Player Matchup

Thanatos
Thanatos
Chigga0210
Thanatos
Level 47
God Stats
2W - 3L
1,464 SR
Queue Stats
38W - 40L
1,466 Elo+
Party 3
Charon
Charon
LEMEAIN
Charon
Level 38
God Stats
3W - 7L
1,445 SR
Queue Stats
12W - 13L
1,460 Elo+
Party 3
Hachiman
Hachiman
Shock_Wrath
Hachiman
Level 7
God Stats
1W - 4L
1,323 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zl Stan lz
Cu Chulainn
Level 156
God Stats
2W - 2L
1,573 SR
Queue Stats
455W - 434L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
zl Toayin lz
Baron Samedi
Level 155
God Stats
3W - 1L
1,916 SR
Queue Stats
383W - 374L
1,510 Elo+
Party 2
Team Averages
Level 81
1,544 SR
1,429 Elo+

VS

Team Averages
Level 129
1,555 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
GaryTheDamnSnail
Charon
Level 74
God Stats
4W - 1L
1,675 SR
Queue Stats
87W - 72L
1,504 Elo+
Solo
Olorun
Olorun
LongLivedCube
Olorun
Level 104
God Stats
29W - 9L
1,768 SR
Queue Stats
525W - 483L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
PEMBORT
Sun Wukong
Level 122
God Stats
17W - 15L
1,144 SR
Queue Stats
64W - 58L
1,379 Elo+
Party 1
Anubis
Anubis
thundercrow8a
Anubis
Level 196
God Stats
21W - 12L
1,689 SR
Queue Stats
923W - 841L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chigga0210
Thanatos
10
1 / 4 / 1
6,163
514
4,376
11,301
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
LEMEAIN
Charon
9
0 / 1 / 0
5,531
461
2,779
7,023
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Shock_Wrath
Hachiman
10
0 / 5 / 1
5,491
458
2,637
8,322
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
zl Stan lz
Cu Chulainn
12
4 / 2 / 0
7,613
634
7,394
11,427
9,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
zl Toayin lz
Baron Samedi
11
1 / 3 / 0
6,102
509
5,610
8,370
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 4
6,562
547
6,977
8,302
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 3
6,727
561
3,935
6,117
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 1
7,616
635
8,062
7,729
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sun Wukong
PEMBORT
Sun Wukong
10
1 / 3 / 1
5,970
498
2,799
9,394
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 6
7,415
618
7,644
8,221
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
15
15
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
4
6
L
Thanatos
Chigga0210
Thanatos
1
4
1
0.38
W
3
0
3
4.5
L
Charon
LEMEAIN
Charon
0
1
0
0
W
4
1
1
4.5
W
Sun Wukong
PEMBORT
Sun Wukong
1
3
1
0.5
L
Hachiman
Shock_Wrath
Hachiman
0
5
1
0.1
W
3
1
6
6
L
Cu Chulainn
zl Stan lz
Cu Chulainn
4
2
0
2
L
Baron Samedi
zl Toayin lz
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
29,417
46,443
Taken
39,763
24,368
Mitigated
21,826
16,190
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,977
1,960
0
1,000
8,302
3,087
0
2,538
5,580
0
33,386
L
Thanatos
Chigga0210
Thanatos
4,376
1,072
0
5,878
11,301
3,997
0
5,521
5,780
0
37,139
W
3,935
640
0
1,496
6,117
5,510
122
2,085
3,910
21,471
0
L
Charon
LEMEAIN
Charon
2,779
470
0
1,804
7,023
3,735
0
3,532
3,491
15,442
0
W
8,062
3,571
91
3,194
7,729
3,647
578
914
6,815
70,594
4,201
W
Sun Wukong
PEMBORT
Sun Wukong
2,799
488
0
1,966
9,394
6,113
0
0
9,394
0
33,429
L
Hachiman
Shock_Wrath
Hachiman
2,637
2,154
0
995
8,322
3,227
0
5,955
2,367
0
29,445
W
7,644
162
0
4,808
8,221
3,469
60
2,314
5,675
64,579
0
L
Cu Chulainn
zl Stan lz
Cu Chulainn
7,394
1,601
0
3,583
11,427
9,331
397
1,110
10,317
0
58,182
L
Baron Samedi
zl Toayin lz
Baron Samedi
5,610
304
438
3,492
8,370
4,078
0
3,446
4,924
40,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
34,290
286
Minions Killed
352
0
Camps Cleared
0
1,150,947
Distance Traveled
1,186,045
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,562
547
48
4
0
254,535
0
L
Thanatos
6,163
514
60
5
0
250,276
0
W
Charon
6,727
561
23
2
0
249,466
0
L
Charon
5,531
461
23
2
0
246,292
0
W
Olorun
7,616
635
123
10
0
212,726
0
W
Sun Wukong
5,970
498
55
5
0
244,044
4
L
Hachiman
5,491
458
39
3
0
218,196
0
W
Anubis
7,415
618
103
9
0
225,274
1
L
Cu Chulainn
7,613
634
86
7
0
217,757
0
L
Baron Samedi
6,102
509
78
7
0
218,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role