Player Matchup

Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CarpetDamon
Nemesis
Level 84
God Stats
8W - 6L
1,544 SR
Queue Stats
235W - 205L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
Luffian
Zhong Kui
Level 86
God Stats
28W - 26L
1,525 SR
Queue Stats
268W - 252L
1,509 Elo+
Solo
Neith
Neith
Radioactive8760
Neith
Level 136
God Stats
2W - 0L
1,697 SR
Queue Stats
57W - 30L
1,593 Elo+
Solo
Heimdallr
Heimdallr
wowproser
Heimdallr
Level 63
God Stats
5W - 3L
1,624 SR
Queue Stats
165W - 157L
1,480 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,528 Elo+

VS

Team Averages
Level 32
1,413 SR
1,382 Elo+
Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fuscaldin
Chaac
Level 4
God Stats
0W - 2L
1,156 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Nemesis
Nemesis
dodolsk
Nemesis
Level 12
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1
Vulcan
Vulcan
fabinox
Vulcan
Level 80
God Stats
0W - 1L
1,549 SR
Queue Stats
38W - 32L
1,547 Elo+
Party 1
Ares
Ares
jaovictorgalo
Ares
Level 23
God Stats
0W - 2L
1,528 SR
Queue Stats
3W - 9L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 3
5,498
458
1,754
9,502
7,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
CarpetDamon
Nemesis
14
4 / 0 / 5
7,955
663
6,980
8,992
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Luffian
Zhong Kui
13
4 / 0 / 1
8,214
685
6,201
7,086
5,454
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
8 / 2 / 1
7,704
642
9,902
8,701
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Heimdallr
wowproser
Heimdallr
11
4 / 1 / 3
7,254
605
7,845
8,824
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 3 / 0
6,751
563
10,313
8,998
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Fuscaldin
Chaac
9
0 / 6 / 0
5,200
433
2,895
10,566
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
dodolsk
Nemesis
7
0 / 6 / 0
4,727
394
2,520
11,858
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
fabinox
Vulcan
11
1 / 3 / 0
6,404
534
4,746
8,538
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 4
5,148
429
2,297
7,521
5,946
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
5
5
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
3
0.75
L
Sol
 
Sol
4
3
0
1.33
W
Nemesis
CarpetDamon
Nemesis
4
0
5
6.5
L
Chaac
Fuscaldin
Chaac
0
6
0
0
W
Zhong Kui
Luffian
Zhong Kui
4
0
1
4.5
W
8
2
1
4.25
L
Nemesis
dodolsk
Nemesis
0
6
0
0
L
Vulcan
fabinox
Vulcan
1
3
0
0.33
L
0
3
4
0.67
W
Heimdallr
wowproser
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
22,771
43,105
Taken
47,481
23,368
Mitigated
21,314
15,098
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,754
0
230
1,075
9,502
7,533
0
4,952
4,550
19,794
0
L
Sol
 
Sol
10,313
5,192
0
2,208
8,998
2,608
0
568
8,430
47,386
4,152
W
Nemesis
CarpetDamon
Nemesis
6,980
3,844
0
1,488
8,992
3,518
0
1,453
7,539
0
70,745
L
Chaac
Fuscaldin
Chaac
2,895
361
0
1,362
10,566
5,741
128
5,125
5,441
0
25,473
W
Zhong Kui
Luffian
Zhong Kui
6,201
1,406
0
5,806
7,086
5,454
637
110
6,976
58,481
0
W
9,902
3,155
0
2,038
8,701
3,260
0
4,728
3,973
0
56,540
L
Nemesis
dodolsk
Nemesis
2,520
1,023
0
1,064
11,858
3,812
0
1,076
10,782
0
24,145
L
Vulcan
fabinox
Vulcan
4,746
1,256
0
920
8,538
3,207
0
0
8,538
39,293
0
L
2,297
265
0
844
7,521
5,946
0
1,186
6,335
8,163
0
W
Heimdallr
wowproser
Heimdallr
7,845
3,623
0
4,461
8,824
3,603
0
6,060
2,764
0
47,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
28,230
381
Minions Killed
226
0
Camps Cleared
0
1,213,793
Distance Traveled
1,214,454
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,498
458
24
2
0
270,938
12
L
Sol
6,751
563
71
6
0
219,289
0
W
Nemesis
7,955
663
106
9
0
302,269
1
L
Chaac
5,200
433
40
3
0
227,441
0
W
Zhong Kui
8,214
685
96
8
0
213,394
2
W
Neith
7,704
642
84
7
0
223,457
0
L
Nemesis
4,727
394
36
3
0
252,145
0
L
Vulcan
6,404
534
71
6
0
253,803
0
L
Ares
5,148
429
8
1
0
261,776
0
W
Heimdallr
7,254
605
71
6
0
203,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role