Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Phxnt0m23
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 1
Izanami
Izanami
Sonichero419
Izanami
Level 16
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 11L
1,507 Elo+
Party 1
Rama
Rama
UnKShinobi
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,704 Elo+
Party 1
Sun Wukong
Sun Wukong
irøu
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,579 Elo+
Party 1
Team Averages
Level 54
1,497 SR
1,578 Elo+

VS

Team Averages
Level 116
1,539 SR
1,445 Elo+
Achilles
Achilles
Brush and Flush
Achilles
Level 118
God Stats
8W - 3L
1,636 SR
Queue Stats
339W - 356L
1,492 Elo+
Party 2
Da Ji
Da Ji
Calixso6p
Da Ji
Level 56
God Stats
2W - 1L
1,285 SR
Queue Stats
201W - 182L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
Cinibon
Baba Yaga
Level 87
God Stats
2W - 0L
1,684 SR
Queue Stats
127W - 130L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
ShAdOw3K1nG
Zhong Kui
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 52L
1,265 Elo+
Solo
Discordia
Discordia
wildmanarmy
Discordia
Level 162
God Stats
28W - 11L
1,592 SR
Queue Stats
448W - 458L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 7 / 4
8,768
877
4,576
9,986
3,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Phxnt0m23
Bacchus
12
1 / 6 / 6
7,616
762
5,551
13,264
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Sonichero419
Izanami
13
2 / 6 / 5
7,524
752
4,628
10,009
3,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 6
7,045
705
5,938
11,822
4,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
irøu
Sun Wukong
14
4 / 5 / 3
8,390
839
7,881
12,116
11,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
10 / 3 / 15
10,041
1,004
11,666
14,172
20,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Calixso6p
Da Ji
16
5 / 1 / 15
9,327
933
9,514
8,709
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baba Yaga
Cinibon
Baba Yaga
15
7 / 4 / 12
9,583
958
10,950
8,233
3,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ShAdOw3K1nG
Zhong Kui
13
3 / 3 / 12
8,714
871
7,893
8,500
7,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
wildmanarmy
Discordia
17
6 / 1 / 15
10,496
1,050
15,439
5,812
2,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
11
Kills
31
31
Deaths
12
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
7
4
0.86
W
Achilles
10
3
15
5.83
W
Da Ji
Calixso6p
Da Ji
5
1
15
12.5
W
Baba Yaga
Cinibon
Baba Yaga
7
4
12
3.25
L
Bacchus
Phxnt0m23
Bacchus
1
6
6
0.67
W
Zhong Kui
ShAdOw3K1nG
Zhong Kui
3
3
12
3
L
Izanami
Sonichero419
Izanami
2
6
5
0.75
L
0
7
6
0.43
L
Sun Wukong
irøu
Sun Wukong
4
5
3
1.1
W
Discordia
wildmanarmy
Discordia
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
55,462
57,197
Taken
45,426
35,505
Mitigated
38,385
4,263
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,576
1,184
0
266
9,986
3,891
0
6,531
3,358
0
9,195
W
Achilles
11,666
1,311
830
3,391
14,172
20,033
671
1,221
12,951
465
13,544
W
Da Ji
Calixso6p
Da Ji
9,514
1,252
109
2,232
8,709
5,124
2,292
1,378
7,331
0
17,693
W
Baba Yaga
Cinibon
Baba Yaga
10,950
798
481
1,417
8,233
3,847
728
922
7,311
19,633
0
L
Bacchus
Phxnt0m23
Bacchus
5,551
736
458
1,144
13,264
12,289
0
6,219
6,737
6,848
0
W
Zhong Kui
ShAdOw3K1nG
Zhong Kui
7,893
463
666
2,484
8,500
7,209
1,724
853
7,647
17,932
0
L
Izanami
Sonichero419
Izanami
4,628
3,029
88
288
10,009
3,471
0
6,430
3,440
0
18,150
L
5,938
3,229
258
118
11,822
4,367
0
9,016
2,724
0
12,243
L
Sun Wukong
irøu
Sun Wukong
7,881
761
214
1,429
12,116
11,487
0
6,458
5,360
0
15,107
W
Discordia
wildmanarmy
Discordia
15,439
461
913
1,954
5,812
2,172
2,282
1,177
4,635
44,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
48,161
81
Minions Killed
116
0
Camps Cleared
0
823,379
Distance Traveled
937,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,768
877
10
1
0
188,406
0
W
Achilles
10,041
1,004
7
1
0
189,115
0
W
Da Ji
9,327
933
8
1
0
182,915
0
W
Baba Yaga
9,583
958
17
2
0
178,512
0
L
Bacchus
7,616
762
2
0
0
156,064
0
W
Zhong Kui
8,714
871
26
3
0
159,977
0
L
Izanami
7,524
752
31
3
0
137,525
0
L
Rama
7,045
705
25
3
0
144,407
0
L
Sun Wukong
8,390
839
13
1
0
196,977
0
W
Discordia
10,496
1,050
58
6
0
227,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role