Player Matchup

Nike
Nike
BearbackStudios
Nike
Level 104
God Stats
21W - 21L
1,575 SR
Queue Stats
373W - 330L
1,599 Elo+
Party 2
Nox
Nox
BeenBombin
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 91L
1,647 Elo+
Party 3
Thanatos
Thanatos
Dryftwood
Thanatos
Level 9
God Stats
4W - 3L
1,820 SR
Queue Stats
17W - 14L
1,621 Elo+
Party 2
Agni
Agni
OwlHat
Agni
Level 49
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 3
Cupid
Cupid
Soalk
Cupid
Level 74
God Stats
0W - 3L
1,435 SR
Queue Stats
56W - 45L
1,484 Elo+
Party 3
Team Averages
Level 79
1,570 SR
1,517 Elo+

VS

Team Averages
Level 53
1,574 SR
1,590 Elo+
Shiva
Shiva
SmiteSweat69
Shiva
Level 36
God Stats
21W - 10L
1,638 SR
Queue Stats
100W - 91L
1,462 Elo+
Solo
Geb
Geb
Spookijabba
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,570 Elo+
Party 1
Olorun
Olorun
Spookijduls
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,582 Elo+
Party 1
Poseidon
Poseidon
VanillaFlunky60
Poseidon
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,611 Elo+
Party 1
Bastet
Bastet
WeePr0metheus
Bastet
Level 48
God Stats
2W - 0L
1,730 SR
Queue Stats
7W - 4L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,805
681
5,425
8,065
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
5,311
531
2,928
4,761
2,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dryftwood
Thanatos
10
2 / 1 / 0
5,691
569
4,119
9,324
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
OwlHat
Agni
9
1 / 3 / 0
5,141
514
1,847
6,567
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Soalk
Cupid
9
0 / 2 / 0
5,240
524
1,467
6,554
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,936
594
3,653
9,217
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,858
586
2,704
6,325
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
12
1 / 0 / 0
6,427
643
3,711
3,574
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
11
4 / 1 / 0
6,676
668
7,047
5,691
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 1
5,861
586
4,320
7,764
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
0
0
0
0
L
Thanatos
Dryftwood
Thanatos
2
1
0
2
L
Agni
OwlHat
Agni
1
3
0
0.33
W
0
1
0
0
L
Cupid
Soalk
Cupid
0
2
0
0
W
0
1
2
1
W
Olorun
1
0
0
1
W
Poseidon
4
1
0
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,786
Damage
21,435
35,271
Taken
32,571
16,091
Mitigated
14,566
14,883
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,425
243
0
2,209
8,065
5,710
0
0
8,065
124
55,926
L
2,928
389
0
917
4,761
2,021
0
2,146
2,615
28,070
0
L
Thanatos
Dryftwood
Thanatos
4,119
1,093
0
7,047
9,324
3,992
0
1,957
7,367
0
41,340
L
Agni
OwlHat
Agni
1,847
165
0
1,480
6,567
2,005
0
4,805
1,762
24,988
0
W
3,653
477
0
3,317
9,217
4,129
0
124
9,093
0
44,974
L
Cupid
Soalk
Cupid
1,467
694
278
2,952
6,554
2,363
0
4,554
2,000
0
26,478
W
2,704
297
113
2,075
6,325
4,611
0
954
5,359
18,330
0
W
Olorun
3,711
1,926
110
2,598
3,574
1,505
841
420
3,154
53,741
0
W
Poseidon
7,047
805
0
1,210
5,691
1,676
0
1,930
3,467
54,798
0
W
4,320
1,261
0
2,709
7,764
2,645
0
1,099
6,599
0
49,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
30,758
319
Minions Killed
354
0
Camps Cleared
0
1,100,546
Distance Traveled
1,114,210
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,805
681
107
11
0
216,321
0
L
Nox
5,311
531
39
4
0
202,795
2
L
Thanatos
5,691
569
64
6
0
265,689
0
L
Agni
5,141
514
40
4
0
190,218
0
W
Shiva
5,936
594
65
7
0
212,738
0
L
Cupid
5,240
524
69
7
0
225,523
0
W
Geb
5,858
586
10
1
0
236,620
3
W
Olorun
6,427
643
109
11
0
201,818
0
W
Poseidon
6,676
668
93
9
0
213,498
0
W
Bastet
5,861
586
77
8
0
249,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role