Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AlienWalrus
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,388 Elo+
Party 2
Fenrir
Fenrir
Emilia1029
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
987 Elo+
Party 2
The Morrigan
The Morrigan
Shiny-Arkanine
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ttvZeNo35
Kumbhakarna
Level 114
God Stats
0W - 1L
1,833 SR
Queue Stats
61W - 58L
1,513 Elo+
Solo
Team Averages
Level 45
1,567 SR
1,419 Elo+

VS

Team Averages
Level 122
1,594 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
PillCosbyzZz
Cernunnos
Level 121
God Stats
8W - 4L
1,691 SR
Queue Stats
250W - 246L
1,527 Elo+
Solo
Thanatos
Thanatos
Pofito97
Thanatos
Level 89
God Stats
3W - 2L
1,459 SR
Queue Stats
185W - 180L
1,476 Elo+
Solo
Artemis
Artemis
Wussie
Artemis
Level 156
God Stats
7W - 4L
1,544 SR
Queue Stats
360W - 371L
1,492 Elo+
Party 1
Arachne
Arachne
Zectitor
Arachne
Level 87
God Stats
2W - 0L
1,775 SR
Queue Stats
59W - 60L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 5 / 3
8,371
837
5,675
14,155
13,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 4
6,805
681
5,997
8,837
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Emilia1029
Fenrir
12
1 / 7 / 3
7,109
711
4,585
14,188
12,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Shiny-Arkanine
The Morrigan
14
3 / 3 / 1
7,554
755
6,469
7,244
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ttvZeNo35
Kumbhakarna
16
2 / 5 / 3
8,445
845
5,775
15,262
13,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 1 / 18
9,721
972
7,805
11,418
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
PillCosbyzZz
Cernunnos
14
7 / 3 / 11
9,068
907
10,371
8,628
3,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
Pofito97
Thanatos
14
5 / 1 / 14
8,778
878
7,054
8,275
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Wussie
Artemis
15
3 / 3 / 15
9,320
932
12,967
8,735
3,809
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Zectitor
Arachne
14
6 / 2 / 13
8,761
876
13,632
7,655
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
9
Kills
25
25
Deaths
10
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
3
0.7
W
Sylvanus
 
Sylvanus
4
1
18
13
L
1
5
4
0.6
L
Fenrir
Emilia1029
Fenrir
1
7
3
0.36
W
Cernunnos
PillCosbyzZz
Cernunnos
7
3
11
4.17
W
Thanatos
Pofito97
Thanatos
5
1
14
12
L
The Morrigan
Shiny-Arkanine
The Morrigan
3
3
1
1.17
W
Artemis
Wussie
Artemis
3
3
15
3.5
W
Arachne
Zectitor
Arachne
6
2
13
6.25
L
Kumbhakarna
ttvZeNo35
Kumbhakarna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
51,829
59,686
Taken
44,711
46,169
Mitigated
28,391
15,984
Healing
24,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,675
825
3,665
3,624
14,155
13,346
0
1,911
12,195
0
10,801
W
Sylvanus
 
Sylvanus
7,805
1,254
7,135
6,229
11,418
10,486
672
3,583
7,603
16,427
0
L
5,997
1,040
198
1,048
8,837
3,708
0
1,048
7,741
11,303
0
L
Fenrir
Emilia1029
Fenrir
4,585
1,374
0
2,026
14,188
12,461
0
1,850
12,287
0
12,113
W
Cernunnos
PillCosbyzZz
Cernunnos
10,371
5,332
462
968
8,628
3,919
1,731
1,513
7,029
0
26,916
W
Thanatos
Pofito97
Thanatos
7,054
1,424
898
4,505
8,275
4,833
1,244
4,297
3,788
0
14,317
L
The Morrigan
Shiny-Arkanine
The Morrigan
6,469
1,058
608
685
7,244
3,231
0
761
6,483
20,679
1,379
W
Artemis
Wussie
Artemis
12,967
5,067
500
737
8,735
3,809
2,310
4,253
4,286
0
31,628
W
Arachne
Zectitor
Arachne
13,632
11,652
1,070
1,798
7,655
5,344
659
3,118
4,477
0
16,446
L
Kumbhakarna
ttvZeNo35
Kumbhakarna
5,775
268
2,319
1,811
15,262
13,423
0
2,235
12,931
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
45,648
124
Minions Killed
116
0
Camps Cleared
0
821,854
Distance Traveled
897,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,371
837
11
1
0
186,091
0
W
Sylvanus
9,721
972
15
2
0
178,428
0
L
Freya
6,805
681
21
2
0
151,067
0
L
Fenrir
7,109
711
8
1
0
157,555
0
W
Cernunnos
9,068
907
31
3
0
152,982
0
W
Thanatos
8,778
878
14
1
0
203,507
0
L
The Morrigan
7,554
755
53
5
0
168,335
0
W
Artemis
9,320
932
46
5
0
155,214
0
W
Arachne
8,761
876
10
1
0
207,613
0
L
Kumbhakarna
8,445
845
31
3
0
158,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role