Player Matchup

Izanami
Izanami
 
Izanami
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
L0STF33LZ
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 77L
1,457 Elo+
Party 3
Bastet
Bastet
Marik1045
Bastet
Level 153
God Stats
12W - 9L
1,735 SR
Queue Stats
245W - 222L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
PAPA JUIC3B0X
Gilgamesh
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,420 Elo+
Party 3
Chang'e
Chang'e
PICaSsOO7513
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,339 Elo+
Party 3
Team Averages
Level 112
1,547 SR
1,445 Elo+

VS

Team Averages
Level 81
1,419 SR
1,447 Elo+
Ganesha
Ganesha
CaptainOrbit
Ganesha
Level 115
God Stats
3W - 4L
1,256 SR
Queue Stats
294W - 287L
1,496 Elo+
Party 2
Discordia
Discordia
Catmmander
Discordia
Level 111
God Stats
2W - 2L
1,705 SR
Queue Stats
339W - 305L
1,506 Elo+
Party 2
Bakasura
Bakasura
Codinho13
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
GiZoTykwondo
Nu Wa
Level 63
God Stats
7W - 6L
1,406 SR
Queue Stats
65W - 65L
1,384 Elo+
Party 1
Hel
Hel
UnhingedCracker
Hel
Level 102
God Stats
0W - 3L
1,230 SR
Queue Stats
6W - 7L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 0 / 6
11,344
630
4,806
11,027
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 0 / 6
11,508
639
14,382
10,800
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bastet
Marik1045
Bastet
16
7 / 3 / 9
10,203
567
11,977
20,259
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Gilgamesh
PAPA JUIC3B0X
Gilgamesh
11
1 / 1 / 6
7,511
417
1,815
10,211
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PICaSsOO7513
Chang'e
14
2 / 4 / 3
9,326
518
6,786
14,817
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaptainOrbit
Ganesha
12
0 / 4 / 4
8,167
454
2,634
13,737
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Catmmander
Discordia
14
0 / 5 / 2
8,553
475
11,007
9,661
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Codinho13
Bakasura
13
3 / 6 / 2
8,411
467
5,780
14,562
5,614
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 0
8,256
459
8,761
8,841
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 5 / 1
11,169
621
12,473
15,226
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
8
8
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
6
6
L
Ganesha
CaptainOrbit
Ganesha
0
4
4
0.5
L
Discordia
Catmmander
Discordia
0
5
2
0.2
L
Bakasura
Codinho13
Bakasura
3
6
2
0.67
L
1
6
0
0.17
W
12
0
6
15
W
Bastet
Marik1045
Bastet
7
3
9
3.83
W
Gilgamesh
PAPA JUIC3B0X
Gilgamesh
1
1
6
4
W
Chang'e
PICaSsOO7513
Chang'e
2
4
3
0.88
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
40,655
67,114
Taken
62,027
29,174
Mitigated
31,876
22,916
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,806
2,756
0
2,304
11,027
4,837
1,662
7,360
3,273
0
108,119
L
Ganesha
CaptainOrbit
Ganesha
2,634
428
0
2,109
13,737
13,419
0
4,037
9,454
28,930
0
L
Discordia
Catmmander
Discordia
11,007
70
0
285
9,661
3,312
237
1,136
8,445
62,667
0
L
Bakasura
Codinho13
Bakasura
5,780
4,192
0
1,804
14,562
5,614
0
3,804
10,543
0
46,421
L
8,761
3,700
0
0
8,841
3,544
1,344
3,248
5,555
59,352
0
W
14,382
2,091
2,112
5,441
10,800
4,651
1,042
4,053
6,648
103,761
0
W
Bastet
Marik1045
Bastet
11,977
3,045
0
7,784
20,259
7,648
626
9,024
10,959
0
92,296
W
Gilgamesh
PAPA JUIC3B0X
Gilgamesh
1,815
342
81
1,305
10,211
5,942
80
5,559
4,402
0
12,407
W
Chang'e
PICaSsOO7513
Chang'e
6,786
588
0
3,889
14,817
6,096
403
8,591
6,226
49,673
0
L
12,473
165
574
7,628
15,226
5,987
638
8,543
6,623
88,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
44,556
565
Minions Killed
452
0
Camps Cleared
0
1,671,294
Distance Traveled
1,694,660
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,344
630
203
11
0
342,153
2
L
Ganesha
8,167
454
14
1
0
330,819
8
L
Discordia
8,553
475
107
6
0
325,039
4
L
Bakasura
8,411
467
95
5
0
380,804
0
L
Nu Wa
8,256
459
86
5
0
343,146
4
W
Ra
11,508
639
159
9
0
359,055
0
W
Bastet
10,203
567
97
5
0
398,703
2
W
Gilgamesh
7,511
417
22
1
0
238,479
0
W
Chang'e
9,326
518
84
5
0
332,904
0
L
Hel
11,169
621
150
8
0
314,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role