Player Matchup

Chernobog
Chernobog
Oll13 1201
Chernobog
Level 69
God Stats
3W - 5L
1,289 SR
Queue Stats
186W - 164L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
The Grey Gunner
Tsukuyomi
Level 88
God Stats
7W - 6L
1,461 SR
Queue Stats
260W - 276L
1,420 Elo+
Solo
Raijin
Raijin
Tomalfon
Raijin
Level 48
God Stats
7W - 3L
1,541 SR
Queue Stats
81W - 79L
1,446 Elo+
Solo
Ares
Ares
akolienek
Ares
Level 66
God Stats
21W - 8L
1,649 SR
Queue Stats
233W - 221L
1,526 Elo+
Solo
Nemesis
Nemesis
makafushigism
Nemesis
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 157L
1,445 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,468 Elo+

VS

Team Averages
Level 74
1,496 SR
1,435 Elo+
Hel
Hel
GrimHerobrine
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 130L
1,412 Elo+
Solo
Kali
Kali
H1ghsky15293
Kali
Level 41
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 22L
1,410 Elo+
Solo
Zeus
Zeus
L3GEND-_ARY0
Zeus
Level 81
God Stats
2W - 5L
1,226 SR
Queue Stats
179W - 149L
1,454 Elo+
Solo
Medusa
Medusa
Pr0je3ct187
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 141L
1,450 Elo+
Solo
Anubis
Anubis
javitogomez18
Anubis
Level 76
God Stats
55W - 58L
1,519 SR
Queue Stats
112W - 121L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Oll13 1201
Chernobog
13
4 / 2 / 2
8,082
577
11,474
9,392
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
The Grey Gunner
Tsukuyomi
15
5 / 1 / 1
8,862
633
7,253
13,864
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Tomalfon
Raijin
14
2 / 5 / 1
8,677
620
5,765
8,262
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 0 / 6
8,113
580
5,669
7,917
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
14
3 / 0 / 5
8,003
572
8,981
8,818
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,691
478
4,365
12,114
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 1 / 2
7,463
533
2,500
11,775
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 1
7,947
568
7,265
6,511
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
2 / 4 / 0
6,942
496
6,662
12,006
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 0
7,338
524
6,448
10,470
4,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
7
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
1
2
2
L
3
1
1
3.5
W
Chernobog
Oll13 1201
Chernobog
4
2
2
2.5
L
Medusa
2
4
0
0.5
W
Tsukuyomi
The Grey Gunner
Tsukuyomi
5
1
1
5.5
W
Raijin
Tomalfon
Raijin
2
5
1
0.5
W
Ares
2
0
6
5
L
1
6
0
0.17
W
Nemesis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
27,240
48,253
Taken
52,876
27,184
Mitigated
23,647
9,283
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,365
956
3,278
5,090
12,114
7,945
0
2,681
9,433
21,060
0
L
2,500
714
0
2,712
11,775
4,803
0
2,467
9,308
0
59,877
L
7,265
1,130
0
1,060
6,511
1,984
57
3,367
3,144
53,130
0
W
Chernobog
Oll13 1201
Chernobog
11,474
6,261
0
2,731
9,392
4,431
402
1,884
7,508
0
67,152
L
Medusa
6,662
3,347
0
2,277
12,006
4,462
0
2,073
9,933
0
50,378
W
Tsukuyomi
The Grey Gunner
Tsukuyomi
7,253
1,818
0
2,371
13,864
9,258
509
6,923
6,941
0
62,033
W
Raijin
Tomalfon
Raijin
5,765
102
0
500
8,262
3,486
417
4,657
3,605
75,512
0
W
Ares
5,669
286
0
2,131
7,917
6,503
53
1,971
5,946
21,256
0
L
6,448
270
0
2,889
10,470
4,453
590
846
9,624
57,522
0
W
Nemesis
8,981
3,603
0
1,550
8,818
3,506
0
2,643
6,175
0
61,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
36,381
418
Minions Killed
386
0
Camps Cleared
0
1,473,404
Distance Traveled
1,230,796
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,691
478
38
3
0
221,698
6
L
Kali
7,463
533
98
7
0
305,632
3
L
Zeus
7,947
568
94
7
0
248,902
4
W
Chernobog
8,082
577
92
7
0
309,279
0
L
Medusa
6,942
496
70
5
0
256,416
2
W
Tsukuyomi
8,862
633
82
6
0
271,343
0
W
Raijin
8,677
620
123
9
0
247,272
0
W
Ares
8,113
580
26
2
0
281,257
3
L
Anubis
7,338
524
86
6
0
198,148
2
W
Nemesis
8,003
572
95
7
0
364,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role