Player Matchup

Chernobog
Chernobog
OhMyGascho
Chernobog
Level 153
God Stats
2W - 2L
1,935 SR
Queue Stats
245W - 177L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
Tiraspolchan
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,398 Elo+
Solo
Ne Zha
Ne Zha
ZigHail88
Ne Zha
Level 106
God Stats
3W - 6L
1,436 SR
Queue Stats
1,087W - 1,038L
1,593 Elo+
Solo
Cernunnos
Cernunnos
iNfamouSSyntax
Cernunnos
Level 141
God Stats
3W - 0L
1,717 SR
Queue Stats
209W - 166L
1,554 Elo+
Party 1
Charon
Charon
iNfamouSWidow
Charon
Level 75
God Stats
2W - 0L
1,966 SR
Queue Stats
54W - 56L
1,580 Elo+
Party 1
Team Averages
Level 98
1,711 SR
1,545 Elo+

VS

Team Averages
Level 141
1,507 SR
1,533 Elo+
Serqet
Serqet
Diplo64
Serqet
Level 115
God Stats
0W - 2L
1,859 SR
Queue Stats
156W - 157L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LaBelleSansMerci
Ah Muzen Cab
Level 137
God Stats
0W - 12L
973 SR
Queue Stats
824W - 809L
1,558 Elo+
Solo
Geb
Geb
MR DOODLE
Geb
Level 148
God Stats
3W - 4L
1,624 SR
Queue Stats
171W - 164L
1,587 Elo+
Solo
Merlin
Merlin
PuunaniiTsunami
Merlin
Level 179
God Stats
5W - 4L
1,567 SR
Queue Stats
377W - 380L
1,437 Elo+
Solo
Poseidon
Poseidon
xingon
Poseidon
Level 126
God Stats
10W - 11L
1,513 SR
Queue Stats
362W - 334L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
OhMyGascho
Chernobog
20
7 / 4 / 13
12,835
856
16,476
13,390
8,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Tiraspolchan
Sun Wukong
20
10 / 4 / 15
12,804
854
19,765
23,231
25,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ne Zha
ZigHail88
Ne Zha
15
2 / 9 / 9
10,146
676
7,606
16,163
11,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
iNfamouSSyntax
Cernunnos
19
8 / 5 / 14
12,363
824
27,936
15,841
8,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 20
12,913
861
14,168
18,927
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Diplo64
Serqet
16
2 / 7 / 12
10,024
668
8,792
16,753
24,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
LaBelleSansMerci
Ah Muzen Cab
18
7 / 6 / 10
10,731
715
14,522
22,811
21,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 13
9,879
659
8,210
21,265
25,931
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 6 / 9
12,404
827
19,181
16,693
9,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
xingon
Poseidon
18
5 / 6 / 12
11,208
747
11,584
13,537
6,711
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
79
30
Kills
23
25
Deaths
30
71
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
Diplo64
Serqet
2
7
12
1.14
L
Ah Muzen Cab
LaBelleSansMerci
Ah Muzen Cab
7
6
10
2
L
1
5
13
1.5
W
Chernobog
OhMyGascho
Chernobog
7
4
13
3.38
L
8
6
9
2.08
W
Sun Wukong
Tiraspolchan
Sun Wukong
10
4
15
4.38
W
Ne Zha
ZigHail88
Ne Zha
2
9
9
0.72
W
Cernunnos
iNfamouSSyntax
Cernunnos
8
5
14
3
W
3
3
20
4.33
L
Poseidon
xingon
Poseidon
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,951
Damage
62,289
87,552
Taken
91,059
76,570
Mitigated
87,574
24,938
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Diplo64
Serqet
8,792
1,710
790
1,070
16,753
24,431
0
3,282
13,050
0
10,709
L
Ah Muzen Cab
LaBelleSansMerci
Ah Muzen Cab
14,522
6,814
77
799
22,811
21,237
1,228
3,079
19,081
0
28,763
L
8,210
273
3,026
3,160
21,265
25,931
84
3,883
17,202
12,929
0
W
Chernobog
OhMyGascho
Chernobog
16,476
9,608
1,334
2,433
13,390
8,097
2,204
7,312
5,783
0
39,791
L
19,181
1,121
1,338
2,798
16,693
9,264
364
1,963
14,548
37,798
0
W
Sun Wukong
Tiraspolchan
Sun Wukong
19,765
2,563
2,349
9,004
23,231
25,040
543
7,439
15,251
0
33,725
W
Ne Zha
ZigHail88
Ne Zha
7,606
1,583
516
891
16,163
11,207
429
7,596
8,351
0
13,380
W
Cernunnos
iNfamouSSyntax
Cernunnos
27,936
12,367
227
1,472
15,841
8,676
4,353
6,343
9,146
0
50,154
W
14,168
1,650
2,224
4,488
18,927
23,550
609
10,285
8,558
30,301
697
L
Poseidon
xingon
Poseidon
11,584
1,094
756
703
13,537
6,711
396
1,264
12,003
36,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,061
Gold Earned
54,246
214
Minions Killed
141
0
Camps Cleared
0
1,348,569
Distance Traveled
1,202,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,024
668
5
0
0
257,580
0
L
Ah Muzen Cab
10,731
715
28
2
0
240,103
0
L
Geb
9,879
659
6
0
0
252,677
0
W
Chernobog
12,835
856
67
4
0
257,079
0
L
Merlin
12,404
827
38
3
0
228,558
0
W
Sun Wukong
12,804
854
36
2
0
291,718
0
W
Ne Zha
10,146
676
7
0
0
263,857
0
W
Cernunnos
12,363
824
74
5
0
255,028
0
W
Charon
12,913
861
30
2
0
280,887
0
L
Poseidon
11,208
747
64
4
0
223,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role