Player Matchup

Poseidon
Poseidon
KaisManJrJr
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
MerryBot
Ne Zha
Level 144
God Stats
1W - 0L
1,433 SR
Queue Stats
76W - 84L
1,574 Elo+
Party 1
Merlin
Merlin
OneOfUs111
Merlin
Level 87
God Stats
13W - 11L
1,501 SR
Queue Stats
460W - 518L
1,370 Elo+
Solo
Tyr
Tyr
SavgeIiIAddict
Tyr
Level 154
God Stats
2W - 2L
1,456 SR
Queue Stats
85W - 90L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
їDiddly
Cernunnos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 118L
1,541 Elo+
Party 1
Team Averages
Level 113
1,478 SR
1,502 Elo+

VS

Team Averages
Level 63
1,556 SR
1,399 Elo+
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BicTheFlic
Janus
Level 86
God Stats
7W - 8L
1,782 SR
Queue Stats
557W - 592L
1,405 Elo+
Solo
Medusa
Medusa
Havelman2312
Medusa
Level 108
God Stats
3W - 2L
1,496 SR
Queue Stats
217W - 215L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ProdigalFire
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Mercury
Mercury
Tiraspolchan
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KaisManJrJr
Poseidon
17
11 / 1 / 26
11,249
1,125
15,006
9,144
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
MerryBot
Ne Zha
16
7 / 2 / 26
9,779
978
15,624
13,401
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
OneOfUs111
Merlin
13
2 / 5 / 18
8,124
812
4,876
7,412
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
16 / 1 / 19
11,075
1,108
15,388
12,000
11,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
їDiddly
Cernunnos
15
6 / 2 / 27
9,586
959
15,884
8,104
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 8 / 7
6,850
685
3,247
17,439
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
2 / 8 / 5
7,095
710
7,900
11,979
4,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
4 / 10 / 3
8,530
853
6,795
15,748
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
ProdigalFire
Ah Muzen Cab
14
2 / 7 / 4
7,449
745
6,321
13,928
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Tiraspolchan
Mercury
12
2 / 9 / 2
7,123
712
7,224
14,217
6,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
31
42
Kills
10
11
Deaths
42
116
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
8
7
0.44
L
Janus
2
8
5
0.56
L
Medusa
4
10
3
0.55
W
Poseidon
KaisManJrJr
Poseidon
11
1
26
24
W
Ne Zha
MerryBot
Ne Zha
7
2
26
10
W
Merlin
OneOfUs111
Merlin
2
5
18
2.2
L
Ah Muzen Cab
ProdigalFire
Ah Muzen Cab
2
7
4
0.57
W
16
1
19
25.5
L
Mercury
Tiraspolchan
Mercury
2
9
2
0.33
W
Cernunnos
їDiddly
Cernunnos
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,778
Damage
31,487
50,061
Taken
73,311
30,325
Mitigated
37,464
21,109
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,247
212
20
534
17,439
13,959
0
5,079
12,360
6,689
0
L
Janus
7,900
640
737
1,254
11,979
4,899
44
2,586
9,393
8,998
0
L
Medusa
6,795
2,477
17
176
15,748
6,849
0
4,449
11,299
0
14,236
W
Poseidon
KaisManJrJr
Poseidon
15,006
4,133
1,242
3,198
9,144
6,790
1,704
1,224
7,920
25,361
0
W
Ne Zha
MerryBot
Ne Zha
15,624
3,652
1,691
5,873
13,401
5,758
1,078
1,885
10,876
0
30,350
W
Merlin
OneOfUs111
Merlin
4,876
272
685
785
7,412
2,607
1,410
2,528
4,884
12,415
0
L
Ah Muzen Cab
ProdigalFire
Ah Muzen Cab
6,321
927
0
669
13,928
5,647
75
3,191
10,737
0
14,876
W
15,388
1,676
670
4,051
12,000
11,759
448
3,601
7,391
0
22,713
L
Mercury
Tiraspolchan
Mercury
7,224
1,135
867
1,209
14,217
6,110
0
4,577
9,640
0
11,346
W
Cernunnos
їDiddly
Cernunnos
15,884
7,484
481
2,433
8,104
3,411
2,384
1,909
6,195
0
27,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
37,047
121
Minions Killed
45
0
Camps Cleared
0
997,585
Distance Traveled
759,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,850
685
8
1
0
153,880
0
L
Janus
7,095
710
4
0
0
153,328
0
L
Medusa
8,530
853
15
2
0
137,399
0
W
Poseidon
11,249
1,125
27
3
0
222,050
0
W
Ne Zha
9,779
978
24
2
0
216,092
0
W
Merlin
8,124
812
17
2
0
162,620
0
L
Ah Muzen Cab
7,449
745
7
1
0
138,819
0
W
Tyr
11,075
1,108
19
2
0
225,619
0
L
Mercury
7,123
712
11
1
0
176,088
0
W
Cernunnos
9,586
959
34
3
0
171,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role