1,490 Elo+
Guan Yu
Guan Yu
Edanatos
Guan Yu
Level 158
God Stats
5W - 7L
1,534 SR
Queue Stats
627W - 624L
1,508 Elo+
Solo
Chernobog
Chernobog
SwirlyLuck
Chernobog
Level 126
God Stats
10W - 13L
1,429 SR
Queue Stats
177W - 176L
1,517 Elo+
Solo
Atlas
Atlas
VederT
Atlas
Level 67
God Stats
6W - 7L
1,656 SR
Queue Stats
409W - 401L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
dddoom0
Baba Yaga
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
498W - 487L
1,469 Elo+
Solo
Thanatos
Thanatos
troyewar
Thanatos
Level 147
God Stats
30W - 37L
1,463 SR
Queue Stats
601W - 621L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 0 / 0
6,286
571
2,491
7,766
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
GudNeim
Scylla
13
8 / 0 / 1
7,453
678
5,831
3,933
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Slaposaurus
Baron Samedi
10
0 / 0 / 5
5,172
470
6,400
5,725
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
broodk
Izanami
11
0 / 2 / 4
6,087
553
6,347
9,397
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 5
6,444
586
5,186
8,677
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Edanatos
Guan Yu
11
0 / 1 / 0
6,219
565
4,295
6,925
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SwirlyLuck
Chernobog
10
1 / 2 / 1
5,694
518
4,824
9,010
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
VederT
Atlas
9
0 / 1 / 2
5,102
464
2,465
9,244
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
dddoom0
Baba Yaga
9
0 / 4 / 1
5,491
499
4,574
6,854
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
troyewar
Thanatos
10
1 / 4 / 1
5,685
517
3,245
11,746
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
2
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
L
Guan Yu
Edanatos
Guan Yu
0
1
0
0
W
Scylla
GudNeim
Scylla
8
0
1
8.5
W
Baron Samedi
Slaposaurus
Baron Samedi
0
0
5
2.5
L
Chernobog
SwirlyLuck
Chernobog
1
2
1
0.75
L
Atlas
VederT
Atlas
0
1
2
1
W
Izanami
broodk
Izanami
0
2
4
1
L
Baba Yaga
dddoom0
Baba Yaga
0
4
1
0.13
L
Thanatos
troyewar
Thanatos
1
4
1
0.38
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
19,403
35,498
Taken
43,779
14,594
Mitigated
21,115
16,073
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,491
1,445
0
2,848
7,766
3,128
0
0
7,766
0
27,864
L
Guan Yu
Edanatos
Guan Yu
4,295
672
0
2,044
6,925
5,106
43
0
6,205
0
42,919
W
Scylla
GudNeim
Scylla
5,831
927
0
1,094
3,933
1,375
0
2,332
1,601
51,028
0
W
Baron Samedi
Slaposaurus
Baron Samedi
6,400
757
366
1,917
5,725
3,807
16
2,572
3,153
21,904
0
L
Chernobog
SwirlyLuck
Chernobog
4,824
2,991
0
3,702
9,010
3,216
0
1,898
7,112
0
44,414
L
Atlas
VederT
Atlas
2,465
707
0
2,194
9,244
5,966
0
4,448
4,750
12,534
0
W
Izanami
broodk
Izanami
6,347
4,116
138
4,204
9,397
3,150
323
754
8,643
0
51,245
L
Baba Yaga
dddoom0
Baba Yaga
4,574
227
0
1,391
6,854
2,542
0
3,109
3,648
37,113
0
L
Thanatos
troyewar
Thanatos
3,245
540
0
6,642
11,746
4,285
0
2,529
9,113
0
43,098
W
5,186
1,265
0
5,506
8,677
3,134
0
1,381
7,296
0
51,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
28,191
375
Minions Killed
288
0
Camps Cleared
0
1,149,206
Distance Traveled
1,060,640
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,286
571
81
7
0
258,691
0
L
Guan Yu
6,219
565
59
5
0
205,523
0
W
Scylla
7,453
678
108
10
0
229,092
3
W
Baron Samedi
5,172
470
28
3
0
208,870
2
L
Chernobog
5,694
518
67
6
0
193,836
2
L
Atlas
5,102
464
17
2
0
225,817
0
W
Izanami
6,087
553
88
8
0
187,272
0
L
Baba Yaga
5,491
499
70
6
0
199,278
3
L
Thanatos
5,685
517
75
7
0
236,186
0
W
Loki
6,444
586
70
6
0
265,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role