Player Matchup

Eset
Eset
 
Eset
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AcolyteNinja
Ix Chel
Level 183
God Stats
5W - 4L
1,698 SR
Queue Stats
348W - 323L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
Paburuchan
Baba Yaga
Level 142
God Stats
0W - 2L
1,452 SR
Queue Stats
177W - 160L
1,566 Elo+
Solo
Maman Brigitte
Maman Brigitte
PrimeTait
Maman Brigitte
Level 126
God Stats
2W - 2L
1,633 SR
Queue Stats
132W - 122L
1,509 Elo+
Solo
Apollo
Apollo
WheresTheHam
Apollo
Level 127
God Stats
5W - 4L
1,609 SR
Queue Stats
276W - 276L
1,568 Elo+
Solo
Team Averages
Level 156
1,578 SR
1,540 Elo+

VS

Team Averages
Level 154
1,633 SR
1,544 Elo+
Cthulhu
Cthulhu
LYFRANCES
Cthulhu
Level 179
God Stats
1W - 0L
1,716 SR
Queue Stats
207W - 224L
1,544 Elo+
Party 1
Merlin
Merlin
Veljo
Merlin
Level 146
God Stats
12W - 7L
1,642 SR
Queue Stats
371W - 348L
1,538 Elo+
Solo
Hercules
Hercules
一孤寂哥一
Hercules
Level 109
God Stats
2W - 1L
1,743 SR
Queue Stats
140W - 123L
1,577 Elo+
Party 1
Chernobog
Chernobog
吉博纨瑛
Chernobog
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
贱贱的楚门
Zhong Kui
Level 188
God Stats
84W - 83L
1,561 SR
Queue Stats
423W - 424L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 5 / 3
7,432
465
10,816
12,599
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
AcolyteNinja
Ix Chel
15
1 / 2 / 1
8,743
546
7,297
10,890
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Paburuchan
Baba Yaga
13
1 / 6 / 1
8,239
515
7,598
13,683
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
PrimeTait
Maman Brigitte
14
2 / 2 / 2
8,334
521
8,612
12,932
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
3 / 3 / 2
8,965
560
13,250
12,052
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LYFRANCES
Cthulhu
15
3 / 1 / 5
9,565
598
8,561
13,318
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Veljo
Merlin
16
4 / 1 / 4
9,776
611
11,362
10,405
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
13
0 / 2 / 2
7,545
472
2,752
18,435
11,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
吉博纨瑛
Chernobog
14
4 / 3 / 2
8,282
518
7,958
11,885
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
贱贱的楚门
Zhong Kui
16
7 / 2 / 3
9,423
589
12,297
19,320
14,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
18
18
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
3
0.7
L
Ix Chel
AcolyteNinja
Ix Chel
1
2
1
0.75
W
Cthulhu
LYFRANCES
Cthulhu
3
1
5
5.5
L
Baba Yaga
Paburuchan
Baba Yaga
1
6
1
0.25
L
Maman Brigitte
PrimeTait
Maman Brigitte
2
2
2
1.5
W
Merlin
Veljo
Merlin
4
1
4
6
L
Apollo
3
3
2
1.33
W
Hercules
0
2
2
0.5
W
Chernobog
吉博纨瑛
Chernobog
4
3
2
1.67
W
Zhong Kui
贱贱的楚门
Zhong Kui
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
42,930
62,156
Taken
73,363
26,338
Mitigated
43,689
14,551
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,816
654
374
1,347
12,599
4,682
546
6,051
6,548
42,286
0
L
Ix Chel
AcolyteNinja
Ix Chel
7,297
761
1,322
3,497
10,890
4,492
0
6,561
4,288
71,611
0
W
Cthulhu
LYFRANCES
Cthulhu
8,561
565
0
4,348
13,318
10,270
327
7,288
5,974
70,664
0
L
Baba Yaga
Paburuchan
Baba Yaga
7,598
569
0
1,600
13,683
6,609
0
9,957
2,659
56,252
0
L
Maman Brigitte
PrimeTait
Maman Brigitte
8,612
689
0
2,953
12,932
5,283
0
6,995
5,890
67,492
0
W
Merlin
Veljo
Merlin
11,362
259
0
1,006
10,405
4,067
0
7,089
3,078
78,233
0
L
Apollo
13,250
11,326
0
3,458
12,052
5,272
0
1,873
10,179
0
77,670
W
Hercules
2,752
951
1,153
8,752
18,435
11,279
248
4,853
13,252
0
25,846
W
Chernobog
吉博纨瑛
Chernobog
7,958
5,782
0
2,308
11,885
4,070
0
4,637
6,909
0
64,968
W
Zhong Kui
贱贱的楚门
Zhong Kui
12,297
945
0
11,394
19,320
14,003
31
9,227
9,827
81,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
44,591
525
Minions Killed
539
0
Camps Cleared
0
1,529,116
Distance Traveled
1,626,557
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,432
465
55
3
0
274,671
5
L
Ix Chel
8,743
546
136
9
0
304,630
6
W
Cthulhu
9,565
598
119
7
0
334,429
0
L
Baba Yaga
8,239
515
105
7
0
303,840
4
L
Maman Brigitte
8,334
521
94
6
0
366,251
0
W
Merlin
9,776
611
153
10
0
322,684
4
L
Apollo
8,965
560
135
8
0
279,724
3
W
Hercules
7,545
472
41
3
0
333,744
0
W
Chernobog
8,282
518
107
7
0
320,647
0
W
Zhong Kui
9,423
589
119
7
0
315,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role