Player Matchup

Maman Brigitte
Maman Brigitte
ForceOfRah
Maman Brigitte
Level 103
God Stats
4W - 3L
1,493 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 1
Charybdis
Charybdis
ImmortalZodd27
Charybdis
Level 25
God Stats
7W - 3L
1,556 SR
Queue Stats
39W - 32L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
ParisDrakeDoee
Sun Wukong
Level 147
God Stats
8W - 7L
1,469 SR
Queue Stats
596W - 566L
1,491 Elo+
Party 2
Charon
Charon
SSLIMEBALLBAM
Charon
Level 44
God Stats
2W - 2L
1,667 SR
Queue Stats
23W - 37L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
millibowe
Ah Puch
Level 109
God Stats
48W - 44L
1,576 SR
Queue Stats
89W - 104L
1,434 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,436 Elo+

VS

Team Averages
Level 82
1,389 SR
1,441 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ColumnBind
Izanami
Level 8
God Stats
1W - 3L
1,474 SR
Queue Stats
8W - 16L
1,314 Elo+
Party 3
Nu Wa
Nu Wa
JordotHuncho
Nu Wa
Level 100
God Stats
0W - 2L
1,228 SR
Queue Stats
93W - 98L
1,503 Elo+
Party 3
Sobek
Sobek
StunningMustache
Sobek
Level 108
God Stats
1W - 4L
1,327 SR
Queue Stats
119W - 121L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
TBONEgaming
Sun Wukong
Level 88
God Stats
4W - 6L
1,414 SR
Queue Stats
48W - 45L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ForceOfRah
Maman Brigitte
9
0 / 4 / 4
5,263
478
3,467
8,399
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ImmortalZodd27
Charybdis
12
4 / 0 / 2
7,081
644
7,434
7,860
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ParisDrakeDoee
Sun Wukong
13
5 / 0 / 1
8,174
743
8,157
10,762
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 5
6,393
581
4,594
8,165
5,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
millibowe
Ah Puch
11
4 / 1 / 2
6,461
587
7,361
5,079
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 4 / 2
5,559
505
3,658
12,462
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ColumnBind
Izanami
10
0 / 3 / 0
5,530
503
3,052
6,328
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,525
502
8,005
7,505
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
5,345
486
3,291
9,601
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TBONEgaming
Sun Wukong
11
1 / 4 / 0
6,200
564
5,750
11,214
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
L
Izanami
ColumnBind
Izanami
0
3
0
0
W
Maman Brigitte
ForceOfRah
Maman Brigitte
0
4
4
0.5
W
Charybdis
ImmortalZodd27
Charybdis
4
0
2
5
L
1
2
2
1
W
Sun Wukong
ParisDrakeDoee
Sun Wukong
5
0
1
5.5
W
1
0
5
3.5
L
1
1
1
1.5
L
Sun Wukong
TBONEgaming
Sun Wukong
1
4
0
0.25
W
Ah Puch
millibowe
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,013
Damage
23,756
40,265
Taken
47,110
19,817
Mitigated
25,416
16,196
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,658
612
0
3,218
12,462
6,321
0
3,850
8,612
0
32,294
L
Izanami
ColumnBind
Izanami
3,052
2,094
0
918
6,328
2,253
0
1,189
5,139
0
40,089
W
Maman Brigitte
ForceOfRah
Maman Brigitte
3,467
267
0
2,188
8,399
2,658
0
3,312
5,010
28,402
0
W
Charybdis
ImmortalZodd27
Charybdis
7,434
4,054
0
5,824
7,860
2,758
693
1,246
6,572
0
60,820
L
8,005
3,200
0
2,374
7,505
2,887
0
5,603
1,902
39,528
0
W
Sun Wukong
ParisDrakeDoee
Sun Wukong
8,157
2,084
0
2,667
10,762
7,585
0
1,501
9,181
0
63,851
W
4,594
648
1,096
2,572
8,165
5,121
104
3,286
4,711
22,608
0
L
3,291
147
0
4,378
9,601
6,549
0
3,721
5,880
14,345
0
L
Sun Wukong
TBONEgaming
Sun Wukong
5,750
1,497
0
2,220
11,214
7,406
0
1,059
10,155
0
51,995
W
Ah Puch
millibowe
Ah Puch
7,361
125
0
1,849
5,079
1,695
0
1,951
3,013
45,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
28,159
364
Minions Killed
296
0
Camps Cleared
0
1,056,466
Distance Traveled
1,023,233
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,559
505
56
5
0
199,582
4
L
Izanami
5,530
503
83
8
0
194,017
0
W
Maman Brigitte
5,263
478
47
4
0
245,889
0
W
Charybdis
7,081
644
98
9
0
193,023
4
L
Nu Wa
5,525
502
53
5
0
196,979
3
W
Sun Wukong
8,174
743
111
10
0
195,125
4
W
Charon
6,393
581
32
3
0
209,431
0
L
Sobek
5,345
486
12
1
0
235,279
0
L
Sun Wukong
6,200
564
92
8
0
197,376
3
W
Ah Puch
6,461
587
76
7
0
212,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role