Player Matchup

Cupid
Cupid
EighteenConch33
Cupid
Level 132
God Stats
36W - 25L
1,662 SR
Queue Stats
468W - 424L
1,561 Elo+
Party 1
Yemoja
Yemoja
IEnvy_CrAzy247
Yemoja
Level 107
God Stats
0W - 2L
1,493 SR
Queue Stats
230W - 223L
1,429 Elo+
Solo
Arachne
Arachne
P1pBoy-Panda
Arachne
Level 64
God Stats
34W - 47L
1,509 SR
Queue Stats
367W - 370L
1,465 Elo+
Solo
Sol
Sol
TM Doomsday
Sol
Level 121
God Stats
4W - 2L
1,905 SR
Queue Stats
456W - 398L
1,531 Elo+
Party 1
Ravana
Ravana
marine55555
Ravana
Level 158
God Stats
6W - 7L
1,589 SR
Queue Stats
385W - 363L
1,547 Elo+
Solo
Team Averages
Level 116
1,631 SR
1,506 Elo+

VS

Team Averages
Level 86
1,414 SR
1,507 Elo+
Maman Brigitte
Maman Brigitte
Goodah226
Maman Brigitte
Level 67
God Stats
2W - 3L
1,423 SR
Queue Stats
67W - 55L
1,511 Elo+
Solo
Chernobog
Chernobog
Supreme-_-Szn
Chernobog
Level 96
God Stats
6W - 7L
1,449 SR
Queue Stats
301W - 255L
1,515 Elo+
Solo
Janus
Janus
evhmlh
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,510 Elo+
Solo
Odin
Odin
freddyBBaybiQc
Odin
Level 56
God Stats
1W - 1L
1,192 SR
Queue Stats
23W - 22L
1,498 Elo+
Solo
Ymir
Ymir
valni96
Ymir
Level 106
God Stats
5W - 5L
1,504 SR
Queue Stats
313W - 299L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
8,654
509
10,527
12,184
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 4
7,360
433
2,703
10,701
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
P1pBoy-Panda
Arachne
14
0 / 0 / 0
8,273
487
4,238
11,458
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 3 / 0
7,856
462
10,531
11,278
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
19
5 / 1 / 2
10,843
638
7,306
6,707
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Goodah226
Maman Brigitte
17
5 / 3 / 6
10,336
608
13,611
17,817
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Supreme-_-Szn
Chernobog
17
3 / 2 / 1
10,229
602
7,486
11,464
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
evhmlh
Janus
14
4 / 5 / 0
9,304
547
6,576
8,503
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 1
8,874
522
3,754
10,963
10,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
valni96
Ymir
11
0 / 1 / 4
8,072
475
3,461
13,008
12,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
12
Kills
12
12
Deaths
13
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Maman Brigitte
Goodah226
Maman Brigitte
5
3
6
2.67
L
0
3
4
0.67
L
Arachne
P1pBoy-Panda
Arachne
0
0
0
0
W
Chernobog
Supreme-_-Szn
Chernobog
3
2
1
1.75
L
3
3
0
1
W
Janus
evhmlh
Janus
4
5
0
0.8
W
0
2
1
0.25
L
Ravana
5
1
2
6
W
Ymir
valni96
Ymir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
34,888
52,328
Taken
61,755
26,387
Mitigated
38,490
14,969
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,527
5,161
0
2,362
12,184
4,745
240
7,666
4,310
0
59,687
W
Maman Brigitte
Goodah226
Maman Brigitte
13,611
1,353
80
9,349
17,817
8,340
175
1,678
16,097
98,564
0
L
2,703
791
1,003
1,934
10,701
8,773
170
6,237
4,420
12,491
0
L
Arachne
P1pBoy-Panda
Arachne
4,238
3,275
0
4,633
11,458
5,805
696
766
10,692
0
61,312
W
Chernobog
Supreme-_-Szn
Chernobog
7,486
3,364
0
4,122
11,464
4,474
1,039
4,651
6,768
0
80,462
L
10,531
5,098
0
1,998
11,278
3,973
900
5,606
5,598
57,534
3,454
W
Janus
evhmlh
Janus
6,576
829
0
340
8,503
2,914
147
395
8,108
62,302
0
W
3,754
605
0
325
10,963
10,253
287
491
10,200
0
64,016
L
Ravana
7,306
2,522
0
3,039
6,707
3,091
0
2,959
3,660
0
107,711
W
Ymir
valni96
Ymir
3,461
993
0
1,407
13,008
12,509
0
5,873
7,090
34,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
46,815
497
Minions Killed
545
0
Camps Cleared
0
1,612,785
Distance Traveled
1,645,248
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,654
509
104
6
0
315,725
3
W
Maman Brigitte
10,336
608
123
7
0
381,998
3
L
Yemoja
7,360
433
13
1
0
300,030
2
L
Arachne
8,273
487
108
6
0
347,372
0
W
Chernobog
10,229
602
146
9
0
364,837
0
L
Sol
7,856
462
108
6
0
305,014
0
W
Janus
9,304
547
106
6
0
301,979
0
W
Odin
8,874
522
125
7
0
275,754
2
L
Ravana
10,843
638
164
10
0
344,644
0
W
Ymir
8,072
475
45
3
0
320,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role