Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigDuckPleasure
King Arthur
Level 64
God Stats
9W - 8L
1,485 SR
Queue Stats
83W - 92L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Nuwayy
Danzaburou
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 25L
1,605 Elo+
Solo
Nu Wa
Nu Wa
soultakerJJ
Nu Wa
Level 108
God Stats
19W - 10L
1,650 SR
Queue Stats
427W - 408L
1,486 Elo+
Solo
Pele
Pele
vRelentlessOppzX
Pele
Level 68
God Stats
4W - 6L
1,434 SR
Queue Stats
280W - 280L
1,432 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,494 Elo+

VS

Team Averages
Level 87
1,508 SR
1,432 Elo+
Anubis
Anubis
BlackLabelQC
Anubis
Level 44
God Stats
2W - 2L
1,312 SR
Queue Stats
18W - 27L
1,261 Elo+
Party 1
Medusa
Medusa
FiveTwoMagoo
Medusa
Level 158
God Stats
31W - 25L
1,487 SR
Queue Stats
702W - 643L
1,516 Elo+
Solo
Sobek
Sobek
Pathixx
Sobek
Level 68
God Stats
11W - 5L
1,674 SR
Queue Stats
83W - 43L
1,613 Elo+
Solo
Awilix
Awilix
Waffle_head13
Awilix
Level 120
God Stats
4W - 2L
1,611 SR
Queue Stats
228W - 203L
1,510 Elo+
Solo
Cabrakan
Cabrakan
jambon-chiffone2
Cabrakan
Level 46
God Stats
2W - 0L
1,455 SR
Queue Stats
16W - 27L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 4 / 1
5,977
498
3,249
10,864
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
BigDuckPleasure
King Arthur
11
1 / 5 / 0
6,459
538
6,678
12,564
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Nuwayy
Danzaburou
8
0 / 3 / 0
5,262
439
1,702
5,509
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,113
509
5,831
3,740
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,843
487
5,664
9,012
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 0 / 1
6,145
512
3,060
6,220
2,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
11
6 / 0 / 0
7,000
583
8,544
6,350
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Pathixx
Sobek
13
3 / 1 / 2
7,571
631
5,211
10,397
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 2
7,685
640
7,378
10,423
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 6
6,604
550
1,957
6,692
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
1
0.38
L
King Arthur
BigDuckPleasure
King Arthur
1
5
0
0.2
W
Anubis
0
0
1
0.5
W
Medusa
6
0
0
6
L
Danzaburou
Nuwayy
Danzaburou
0
3
0
0
W
Sobek
Pathixx
Sobek
3
1
2
4
W
6
0
2
7
W
0
2
6
1.5
L
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
26,150
41,689
Taken
40,082
21,124
Mitigated
21,596
8,311
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,249
275
193
3,067
10,864
8,222
0
2,723
8,141
25,241
0
L
King Arthur
BigDuckPleasure
King Arthur
6,678
1,703
0
3,041
12,564
7,038
0
3,798
8,288
0
51,436
W
Anubis
3,060
0
10
3,316
6,220
2,548
0
4,171
1,873
44,538
0
W
Medusa
8,544
4,441
0
1,677
6,350
2,792
649
1,551
4,743
0
57,770
L
Danzaburou
Nuwayy
Danzaburou
1,702
666
182
794
5,509
1,682
0
321
5,188
0
26,905
W
Sobek
Pathixx
Sobek
5,211
762
0
6,169
10,397
6,357
0
233
10,108
44,232
0
W
7,378
3,950
0
2,094
10,423
3,798
0
1,413
8,884
0
71,853
W
1,957
244
78
1,676
6,692
6,101
361
1,249
5,394
13,738
0
L
5,831
1,620
0
250
3,740
1,103
0
1,115
2,625
39,312
0
L
5,664
1,803
0
784
9,012
3,079
0
1,731
7,219
0
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
35,005
316
Minions Killed
369
0
Camps Cleared
0
1,105,585
Distance Traveled
1,169,082
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,977
498
48
4
0
239,119
0
L
King Arthur
6,459
538
77
6
0
218,890
1
W
Anubis
6,145
512
72
6
0
210,923
0
W
Medusa
7,000
583
83
7
0
214,309
2
L
Danzaburou
5,262
439
58
5
0
198,443
0
W
Sobek
7,571
631
90
8
0
235,906
0
W
Awilix
7,685
640
105
9
0
288,518
0
W
Cabrakan
6,604
550
19
2
0
219,426
1
L
Nu Wa
6,113
509
72
6
0
231,991
5
L
Pele
5,843
487
61
5
0
217,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role