Player Matchup

Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Alpaet
Sylvanus
Level 99
God Stats
1W - 1L
1,672 SR
Queue Stats
76W - 121L
1,378 Elo+
Party 1
Mercury
Mercury
JJDario931
Mercury
Level 139
God Stats
1W - 7L
1,247 SR
Queue Stats
88W - 125L
1,412 Elo+
Party 1
Sobek
Sobek
StormyMaiyunTTV
Sobek
Level 154
God Stats
9W - 10L
1,526 SR
Queue Stats
579W - 565L
1,470 Elo+
Solo
Thanatos
Thanatos
VillanSixx
Thanatos
Level 38
God Stats
0W - 3L
1,371 SR
Queue Stats
27W - 58L
1,320 Elo+
Party 1
Team Averages
Level 115
1,463 SR
1,416 Elo+

VS

Team Averages
Level 136
1,491 SR
1,422 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MechonBlade
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 80L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Saris305
Gilgamesh
Level 141
God Stats
5W - 3L
1,586 SR
Queue Stats
208W - 230L
1,456 Elo+
Solo
Chiron
Chiron
TTV_horsekak
Chiron
Level 108
God Stats
5W - 4L
1,403 SR
Queue Stats
41W - 48L
1,371 Elo+
Party 2
Ao Kuang
Ao Kuang
brett4357
Ao Kuang
Level 108
God Stats
4W - 1L
1,464 SR
Queue Stats
34W - 42L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 3 / 5
8,429
648
6,229
10,932
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Alpaet
Sylvanus
16
1 / 3 / 8
8,778
675
10,360
16,061
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
JJDario931
Mercury
16
3 / 4 / 4
8,578
660
10,363
10,649
6,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 6
8,223
633
5,699
13,649
15,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
VillanSixx
Thanatos
13
5 / 2 / 1
7,942
611
9,255
8,730
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
2 / 1 / 12
10,271
790
15,722
14,742
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
MechonBlade
Guan Yu
15
2 / 3 / 11
8,998
692
5,050
15,151
11,625
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Saris305
Gilgamesh
14
2 / 5 / 7
8,654
666
6,892
14,350
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
17
5 / 2 / 7
10,352
796
9,732
9,191
3,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
brett4357
Ao Kuang
17
5 / 0 / 8
10,002
769
15,479
10,401
4,992
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
10
Kills
16
16
Deaths
11
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
5
0.83
W
Jormungandr
 
Jormungandr
2
1
12
8
L
Sylvanus
Alpaet
Sylvanus
1
3
8
1.67
L
Mercury
JJDario931
Mercury
3
4
4
1.25
W
Guan Yu
MechonBlade
Guan Yu
2
3
11
2.5
W
Gilgamesh
Saris305
Gilgamesh
2
5
7
1.1
L
1
4
6
1
W
Chiron
5
2
7
4.25
L
Thanatos
VillanSixx
Thanatos
5
2
1
2.75
W
Ao Kuang
brett4357
Ao Kuang
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,906
Damage
52,875
60,021
Taken
63,835
54,487
Mitigated
39,465
20,084
Healing
31,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,229
310
542
1,322
10,932
11,839
0
4,909
5,276
13,902
0
W
Jormungandr
 
Jormungandr
15,722
3,692
926
3,745
14,742
10,533
384
5,729
9,013
35,771
0
L
Sylvanus
Alpaet
Sylvanus
10,360
3,376
3,502
5,878
16,061
16,626
0
7,665
7,777
25,983
0
L
Mercury
JJDario931
Mercury
10,363
3,266
499
714
10,649
6,216
0
5,293
4,959
0
22,545
W
Guan Yu
MechonBlade
Guan Yu
5,050
521
10,944
6,519
15,151
11,625
624
5,114
10,037
0
9,321
W
Gilgamesh
Saris305
Gilgamesh
6,892
335
625
509
14,350
8,551
43
3,764
10,586
0
12,292
L
5,699
400
547
1,303
13,649
15,426
0
6,008
6,925
11,755
0
W
Chiron
9,732
2,860
2,189
1,442
9,191
3,764
806
3,068
6,112
0
30,738
L
Thanatos
VillanSixx
Thanatos
9,255
847
639
5,138
8,730
4,380
0
4,430
3,883
0
12,655
W
Ao Kuang
brett4357
Ao Kuang
15,479
3,732
1,300
3,630
10,401
4,992
2,251
4,613
5,788
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
48,277
94
Minions Killed
133
0
Camps Cleared
0
1,154,503
Distance Traveled
1,211,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,429
648
13
1
0
226,732
0
W
Jormungandr
10,271
790
47
4
0
245,959
0
L
Sylvanus
8,778
675
22
2
0
187,443
0
L
Mercury
8,578
660
38
3
0
265,976
0
W
Guan Yu
8,998
692
2
0
0
260,403
0
W
Gilgamesh
8,654
666
21
2
0
234,397
0
L
Sobek
8,223
633
13
1
0
240,444
0
W
Chiron
10,352
796
55
4
0
219,562
0
L
Thanatos
7,942
611
8
1
0
233,908
0
W
Ao Kuang
10,002
769
8
1
0
251,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role