Player Matchup

Ao Kuang
Ao Kuang
FranklyDjoko315
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 155L
1,326 Elo+
Party 2
Poseidon
Poseidon
Shusan-BOSS
Poseidon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 181L
1,287 Elo+
Party 2
Neith
Neith
springy-wine2
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,308 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,307 Elo+

VS

Team Averages
Level 63
1,332 SR
1,415 Elo+
Merlin
Merlin
I SBTYLER I
Merlin
Level 149
God Stats
1W - 0L
1,418 SR
Queue Stats
20W - 22L
1,483 Elo+
Party 1
Atlas
Atlas
Papisharp
Atlas
Level 16
God Stats
4W - 0L
1,263 SR
Queue Stats
8W - 2L
1,382 Elo+
Party 1
Lancelot
Lancelot
RatedRReaper0
Lancelot
Level 23
God Stats
5W - 0L
1,316 SR
Queue Stats
8W - 2L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 9 / 2
8,654
666
2,520
14,654
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Shusan-BOSS
Poseidon
12
2 / 8 / 1
9,718
748
7,422
11,582
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 6 / 3
8,722
671
3,289
10,255
3,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
11 / 1 / 11
12,341
949
13,244
9,121
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Papisharp
Atlas
15
5 / 0 / 18
11,550
888
7,080
9,471
10,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RatedRReaper0
Lancelot
13
7 / 2 / 11
11,044
850
11,380
11,521
5,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
2
Kills
23
23
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
9
2
0.11
W
Merlin
11
1
11
16.5
W
Atlas
Papisharp
Atlas
5
0
18
14
W
Lancelot
RatedRReaper0
Lancelot
7
2
11
6.25
L
Poseidon
Shusan-BOSS
Poseidon
2
8
1
0.31
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,231
Damage
31,704
36,491
Taken
30,113
12,273
Mitigated
20,193
2,992
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,520
684
0
1,211
14,654
5,459
0
9,003
5,252
20,180
0
W
Merlin
13,244
994
0
2,426
9,121
4,055
1,678
3,883
5,238
68,099
0
W
Atlas
Papisharp
Atlas
7,080
2,158
0
1,176
9,471
10,639
388
3,947
5,524
18,869
728
W
Lancelot
RatedRReaper0
Lancelot
11,380
3,201
0
2,351
11,521
5,499
623
3,178
8,343
0
42,686
L
Poseidon
Shusan-BOSS
Poseidon
7,422
895
0
1,200
11,582
3,500
0
5,415
5,927
31,248
0
L
3,289
246
0
581
10,255
3,314
0
4,496
5,627
0
19,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
34,935
90
Minions Killed
175
0
Camps Cleared
0
674,612
Distance Traveled
784,034
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,654
666
20
2
0
239,505
0
W
Merlin
12,341
949
111
9
0
224,781
0
W
Atlas
11,550
888
15
1
0
272,246
0
W
Lancelot
11,044
850
49
4
0
287,007
0
L
Poseidon
9,718
748
47
4
0
202,226
5
L
Neith
8,722
671
23
2
0
232,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role