Player Matchup

Arachne
Arachne
Coolman000008
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
Dinonuggieo0
Amaterasu
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 140L
1,490 Elo+
Solo
Ullr
Ullr
LilMichYuh
Ullr
Level 108
God Stats
1W - 1L
1,563 SR
Queue Stats
78W - 58L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
SpicyLlamaz
Ah Puch
Level 123
God Stats
2W - 4L
1,602 SR
Queue Stats
191W - 198L
1,531 Elo+
Solo
Ra
Ra
ThatOneGuy56723
Ra
Level 55
God Stats
4W - 0L
1,723 SR
Queue Stats
72W - 39L
1,620 Elo+
Party 1
Team Averages
Level 82
1,577 SR
1,559 Elo+

VS

Team Averages
Level 124
1,594 SR
1,482 Elo+
Sylvanus
Sylvanus
I3ummer
Sylvanus
Level 106
God Stats
3W - 3L
1,685 SR
Queue Stats
324W - 332L
1,427 Elo+
Solo
Cthulhu
Cthulhu
JakynRemy
Cthulhu
Level 129
God Stats
21W - 12L
1,637 SR
Queue Stats
396W - 374L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
MasterPaku
Baba Yaga
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 157L
1,472 Elo+
Solo
Ullr
Ullr
THG Snake0
Ullr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 451L
1,529 Elo+
Party 2
Artemis
Artemis
n3zt0r8382
Artemis
Level 106
God Stats
3W - 2L
1,651 SR
Queue Stats
380W - 370L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
3 / 0 / 12
7,948
795
6,325
9,736
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Dinonuggieo0
Amaterasu
13
3 / 3 / 11
8,006
801
5,390
15,810
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 8
8,163
816
8,259
7,269
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
SpicyLlamaz
Ah Puch
15
4 / 1 / 10
8,571
857
13,437
7,091
3,372
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 10
8,733
873
8,845
7,508
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I3ummer
Sylvanus
14
1 / 3 / 2
7,057
706
4,162
10,419
8,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
JakynRemy
Cthulhu
10
0 / 3 / 1
6,291
629
7,476
8,814
8,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
MasterPaku
Baba Yaga
13
1 / 4 / 2
7,027
703
10,837
8,207
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 2
6,376
638
6,740
10,979
4,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
n3zt0r8382
Artemis
15
3 / 1 / 2
7,902
790
10,908
6,464
2,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
18
Kills
5
5
Deaths
18
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
0
12
9
W
Amaterasu
Dinonuggieo0
Amaterasu
3
3
11
2.83
L
Sylvanus
I3ummer
Sylvanus
1
3
2
0.67
L
Cthulhu
JakynRemy
Cthulhu
0
3
1
0.17
W
2
1
8
6
L
Baba Yaga
MasterPaku
Baba Yaga
1
4
2
0.5
W
Ah Puch
SpicyLlamaz
Ah Puch
4
1
10
9
L
0
7
2
0.14
W
6
0
10
11
L
Artemis
n3zt0r8382
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,256
Damage
40,123
47,414
Taken
44,883
28,888
Mitigated
26,564
28,638
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,325
5,004
860
1,990
9,736
8,260
654
3,667
5,814
0
7,081
W
Amaterasu
Dinonuggieo0
Amaterasu
5,390
2,035
849
2,013
15,810
10,766
914
6,225
9,377
0
7,418
L
Sylvanus
I3ummer
Sylvanus
4,162
1,310
2,023
3,192
10,419
8,204
0
5,513
4,734
7,067
0
L
Cthulhu
JakynRemy
Cthulhu
7,476
88
2,151
2,449
8,814
8,393
0
3,701
4,661
12,939
0
W
8,259
3,170
1,388
948
7,269
3,117
935
3,545
3,609
0
22,547
L
Baba Yaga
MasterPaku
Baba Yaga
10,837
409
303
1,089
8,207
3,381
0
4,559
3,428
24,399
0
W
Ah Puch
SpicyLlamaz
Ah Puch
13,437
166
1,074
881
7,091
3,372
42
4,108
2,862
26,556
0
L
6,740
1,130
223
283
10,979
4,126
0
4,694
5,984
0
11,852
W
8,845
1,204
13,437
5,198
7,508
3,373
318
4,186
3,277
22,647
0
L
Artemis
n3zt0r8382
Artemis
10,908
4,467
109
1,661
6,464
2,460
0
3,463
2,784
0
33,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
34,653
122
Minions Killed
132
0
Camps Cleared
0
1,023,208
Distance Traveled
878,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,948
795
7
1
0
222,503
0
W
Amaterasu
8,006
801
11
1
0
178,158
0
L
Sylvanus
7,057
706
11
1
0
170,243
0
L
Cthulhu
6,291
629
23
2
0
158,907
0
W
Ullr
8,163
816
31
3
0
209,760
0
L
Baba Yaga
7,027
703
32
3
0
179,870
0
W
Ah Puch
8,571
857
47
5
0
186,230
0
L
Ullr
6,376
638
7
1
0
171,848
0
W
Ra
8,733
873
26
3
0
226,557
0
L
Artemis
7,902
790
59
6
0
197,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role