Player Matchup

Set
Set
DarkBaal01
Set
Level 53
God Stats
1W - 4L
1,119 SR
Queue Stats
182W - 192L
1,390 Elo+
Solo
Anubis
Anubis
FaraX97
Anubis
Level 59
God Stats
5W - 7L
1,428 SR
Queue Stats
35W - 58L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
FraPal93
Ao Kuang
Level 22
God Stats
20W - 16L
1,400 SR
Queue Stats
56W - 65L
1,264 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZenG-X_GoD
Ah Muzen Cab
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 105L
1,385 Elo+
Solo
Fenrir
Fenrir
juggyfree
Fenrir
Level 121
God Stats
3W - 3L
1,528 SR
Queue Stats
350W - 314L
1,384 Elo+
Party 1
Team Averages
Level 67
1,395 SR
1,344 Elo+

VS

Team Averages
Level 70
1,452 SR
1,410 Elo+
Fafnir
Fafnir
ChickenDust7
Fafnir
Level 40
God Stats
6W - 4L
1,416 SR
Queue Stats
87W - 84L
1,376 Elo+
Solo
Hou Yi
Hou Yi
SMFC770
Hou Yi
Level 86
God Stats
2W - 2L
1,522 SR
Queue Stats
491W - 529L
1,444 Elo+
Solo
Thanatos
Thanatos
XI_ReVxLuTion_XI
Thanatos
Level 68
God Stats
3W - 2L
1,569 SR
Queue Stats
307W - 339L
1,423 Elo+
Party 2
Eset
Eset
aminoglico
Eset
Level 87
God Stats
37W - 46L
1,339 SR
Queue Stats
516W - 547L
1,412 Elo+
Solo
Anubis
Anubis
sinary_noah
Anubis
Level 68
God Stats
13W - 17L
1,414 SR
Queue Stats
321W - 335L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
8,626
431
4,243
15,389
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
FaraX97
Anubis
16
0 / 9 / 3
9,713
486
7,660
18,337
7,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
FraPal93
Ao Kuang
15
1 / 4 / 3
9,133
457
6,477
15,110
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ZenG-X_GoD
Ah Muzen Cab
17
4 / 2 / 3
10,592
530
10,943
12,251
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
juggyfree
Fenrir
19
16 / 5 / 2
13,548
677
24,308
23,246
20,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 3 / 11
9,815
491
5,286
13,182
15,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
SMFC770
Hou Yi
15
0 / 2 / 2
9,078
454
3,779
11,235
4,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 3
10,822
541
8,960
18,273
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 8 / 3
10,071
504
7,654
13,259
4,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
19
16 / 4 / 7
12,707
635
28,656
21,463
11,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
23
Kills
27
27
Deaths
23
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
3
11
2.83
L
2
7
7
0.79
L
Anubis
FaraX97
Anubis
0
9
3
0.17
L
Ao Kuang
FraPal93
Ao Kuang
1
4
3
0.63
W
Hou Yi
SMFC770
Hou Yi
0
2
2
0.5
W
5
6
3
1.08
L
Ah Muzen Cab
ZenG-X_GoD
Ah Muzen Cab
4
2
3
2.75
W
3
8
3
0.56
L
Fenrir
juggyfree
Fenrir
16
5
2
3.4
W
Anubis
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
54,335
84,333
Taken
77,412
43,419
Mitigated
43,297
18,087
Healing
31,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,286
1,658
145
2,222
13,182
15,541
223
2,084
11,098
20,137
0
L
4,243
2,563
0
2,123
15,389
5,951
0
8,178
7,211
0
36,280
L
Anubis
FaraX97
Anubis
7,660
455
116
5,068
18,337
7,255
0
12,139
6,198
80,513
0
L
Ao Kuang
FraPal93
Ao Kuang
6,477
1,250
0
1,236
15,110
5,305
582
5,689
9,421
59,297
0
W
Hou Yi
SMFC770
Hou Yi
3,779
876
0
3,824
11,235
4,762
459
1,793
9,442
0
58,583
W
8,960
2,096
0
11,518
18,273
7,720
0
2,278
15,995
0
93,368
L
Ah Muzen Cab
ZenG-X_GoD
Ah Muzen Cab
10,943
3,641
0
2,188
12,251
4,854
261
4,316
7,935
0
90,784
W
7,654
437
34
3,091
13,259
4,117
0
1,073
12,186
51,615
0
L
Fenrir
juggyfree
Fenrir
24,308
6,746
0
7,356
23,246
20,054
354
11,274
11,972
0
87,900
W
Anubis
28,656
2,347
0
10,921
21,463
11,157
957
6,909
14,554
100,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,612
Gold Earned
52,493
499
Minions Killed
522
0
Camps Cleared
0
1,812,231
Distance Traveled
1,812,749
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,815
491
22
1
0
338,146
1
L
Set
8,626
431
59
3
0
325,974
9
L
Anubis
9,713
486
124
6
0
333,013
0
L
Ao Kuang
9,133
457
84
4
0
400,408
0
W
Hou Yi
9,078
454
123
6
0
361,862
0
W
Thanatos
10,822
541
122
6
0
434,285
0
L
Ah Muzen Cab
10,592
530
120
6
0
391,045
1
W
Eset
10,071
504
108
5
0
335,672
2
L
Fenrir
13,548
677
112
6
0
361,791
2
W
Anubis
12,707
635
147
7
0
342,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role