Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
DrNkGaMbLa
Khepri
Silver IV
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
885 MMR
Solo
Apollo
Apollo
Silver II
EBRAKE666
Apollo
Silver II
Level 124
God Stats
2W - 5L
1,538 SR
Queue Stats
152W - 166L
956 MMR
Solo
Cerberus
Cerberus
Silver III
IVking
Cerberus
Silver III
Level 153
God Stats
2W - 4L
1,299 SR
Queue Stats
478W - 506L
887 MMR
Solo
Arachne
Arachne
Silver III
MaxS Eternity
Arachne
Silver III
Level 113
God Stats
2W - 8L
1,305 SR
Queue Stats
87W - 115L
864 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,428 SR
1,018 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,525 SR
1,330 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver II
MonstaDFa
Nike
Silver II
Level 139
God Stats
16W - 8L
1,781 SR
Queue Stats
471W - 491L
1,020 MMR
Solo
Kukulkan
Kukulkan
Silver III
otto_shark_10
Kukulkan
Silver III
Level 63
God Stats
3W - 2L
1,345 SR
Queue Stats
17W - 27L
1,130 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 0
6,770
521
1,529
7,247
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
DrNkGaMbLa
Khepri
9
0 / 3 / 4
5,898
454
2,281
11,823
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
EBRAKE666
Apollo
11
0 / 1 / 2
6,079
468
2,623
6,383
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
IVking
Cerberus
10
1 / 6 / 0
6,058
466
4,410
13,525
7,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
12
4 / 1 / 0
6,800
523
5,680
12,967
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AwilixChernobogRaijin

VS

Bans
SkadiThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 0 / 5
7,430
572
4,907
7,826
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
 
Zhong Kui
12
1 / 2 / 0
7,265
559
6,100
5,276
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
 
Jormungandr
11
2 / 1 / 3
6,722
517
5,589
7,510
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
13
7 / 1 / 1
8,680
668
12,481
9,034
6,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
otto_shark_10
Kukulkan
13
0 / 1 / 1
7,535
580
3,796
4,293
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Pele
 
Pele
1
0
5
3.5
W
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Jormungandr
 
Jormungandr
2
1
3
3.5
L
Khepri
DrNkGaMbLa
Khepri
0
3
4
0.67
L
Apollo
EBRAKE666
Apollo
0
1
2
1
L
Cerberus
IVking
Cerberus
1
6
0
0.17
L
Arachne
4
1
0
4
W
Nike
7
1
1
7.5
W
Kukulkan
otto_shark_10
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
32,873
51,945
Taken
33,939
27,259
Mitigated
21,175
15,506
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,529
88
0
3,522
7,247
2,652
0
3,403
3,844
62,241
0
W
Pele
 
Pele
4,907
498
0
1,450
7,826
2,913
0
1,071
6,755
0
55,620
W
Zhong Kui
 
Zhong Kui
6,100
2,566
0
1,900
5,276
4,657
1,007
940
4,336
46,564
10,534
W
Jormungandr
 
Jormungandr
5,589
1,374
0
1,250
7,510
5,456
0
1,027
6,483
44,789
0
L
Khepri
DrNkGaMbLa
Khepri
2,281
738
118
3,218
11,823
9,196
0
5,127
6,696
16,127
0
L
Apollo
EBRAKE666
Apollo
2,623
2,090
0
2,781
6,383
2,549
0
3,130
3,253
0
44,820
L
Cerberus
IVking
Cerberus
4,410
178
0
3,988
13,525
7,839
0
57
13,468
36,706
0
L
Arachne
5,680
4,075
0
1,879
12,967
5,023
0
3,082
9,885
0
41,640
W
Nike
12,481
1,196
0
573
9,034
6,427
0
4,304
4,730
0
60,161
W
Kukulkan
otto_shark_10
Kukulkan
3,796
346
0
1,210
4,293
1,722
851
878
3,415
65,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
37,632
372
Minions Killed
483
0
Camps Cleared
0
1,204,325
Distance Traveled
1,205,420
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,770
521
117
9
0
236,335
0
W
Pele
7,430
572
97
7
0
279,168
0
W
Zhong Kui
7,265
559
100
8
0
234,718
0
W
Jormungandr
6,722
517
58
4
0
234,361
0
L
Khepri
5,898
454
16
1
0
239,515
7
L
Apollo
6,079
468
87
7
0
231,296
3
L
Cerberus
6,058
466
84
6
0
219,118
0
L
Arachne
6,800
523
68
5
0
278,061
0
W
Nike
8,680
668
111
9
0
229,710
2
W
Kukulkan
7,535
580
117
9
0
227,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role