Player Matchup

Fenrir
Fenrir
Flambe01
Fenrir
Level 125
God Stats
5W - 0L
1,629 SR
Queue Stats
38W - 30L
1,621 Elo+
Party 1
Ymir
Ymir
Spoon1480
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,733 Elo+
Party 1
Kukulkan
Kukulkan
nomananoproblem
Kukulkan
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,563 Elo+
Party 1
Team Averages
Level 124
1,543 SR
1,639 Elo+

VS

Team Averages
Level 136
1,617 SR
1,489 Elo+
The Morrigan
The Morrigan
Benihimeh
The Morrigan
Level 204
God Stats
12W - 8L
1,814 SR
Queue Stats
721W - 589L
1,615 Elo+
Party 2
Chiron
Chiron
SlyGam3rtag
Chiron
Level 128
God Stats
8W - 14L
1,537 SR
Queue Stats
216W - 205L
1,554 Elo+
Solo
Xing Tian
Xing Tian
terminatorxx55
Xing Tian
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 43L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flambe01
Fenrir
10
4 / 2 / 9
8,213
821
6,904
9,360
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
11
3 / 3 / 8
8,147
815
6,315
13,314
11,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
12
6 / 2 / 6
9,233
923
10,520
5,578
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Benihimeh
The Morrigan
9
1 / 7 / 3
7,397
740
7,841
8,276
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
11
4 / 3 / 2
8,614
861
7,371
9,359
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
terminatorxx55
Xing Tian
9
2 / 3 / 3
7,160
716
1,861
9,358
8,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Benihimeh
The Morrigan
1
7
3
0.36
W
Fenrir
Flambe01
Fenrir
4
2
9
4.25
L
Chiron
4
3
2
1.67
W
Ymir
3
3
8
2.33
W
Kukulkan
6
2
6
4.5
L
Xing Tian
terminatorxx55
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
17,073
28,252
Taken
26,993
18,205
Mitigated
15,596
3,138
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Benihimeh
The Morrigan
7,841
2,428
0
532
8,276
2,945
0
4,213
3,708
24,067
1,828
W
Fenrir
Flambe01
Fenrir
6,904
1,861
0
2,078
9,360
4,524
0
2,816
6,463
0
19,947
L
Chiron
7,371
3,365
422
2,298
9,359
3,707
0
6,260
2,688
0
37,994
W
Ymir
6,315
1,829
0
822
13,314
11,364
104
3,469
9,767
14,007
0
W
Kukulkan
10,520
551
0
238
5,578
2,317
57
1,952
3,626
53,433
0
L
Xing Tian
terminatorxx55
Xing Tian
1,861
105
115
600
9,358
8,944
0
6,114
2,995
7,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
23,171
115
Minions Killed
88
0
Camps Cleared
0
533,670
Distance Traveled
500,000
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,397
740
25
3
0
153,489
2
W
Fenrir
8,213
821
21
2
0
190,507
3
L
Chiron
8,614
861
58
6
0
175,120
0
W
Ymir
8,147
815
11
1
0
170,396
4
W
Kukulkan
9,233
923
83
8
0
172,767
3
L
Xing Tian
7,160
716
5
1
0
171,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role