Player Matchup

Shiva
Shiva
AKUxVILLAIN
Shiva
Level 109
God Stats
2W - 6L
1,650 SR
Queue Stats
363W - 370L
1,374 Elo+
Party 2
Cernunnos
Cernunnos
AyoBlkDynamite_
Cernunnos
Level 116
God Stats
10W - 13L
1,379 SR
Queue Stats
377W - 411L
1,427 Elo+
Party 2
Sol
Sol
bonnie1200
Sol
Level 114
God Stats
2W - 0L
1,855 SR
Queue Stats
7W - 8L
1,459 Elo+
Solo
Team Averages
Level 113
1,628 SR
1,420 Elo+

VS

Team Averages
Level 139
1,506 SR
1,456 Elo+
Maman Brigitte
Maman Brigitte
ElectroScorpion
Maman Brigitte
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 133L
1,463 Elo+
Solo
Shiva
Shiva
HG_Ghostflesh_94
Shiva
Level 154
God Stats
1W - 2L
1,683 SR
Queue Stats
216W - 220L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
xtony_tonex
Ix Chel
Level 136
God Stats
8W - 17L
1,333 SR
Queue Stats
118W - 137L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,669
767
7,214
9,445
8,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
AyoBlkDynamite_
Cernunnos
8
0 / 1 / 3
6,593
659
4,939
6,577
2,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 1
7,597
760
6,233
8,334
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ElectroScorpion
Maman Brigitte
8
1 / 5 / 1
7,010
701
5,584
9,220
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 1
7,674
767
8,230
7,851
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
xtony_tonex
Ix Chel
10
0 / 1 / 4
7,339
734
5,606
5,264
2,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Cernunnos
AyoBlkDynamite_
Cernunnos
0
1
3
1.5
L
Maman Brigitte
ElectroScorpion
Maman Brigitte
1
5
1
0.3
L
3
0
1
3.5
W
3
1
1
3.5
L
Ix Chel
xtony_tonex
Ix Chel
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
19,420
24,356
Taken
22,335
14,070
Mitigated
13,386
5,671
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,214
827
360
920
9,445
8,808
115
4,407
4,844
0
23,014
W
Cernunnos
AyoBlkDynamite_
Cernunnos
4,939
2,506
0
337
6,577
2,164
0
2,284
4,281
0
14,739
L
Maman Brigitte
ElectroScorpion
Maman Brigitte
5,584
645
0
460
9,220
3,394
0
2,303
6,917
22,444
0
L
8,230
1,035
242
914
7,851
7,620
0
2,788
5,063
0
22,562
W
6,233
1,320
280
3,774
8,334
3,098
522
4,401
3,825
27,854
2,023
L
Ix Chel
xtony_tonex
Ix Chel
5,606
259
1,278
1,862
5,264
2,372
0
1,244
4,020
26,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
22,023
91
Minions Killed
97
0
Camps Cleared
0
510,596
Distance Traveled
558,912
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,669
767
29
3
0
179,546
2
W
Cernunnos
6,593
659
23
2
0
157,052
0
L
Maman Brigitte
7,010
701
29
3
0
173,642
0
L
Shiva
7,674
767
27
3
0
202,187
3
W
Sol
7,597
760
39
4
0
173,998
0
L
Ix Chel
7,339
734
41
4
0
183,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role