Player Matchup

Chang'e
Chang'e
BikoKinG
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,492 Elo+
Solo
Chronos
Chronos
Drakthir
Chronos
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,495 Elo+
Solo
Susano
Susano
J0zzi
Susano
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
473W - 472L
1,530 Elo+
Solo
Serqet
Serqet
Minusuya
Serqet
Level 113
God Stats
6W - 11L
1,423 SR
Queue Stats
289W - 288L
1,479 Elo+
Party 2
Merlin
Merlin
ksibbed
Merlin
Level 89
God Stats
1W - 3L
1,208 SR
Queue Stats
533W - 548L
1,468 Elo+
Party 2
Team Averages
Level 98
1,466 SR
1,493 Elo+

VS

Team Averages
Level 137
1,564 SR
1,502 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Davelek
King Arthur
Level 156
God Stats
2W - 1L
1,374 SR
Queue Stats
172W - 163L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
EleoNuLL
Jing Wei
Level 125
God Stats
3W - 0L
1,721 SR
Queue Stats
113W - 119L
1,514 Elo+
Solo
Chiron
Chiron
RadicalPotato
Chiron
Level 169
God Stats
11W - 7L
1,707 SR
Queue Stats
477W - 469L
1,455 Elo+
Solo
Neith
Neith
dom53
Neith
Level 137
God Stats
4W - 2L
1,519 SR
Queue Stats
175W - 172L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BikoKinG
Chang'e
15
3 / 4 / 2
8,114
738
8,710
16,584
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
Drakthir
Chronos
17
2 / 3 / 4
8,830
803
14,941
12,037
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
J0zzi
Susano
11
0 / 5 / 4
6,999
636
9,302
10,003
7,931
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Minusuya
Serqet
12
1 / 4 / 5
7,160
651
5,965
9,557
4,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ksibbed
Merlin
15
1 / 3 / 4
8,197
745
13,005
9,853
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 3 / 14
9,578
871
6,217
14,173
11,713
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
Davelek
King Arthur
16
5 / 3 / 10
9,567
870
13,466
20,331
15,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
EleoNuLL
Jing Wei
17
4 / 0 / 13
9,671
879
11,993
8,011
3,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 1 / 10
9,511
865
13,784
9,820
4,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
dom53
Neith
16
3 / 1 / 11
9,558
869
9,995
11,260
5,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
7
Kills
19
19
Deaths
8
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
14
3
L
Chang'e
BikoKinG
Chang'e
3
4
2
1
W
King Arthur
Davelek
King Arthur
5
3
10
3.33
L
Chronos
Drakthir
Chronos
2
3
4
1.33
W
Jing Wei
EleoNuLL
Jing Wei
4
0
13
10.5
L
Susano
J0zzi
Susano
0
5
4
0.4
L
Serqet
Minusuya
Serqet
1
4
5
0.88
W
5
1
10
10
W
Neith
dom53
Neith
3
1
11
8.5
L
Merlin
ksibbed
Merlin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,923
Damage
55,455
58,034
Taken
63,595
29,629
Mitigated
39,669
23,095
Healing
31,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,217
270
7,817
5,771
14,173
11,713
495
8,650
5,189
0
9,280
L
Chang'e
BikoKinG
Chang'e
8,710
432
6,937
8,649
16,584
6,174
0
0
16,584
12,470
0
W
King Arthur
Davelek
King Arthur
13,466
1,226
716
4,822
20,331
15,037
103
12,031
8,060
0
21,784
L
Chronos
Drakthir
Chronos
14,941
3,136
735
1,726
12,037
6,078
0
0
12,037
33,309
456
W
Jing Wei
EleoNuLL
Jing Wei
11,993
6,862
2,035
1,604
8,011
3,439
1,211
4,846
2,991
0
29,305
L
Susano
J0zzi
Susano
9,302
1,409
145
831
10,003
7,931
0
0
10,003
241
13,690
L
Serqet
Minusuya
Serqet
5,965
660
1,079
974
9,557
4,923
0
0
9,557
0
6,654
W
13,784
2,041
2,029
2,688
9,820
4,390
886
6,004
3,816
0
23,010
W
Neith
dom53
Neith
9,995
2,759
1,567
2,720
11,260
5,090
916
5,277
5,745
0
30,299
L
Merlin
ksibbed
Merlin
13,005
415
1,028
991
9,853
4,523
0
0
9,853
31,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
47,885
110
Minions Killed
137
0
Camps Cleared
0
1,012,524
Distance Traveled
1,122,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,578
871
2
0
0
222,140
0
L
Chang'e
8,114
738
12
1
0
215,367
0
W
King Arthur
9,567
870
18
2
0
229,133
0
L
Chronos
8,830
803
49
4
0
226,301
0
W
Jing Wei
9,671
879
42
4
0
236,656
0
L
Susano
6,999
636
7
1
0
183,379
0
L
Serqet
7,160
651
4
0
0
173,228
0
W
Chiron
9,511
865
24
2
0
238,241
0
W
Neith
9,558
869
51
5
0
196,402
0
L
Merlin
8,197
745
38
3
0
214,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role