Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DicedUpMeatWadd
King Arthur
Level 63
God Stats
4W - 11L
1,238 SR
Queue Stats
94W - 106L
1,443 Elo+
Party 2
Neith
Neith
OvertCoder2501
Neith
Level 44
God Stats
5W - 5L
1,667 SR
Queue Stats
47W - 56L
1,416 Elo+
Party 2
Baba Yaga
Baba Yaga
Wolfigame246
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 2
Khepri
Khepri
ant916VB
Khepri
Level 27
God Stats
3W - 4L
1,340 SR
Queue Stats
36W - 39L
1,427 Elo+
Party 2
Team Averages
Level 49
1,449 SR
1,414 Elo+

VS

Team Averages
Level 78
1,465 SR
1,422 Elo+
Ao Kuang
Ao Kuang
Darkar_D_dragon
Ao Kuang
Level 114
God Stats
5W - 4L
1,548 SR
Queue Stats
280W - 270L
1,445 Elo+
Solo
Hachiman
Hachiman
Ryukook
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
TylerKirkDurden
Cthulhu
Level 59
God Stats
3W - 2L
1,489 SR
Queue Stats
137W - 173L
1,338 Elo+
Solo
King Arthur
King Arthur
Zerai
King Arthur
Level 146
God Stats
76W - 69L
1,554 SR
Queue Stats
162W - 162L
1,513 Elo+
Solo
Fenrir
Fenrir
vNooski
Fenrir
Level 27
God Stats
1W - 2L
1,236 SR
Queue Stats
53W - 69L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 0
5,386
490
1,033
7,836
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
DicedUpMeatWadd
King Arthur
10
0 / 3 / 0
5,611
510
2,684
10,896
8,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,136
467
3,761
6,181
2,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Wolfigame246
Baba Yaga
9
0 / 3 / 0
5,540
504
2,362
5,068
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
ant916VB
Khepri
9
0 / 1 / 0
5,239
476
2,856
8,097
4,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
5 / 0 / 1
7,199
654
7,228
5,930
2,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Ryukook
Hachiman
9
0 / 1 / 2
5,127
466
2,440
6,167
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,709
519
4,687
5,530
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Zerai
King Arthur
12
3 / 0 / 0
7,385
671
3,197
4,893
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
vNooski
Fenrir
11
0 / 0 / 3
6,369
579
3,403
7,938
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Ao Kuang
5
0
1
5.5
L
King Arthur
DicedUpMeatWadd
King Arthur
0
3
0
0
L
1
2
0
0.5
W
Hachiman
Ryukook
Hachiman
0
1
2
1
W
1
1
2
2
L
Baba Yaga
Wolfigame246
Baba Yaga
0
3
0
0
W
King Arthur
Zerai
King Arthur
3
0
0
3
L
Khepri
ant916VB
Khepri
0
1
0
0
W
Fenrir
vNooski
Fenrir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,696
Damage
20,955
38,078
Taken
30,458
19,683
Mitigated
15,548
6,984
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,033
0
0
795
7,836
2,821
0
1,532
6,134
0
40,276
W
Ao Kuang
7,228
1,371
0
1,456
5,930
2,223
0
2,364
3,566
35,033
0
L
King Arthur
DicedUpMeatWadd
King Arthur
2,684
220
0
690
10,896
8,612
0
829
10,008
0
36,761
L
3,761
1,693
0
2,278
6,181
2,290
0
2,118
3,754
0
31,422
W
Hachiman
Ryukook
Hachiman
2,440
1,181
0
854
6,167
1,829
545
892
5,275
0
25,944
W
4,687
244
201
1,220
5,530
4,145
116
1,469
4,061
27,408
0
L
Baba Yaga
Wolfigame246
Baba Yaga
2,362
333
0
508
5,068
1,799
135
2,774
2,050
28,227
0
W
King Arthur
Zerai
King Arthur
3,197
335
0
925
4,893
4,061
0
0
4,893
709
45,456
L
Khepri
ant916VB
Khepri
2,856
289
1,030
1,683
8,097
4,161
0
3,577
4,055
13,382
0
W
Fenrir
vNooski
Fenrir
3,403
634
0
1,651
7,938
3,290
0
493
7,445
0
47,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
31,789
248
Minions Killed
275
0
Camps Cleared
0
1,110,071
Distance Traveled
1,204,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,386
490
57
5
0
251,459
3
W
Ao Kuang
7,199
654
57
5
0
254,363
0
L
King Arthur
5,611
510
66
6
0
219,937
1
L
Neith
5,136
467
60
5
0
206,646
0
W
Hachiman
5,127
466
26
2
0
220,991
0
W
Cthulhu
5,709
519
37
3
0
243,145
2
L
Baba Yaga
5,540
504
49
4
0
198,072
0
W
King Arthur
7,385
671
83
8
0
213,601
3
L
Khepri
5,239
476
16
1
0
233,957
0
W
Fenrir
6,369
579
72
7
0
272,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role