Player Matchup

Aphrodite
Aphrodite
Sasorikruger
Aphrodite
Level 180
God Stats
3W - 1L
1,532 SR
Queue Stats
131W - 130L
1,380 Elo+
Solo
Anhur
Anhur
Spookijabba
Anhur
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 3L
1,773 Elo+
Party 1
Hercules
Hercules
Spookijduls
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,824 Elo+
Party 1
Bastet
Bastet
VanillaFlunky60
Bastet
Level 68
God Stats
1W - 0L
1,569 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Ganesha
Ganesha
WeePr0metheus
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,477 SR
1,596 Elo+

VS

Team Averages
Level 133
1,576 SR
1,496 Elo+
Chiron
Chiron
BOOG-DA-KANG941
Chiron
Level 194
God Stats
3W - 1L
1,456 SR
Queue Stats
99W - 103L
1,566 Elo+
Solo
Hel
Hel
BasikMethodz
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,468 Elo+
Solo
Chaac
Chaac
TheBiggerTunaCan
Chaac
Level 157
God Stats
0W - 4L
1,376 SR
Queue Stats
195W - 211L
1,454 Elo+
Solo
Anubis
Anubis
ThuggaMane
Anubis
Level 159
God Stats
0W - 1L
1,827 SR
Queue Stats
12W - 22L
1,400 Elo+
Solo
Anhur
Anhur
zatux2
Anhur
Level 126
God Stats
2W - 3L
1,723 SR
Queue Stats
63W - 52L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sasorikruger
Aphrodite
14
4 / 5 / 11
8,564
856
4,442
10,114
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 12
9,368
937
10,609
11,107
4,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Spookijduls
Hercules
15
4 / 1 / 15
8,858
886
8,643
11,891
12,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 3 / 14
9,848
985
12,659
11,297
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
15
0 / 2 / 22
9,031
903
9,146
10,310
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
8,758
876
8,163
7,959
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 6 / 6
6,407
641
1,456
9,287
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 4 / 6
8,425
843
16,352
12,058
13,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ThuggaMane
Anubis
14
4 / 5 / 5
7,870
787
10,879
10,790
4,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
zatux2
Anhur
10
1 / 7 / 6
6,575
658
6,675
10,819
2,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
25
Kills
13
14
Deaths
25
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
L
0
6
6
0.5
W
Aphrodite
Sasorikruger
Aphrodite
4
5
11
1.9
W
8
3
12
4.67
W
Hercules
Spookijduls
Hercules
4
1
15
11.5
L
5
4
6
2
L
Anubis
ThuggaMane
Anubis
4
5
5
1.3
W
9
3
14
5.33
W
Ganesha
0
2
22
5.5
L
Anhur
zatux2
Anhur
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
43,525
54,719
Taken
50,913
39,338
Mitigated
27,014
28,012
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,163
3,276
789
1,674
7,959
3,321
0
1,119
6,830
0
21,440
L
1,456
130
2,948
1,648
9,287
2,402
0
3,673
5,614
2,842
0
W
Aphrodite
Sasorikruger
Aphrodite
4,442
602
5,392
3,622
10,114
5,078
334
2,644
7,470
13,892
0
W
10,609
6,834
877
1,886
11,107
4,667
2,674
1,764
9,343
0
20,641
W
Hercules
Spookijduls
Hercules
8,643
1,497
3,252
6,752
11,891
12,231
458
3,230
8,661
0
12,479
L
16,352
685
136
2,036
12,058
13,850
19
2,831
9,227
3,534
21,449
L
Anubis
ThuggaMane
Anubis
10,879
174
389
2,186
10,790
4,761
0
2,480
8,310
20,755
0
W
12,659
2,302
574
1,849
11,297
8,666
482
4,105
7,192
0
23,074
W
Ganesha
9,146
47
1,738
2,070
10,310
8,696
445
3,274
7,036
17,818
0
L
Anhur
zatux2
Anhur
6,675
3,265
272
1,020
10,819
2,680
84
3,485
7,334
0
8,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
38,035
94
Minions Killed
95
0
Camps Cleared
0
951,943
Distance Traveled
827,853
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,758
876
44
4
0
174,091
0
L
Hel
6,407
641
4
0
0
158,254
0
W
Aphrodite
8,564
856
20
2
0
176,540
0
W
Anhur
9,368
937
30
3
0
161,532
0
W
Hercules
8,858
886
22
2
0
217,711
0
L
Chaac
8,425
843
15
2
0
194,227
0
L
Anubis
7,870
787
21
2
0
160,482
4
W
Bastet
9,848
985
22
2
0
205,860
0
W
Ganesha
9,031
903
0
0
0
190,300
0
L
Anhur
6,575
658
11
1
0
140,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role