Player Matchup

Kuzenbo
Kuzenbo
Jaykashi
Kuzenbo
Level 108
God Stats
3W - 2L
1,565 SR
Queue Stats
37W - 50L
1,396 Elo+
Party 1
Anubis
Anubis
LoBiTobrn
Anubis
Level 66
God Stats
1W - 3L
1,153 SR
Queue Stats
280W - 290L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Shrimpoosenpai
Danzaburou
Level 142
God Stats
10W - 11L
1,434 SR
Queue Stats
118W - 133L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
deathdooor1
Nu Wa
Level 77
God Stats
54W - 40L
1,658 SR
Queue Stats
198W - 210L
1,536 Elo+
Solo
Hun Batz
Hun Batz
lightskywalker23
Hun Batz
Level 96
God Stats
1W - 1L
1,334 SR
Queue Stats
192W - 194L
1,463 Elo+
Party 1
Team Averages
Level 98
1,429 SR
1,468 Elo+

VS

Team Averages
Level 101
1,513 SR
1,488 Elo+
Achilles
Achilles
Gawadrolt
Achilles
Level 146
God Stats
13W - 10L
1,572 SR
Queue Stats
1,039W - 1,017L
1,462 Elo+
Solo
Maman Brigitte
Maman Brigitte
H3nryl1n450
Maman Brigitte
Level 107
God Stats
0W - 2L
1,286 SR
Queue Stats
231W - 212L
1,541 Elo+
Solo
Ix Chel
Ix Chel
HAVEL52549398
Ix Chel
Level 149
God Stats
1W - 1L
1,844 SR
Queue Stats
14W - 9L
1,599 Elo+
Solo
Merlin
Merlin
UnluckySevyn
Merlin
Level 65
God Stats
0W - 2L
1,322 SR
Queue Stats
34W - 41L
1,418 Elo+
Solo
Charybdis
Charybdis
Zanzi_99
Charybdis
Level 40
God Stats
4W - 6L
1,542 SR
Queue Stats
187W - 206L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jaykashi
Kuzenbo
12
0 / 1 / 6
8,773
487
4,221
14,096
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LoBiTobrn
Anubis
18
5 / 0 / 1
12,297
683
12,887
11,969
6,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Shrimpoosenpai
Danzaburou
17
3 / 1 / 1
11,522
640
12,260
14,892
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 3
10,573
587
14,947
5,926
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 2
10,695
594
9,804
15,183
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gawadrolt
Achilles
13
0 / 4 / 0
7,854
436
4,140
16,473
13,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
H3nryl1n450
Maman Brigitte
14
1 / 3 / 1
8,316
462
7,289
13,958
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
11
1 / 3 / 1
7,645
425
6,661
13,935
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
13
1 / 3 / 1
7,793
433
4,757
11,507
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Zanzi_99
Charybdis
13
0 / 4 / 2
7,986
444
7,902
17,364
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
3
3
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Gawadrolt
Achilles
0
4
0
0
L
Maman Brigitte
H3nryl1n450
Maman Brigitte
1
3
1
0.5
L
Ix Chel
1
3
1
0.5
W
Kuzenbo
Jaykashi
Kuzenbo
0
1
6
3
W
Anubis
LoBiTobrn
Anubis
5
0
1
5.5
W
Danzaburou
Shrimpoosenpai
Danzaburou
3
1
1
3.5
L
Merlin
1
3
1
0.5
L
Charybdis
Zanzi_99
Charybdis
0
4
2
0.25
W
3
0
3
4.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,119
Damage
30,749
62,066
Taken
73,237
36,165
Mitigated
37,357
23,747
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Gawadrolt
Achilles
4,140
1,141
0
4,120
16,473
13,754
0
11,432
5,041
0
42,537
L
Maman Brigitte
H3nryl1n450
Maman Brigitte
7,289
538
0
5,547
13,958
5,445
0
2,496
11,462
83,002
0
L
Ix Chel
6,661
812
642
2,607
13,935
9,858
0
7,988
5,947
37,544
0
W
Kuzenbo
Jaykashi
Kuzenbo
4,221
1,949
0
4,447
14,096
13,378
51
4,951
9,107
28,209
0
W
Anubis
LoBiTobrn
Anubis
12,887
1,255
0
9,009
11,969
6,528
1,911
1,131
10,838
105,865
0
W
Danzaburou
Shrimpoosenpai
Danzaburou
12,260
6,228
0
7,079
14,892
7,161
6,312
4,294
10,598
0
115,658
L
Merlin
4,757
155
0
866
11,507
2,836
0
6,819
4,688
69,410
0
L
Charybdis
Zanzi_99
Charybdis
7,902
5,201
0
6,075
17,364
5,464
0
3,320
14,044
0
56,104
W
14,947
7,064
0
2,342
5,926
2,429
1,421
4,033
1,822
83,353
0
W
9,804
3,137
0
870
15,183
6,669
940
5,953
9,182
0
93,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
39,594
586
Minions Killed
489
0
Camps Cleared
0
1,721,261
Distance Traveled
1,660,860
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,854
436
75
4
0
301,012
6
L
Maman Brigitte
8,316
462
136
8
0
398,136
0
L
Ix Chel
7,645
425
42
2
0
347,597
1
W
Kuzenbo
8,773
487
37
2
0
363,252
6
W
Anubis
12,297
683
152
8
0
343,896
1
W
Danzaburou
11,522
640
153
9
0
298,620
0
L
Merlin
7,793
433
136
8
0
317,178
0
L
Charybdis
7,986
444
100
6
0
296,937
0
W
Nu Wa
10,573
587
123
7
0
301,499
0
W
Hun Batz
10,695
594
121
7
0
413,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role