Player Matchup

Achilles
Achilles
Archieee
Achilles
Level 92
God Stats
14W - 13L
1,519 SR
Queue Stats
201W - 198L
1,500 Elo+
Solo
Medusa
Medusa
LoqiiKzz
Medusa
Level 84
God Stats
102W - 89L
1,485 SR
Queue Stats
168W - 186L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
MaestroORBIS
Baba Yaga
Level 116
God Stats
19W - 19L
1,480 SR
Queue Stats
306W - 320L
1,445 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,442 Elo+

VS

Team Averages
Level 85
1,468 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
HenkieLieveMense
Cu Chulainn
Level 147
God Stats
4W - 2L
1,788 SR
Queue Stats
127W - 128L
1,449 Elo+
Party 1
Hercules
Hercules
Je-Zusje-Azebi
Hercules
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 9L
1,310 Elo+
Party 1
Janus
Janus
stokman545678231
Janus
Level 103
God Stats
2W - 1L
1,306 SR
Queue Stats
132W - 139L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archieee
Achilles
15
8 / 0 / 0
11,231
802
16,946
18,752
19,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
LoqiiKzz
Medusa
6
0 / 1 / 4
8,230
588
2,454
3,004
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
MaestroORBIS
Baba Yaga
8
0 / 0 / 3
8,479
606
2,320
2,132
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HenkieLieveMense
Cu Chulainn
13
1 / 2 / 0
9,937
710
10,464
14,296
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
11
0 / 4 / 0
8,913
637
2,161
11,927
11,938
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
9,210
658
3,693
6,816
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Archieee
Achilles
8
0
0
8
W
Cu Chulainn
HenkieLieveMense
Cu Chulainn
1
2
0
0.5
W
Hercules
0
4
0
0
L
Medusa
LoqiiKzz
Medusa
0
1
4
2
L
Baba Yaga
MaestroORBIS
Baba Yaga
0
0
3
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
16,318
23,888
Taken
33,039
20,827
Mitigated
27,337
5,459
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Archieee
Achilles
16,946
2,654
195
4,643
18,752
19,232
0
3,188
14,471
0
49,318
W
Cu Chulainn
HenkieLieveMense
Cu Chulainn
10,464
2,035
139
2,819
14,296
12,959
1,060
1,302
12,994
1,835
54,006
W
Hercules
2,161
527
0
365
11,927
11,938
411
595
11,332
0
11,651
L
Medusa
LoqiiKzz
Medusa
2,454
838
271
128
3,004
905
0
734
2,162
0
10,720
L
Baba Yaga
MaestroORBIS
Baba Yaga
2,320
176
0
222
2,132
690
0
386
1,632
16,506
0
W
3,693
516
0
0
6,816
2,440
1,042
875
5,941
42,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
28,060
95
Minions Killed
149
0
Camps Cleared
0
462,405
Distance Traveled
769,416
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,231
802
42
3
0
268,919
0
W
Cu Chulainn
9,937
710
71
5
0
266,395
0
W
Hercules
8,913
637
11
1
0
264,929
0
L
Medusa
8,230
588
12
1
0
78,915
1
L
Baba Yaga
8,479
606
41
3
0
114,571
4
W
Janus
9,210
658
67
5
0
238,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role