Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FTP CJ
Thor
Level 123
God Stats
3W - 4L
1,527 SR
Queue Stats
166W - 196L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Hboy671
Baron Samedi
Level 137
God Stats
18W - 13L
1,599 SR
Queue Stats
84W - 111L
1,399 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KentXI
Maman Brigitte
Level 147
God Stats
13W - 12L
1,430 SR
Queue Stats
38W - 43L
1,491 Elo+
Party 1
Artemis
Artemis
LyleXVIII
Artemis
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 73L
1,519 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,464 Elo+

VS

Team Averages
Level 142
1,564 SR
1,539 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AbsurdPwillis52
Merlin
Level 154
God Stats
23W - 37L
1,474 SR
Queue Stats
425W - 402L
1,590 Elo+
Solo
Ares
Ares
ArktisWolf
Ares
Level 153
God Stats
3W - 3L
1,706 SR
Queue Stats
272W - 276L
1,520 Elo+
Solo
Anhur
Anhur
IMUTEVGS
Anhur
Level 129
God Stats
1W - 2L
1,617 SR
Queue Stats
194W - 176L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
oKx5o
Erlang Shen
Level 118
God Stats
21W - 22L
1,524 SR
Queue Stats
361W - 325L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 1 / 0
3,436
687
621
2,165
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
FTP CJ
Thor
5
0 / 1 / 0
3,139
628
850
3,510
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Hboy671
Baron Samedi
6
0 / 0 / 2
3,492
698
1,508
3,405
1,665
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
KentXI
Maman Brigitte
7
2 / 0 / 0
4,129
826
2,904
3,390
961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LyleXVIII
Artemis
6
2 / 0 / 0
3,676
735
2,926
2,001
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 0 / 1
3,743
749
1,415
3,508
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
3,929
786
962
1,625
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

3
0 / 1 / 0
2,878
576
720
3,264
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
IMUTEVGS
Anhur
5
0 / 1 / 0
3,303
661
1,160
2,874
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
oKx5o
Erlang Shen
5
0 / 2 / 0
3,020
604
1,106
4,350
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
0
0
L
Thanatos
 
Thanatos
1
0
1
1.5
L
1
0
1
1.5
L
0
1
0
0
W
Thor
FTP CJ
Thor
0
1
0
0
W
Baron Samedi
Hboy671
Baron Samedi
0
0
2
1
L
Anhur
IMUTEVGS
Anhur
0
1
0
0
W
Maman Brigitte
KentXI
Maman Brigitte
2
0
0
2
W
Artemis
LyleXVIII
Artemis
2
0
0
2
L
Erlang Shen
oKx5o
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,809
Damage
5,363
14,471
Taken
15,621
4,758
Mitigated
6,085
6,243
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
621
363
0
750
2,165
681
0
779
1,386
0
13,740
L
Thanatos
 
Thanatos
1,415
285
0
4,099
3,508
1,078
0
0
3,508
0
16,132
L
962
13
0
750
1,625
404
0
0
1,625
17,855
0
L
720
31
74
1,278
3,264
1,493
0
778
2,486
5,180
0
W
Thor
FTP CJ
Thor
850
198
0
1,320
3,510
963
0
183
3,327
0
10,844
W
Baron Samedi
Hboy671
Baron Samedi
1,508
528
96
1,505
3,405
1,665
0
566
2,839
11,927
0
L
Anhur
IMUTEVGS
Anhur
1,160
642
0
932
2,874
873
0
730
2,144
0
14,415
W
Maman Brigitte
KentXI
Maman Brigitte
2,904
217
0
1,888
3,390
961
0
0
3,390
23,411
0
W
Artemis
LyleXVIII
Artemis
2,926
1,482
0
684
2,001
488
0
154
1,847
0
18,413
L
Erlang Shen
oKx5o
Erlang Shen
1,106
442
0
1,332
4,350
2,237
0
2,904
1,446
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
16,873
159
Minions Killed
133
0
Camps Cleared
0
478,051
Distance Traveled
431,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,436
687
31
6
0
91,406
0
L
Thanatos
3,743
749
34
7
0
111,745
1
L
Merlin
3,929
786
32
6
0
94,716
1
L
Ares
2,878
576
10
2
0
59,890
0
W
Thor
3,139
628
21
4
0
105,589
0
W
Baron Samedi
3,492
698
21
4
0
88,255
1
L
Anhur
3,303
661
30
6
0
71,762
0
W
Maman Brigitte
4,129
826
46
9
0
106,660
0
W
Artemis
3,676
735
40
8
0
86,141
0
L
Erlang Shen
3,020
604
27
5
0
92,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role