Player Matchup

Vulcan
Vulcan
GGektar
Vulcan
Level 44
God Stats
4W - 3L
1,289 SR
Queue Stats
56W - 51L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
ItzXyfen
Erlang Shen
Level 58
God Stats
5W - 3L
1,777 SR
Queue Stats
132W - 131L
1,460 Elo+
Solo
Ishtar
Ishtar
Kideshiareli
Ishtar
Level 46
God Stats
2W - 5L
1,561 SR
Queue Stats
23W - 27L
1,483 Elo+
Solo
Tyr
Tyr
orbit_kagvtsvchi
Tyr
Level 64
God Stats
5W - 7L
1,475 SR
Queue Stats
273W - 299L
1,406 Elo+
Solo
Chaac
Chaac
宿命漩涡下我只是一片被扯碎的泡沫
Chaac
Level 157
God Stats
2W - 6L
1,272 SR
Queue Stats
442W - 426L
1,489 Elo+
Solo
Team Averages
Level 74
1,475 SR
1,450 Elo+

VS

Team Averages
Level 70
1,528 SR
1,475 Elo+
Bakasura
Bakasura
LuapLuap02
Bakasura
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 74L
1,516 Elo+
Party 1
Hachiman
Hachiman
Luhda
Hachiman
Level 141
God Stats
36W - 36L
1,561 SR
Queue Stats
369W - 446L
1,420 Elo+
Party 1
Anubis
Anubis
MajestriXxX
Anubis
Level 64
God Stats
21W - 11L
1,755 SR
Queue Stats
98W - 66L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
iTz_CreaMZy-
Sylvanus
Level 33
God Stats
1W - 1L
1,251 SR
Queue Stats
8W - 10L
1,455 Elo+
Solo
Aphrodite
Aphrodite
lukxd9569
Aphrodite
Level 95
God Stats
165W - 120L
1,575 SR
Queue Stats
272W - 239L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GGektar
Vulcan
14
0 / 5 / 0
8,489
472
8,949
12,031
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ItzXyfen
Erlang Shen
14
1 / 8 / 1
8,620
479
9,810
26,126
16,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
15
2 / 3 / 0
9,141
508
8,917
10,999
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
7,612
423
4,792
19,530
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 1
10,288
572
13,826
24,399
20,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LuapLuap02
Bakasura
17
8 / 2 / 6
11,334
630
16,968
18,263
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Luhda
Hachiman
17
2 / 2 / 5
10,705
595
8,302
11,881
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
8 / 0 / 8
11,132
618
16,411
12,822
7,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
iTz_CreaMZy-
Sylvanus
15
2 / 1 / 10
9,882
549
7,100
11,724
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
lukxd9569
Aphrodite
18
6 / 1 / 6
11,489
638
16,517
16,161
10,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
26
26
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GGektar
Vulcan
0
5
0
0
L
Erlang Shen
ItzXyfen
Erlang Shen
1
8
1
0.19
L
Ishtar
2
3
0
0.67
W
Bakasura
LuapLuap02
Bakasura
8
2
6
5.5
W
Hachiman
Luhda
Hachiman
2
2
5
2.25
W
Anubis
8
0
8
12
W
Sylvanus
iTz_CreaMZy-
Sylvanus
2
1
10
7
W
Aphrodite
lukxd9569
Aphrodite
6
1
6
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
65,298
93,085
Taken
70,851
55,637
Mitigated
44,095
30,606
Healing
40,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GGektar
Vulcan
8,949
2,742
0
3,298
12,031
3,967
0
6,960
4,234
62,010
0
L
Erlang Shen
ItzXyfen
Erlang Shen
9,810
6,249
0
9,122
26,126
16,899
0
9,233
16,210
0
79,240
L
Ishtar
8,917
6,245
0
3,585
10,999
3,949
695
1,614
8,967
0
77,546
W
Bakasura
LuapLuap02
Bakasura
16,968
10,883
0
4,818
18,263
8,464
48
2,125
15,996
0
76,337
W
Hachiman
Luhda
Hachiman
8,302
5,420
0
4,316
11,881
5,027
891
1,076
10,805
0
92,877
W
Anubis
16,411
943
0
7,846
12,822
7,766
544
2,897
9,559
84,973
0
W
Sylvanus
iTz_CreaMZy-
Sylvanus
7,100
1,091
2,758
5,493
11,724
12,502
0
1,912
9,746
25,233
0
W
Aphrodite
lukxd9569
Aphrodite
16,517
1,844
2,825
12,076
16,161
10,336
638
2,390
13,689
83,184
0
L
4,792
460
0
7,018
19,530
10,644
0
8,822
10,209
0
25,146
L
13,826
2,854
0
7,583
24,399
20,178
468
13,399
9,692
0
90,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
54,542
538
Minions Killed
558
0
Camps Cleared
0
1,695,466
Distance Traveled
1,789,750
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,489
472
116
6
0
327,900
0
L
Erlang Shen
8,620
479
104
6
0
377,155
0
L
Ishtar
9,141
508
145
8
0
315,740
5
W
Bakasura
11,334
630
128
7
0
392,353
6
W
Hachiman
10,705
595
144
8
0
334,789
3
W
Anubis
11,132
618
120
7
0
340,865
0
W
Sylvanus
9,882
549
24
1
0
346,302
2
W
Aphrodite
11,489
638
142
8
0
375,441
5
L
Tyr
7,612
423
32
2
0
335,045
4
L
Chaac
10,288
572
141
8
0
339,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role