Player Matchup

Thanatos
Thanatos
FellerJake
Thanatos
Level 42
God Stats
2W - 3L
1,446 SR
Queue Stats
16W - 22L
1,402 Elo+
Party 2
Sol
Sol
Igroman-net
Sol
Level 158
God Stats
10W - 16L
1,451 SR
Queue Stats
378W - 511L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
WhiterFerret266
Jormungandr
Level 69
God Stats
3W - 0L
1,629 SR
Queue Stats
18W - 27L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
nicescorpio995
Nu Wa
Level 78
God Stats
82W - 67L
1,525 SR
Queue Stats
200W - 182L
1,512 Elo+
Solo
Surtr
Surtr
tenedos11
Surtr
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 185L
1,474 Elo+
Party 1
Team Averages
Level 79
1,510 SR
1,448 Elo+

VS

Team Averages
Level 73
1,489 SR
1,438 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GodSide LegionS
Ymir
Level 45
God Stats
4W - 6L
1,532 SR
Queue Stats
50W - 60L
1,398 Elo+
Solo
Medusa
Medusa
P_A_T_R_1_C_1_A
Medusa
Level 48
God Stats
7W - 12L
1,468 SR
Queue Stats
141W - 182L
1,412 Elo+
Solo
Hades
Hades
Upthewahs_55
Hades
Level 64
God Stats
16W - 10L
1,472 SR
Queue Stats
91W - 86L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
VoxLess
Gilgamesh
Level 63
God Stats
1W - 2L
1,475 SR
Queue Stats
35W - 36L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FellerJake
Thanatos
14
4 / 6 / 1
8,507
567
7,899
14,837
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 0 / 4
9,243
616
12,807
9,402
3,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
WhiterFerret266
Jormungandr
14
2 / 4 / 2
8,609
574
8,085
15,761
13,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 0 / 4
8,484
566
11,755
2,568
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
tenedos11
Surtr
13
1 / 5 / 6
8,280
552
6,608
16,838
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
18
12 / 1 / 1
10,727
715
15,462
15,401
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
6,174
412
4,547
14,422
11,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 1
5,714
381
3,093
8,100
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 2
7,982
532
4,126
14,184
4,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VoxLess
Gilgamesh
13
1 / 4 / 2
8,278
552
9,051
16,246
12,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
15
15
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
12
1
1
12.5
W
Thanatos
FellerJake
Thanatos
4
6
1
0.75
L
1
3
0
0.33
W
6
0
4
8
L
0
4
1
0.13
L
1
2
2
1
L
Gilgamesh
VoxLess
Gilgamesh
1
4
2
0.5
W
Jormungandr
WhiterFerret266
Jormungandr
2
4
2
0.75
W
1
0
4
3
W
Surtr
tenedos11
Surtr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,154
Damage
36,279
59,406
Taken
68,353
33,823
Mitigated
37,784
20,419
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
15,462
1,822
0
9,676
15,401
6,743
0
3,069
12,332
101,052
2,715
W
Thanatos
FellerJake
Thanatos
7,899
2,908
0
6,584
14,837
5,460
51
6,835
8,002
0
52,288
L
4,547
1,468
0
697
14,422
11,233
0
8,692
5,730
30,360
0
W
12,807
4,303
0
5,144
9,402
3,683
1,227
3,976
5,426
87,806
0
L
3,093
1,560
0
1,406
8,100
2,602
0
4,508
3,592
0
24,558
L
4,126
562
644
9,929
14,184
4,981
156
8,747
5,437
80,296
0
L
Gilgamesh
VoxLess
Gilgamesh
9,051
2,761
0
1,819
16,246
12,225
716
7,768
8,478
0
55,109
W
Jormungandr
WhiterFerret266
Jormungandr
8,085
2,625
0
2,947
15,761
13,131
252
4,377
11,384
62,309
103
W
11,755
6,021
0
1,549
2,568
929
963
1,573
995
71,261
0
W
Surtr
tenedos11
Surtr
6,608
2,210
0
4,195
16,838
10,620
60
6,840
9,998
408
44,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
38,875
460
Minions Killed
463
0
Camps Cleared
0
1,474,983
Distance Traveled
1,372,458
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,727
715
142
9
0
372,567
3
W
Thanatos
8,507
567
69
5
0
359,291
1
L
Ymir
6,174
412
38
3
0
276,741
0
W
Sol
9,243
616
124
8
0
295,867
5
L
Medusa
5,714
381
42
3
0
186,733
0
L
Hades
7,982
532
156
10
0
261,963
0
L
Gilgamesh
8,278
552
85
6
0
274,454
0
W
Jormungandr
8,609
574
98
7
0
261,013
2
W
Nu Wa
8,484
566
112
7
0
257,024
0
W
Surtr
8,280
552
57
4
0
301,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role