Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Caveman237636
Sol
Level 45
God Stats
27W - 25L
1,423 SR
Queue Stats
106W - 129L
1,355 Elo+
Party 3
Chernobog
Chernobog
DemonicGrim01
Chernobog
Level 43
God Stats
0W - 1L
1,523 SR
Queue Stats
8W - 21L
1,202 Elo+
Party 2
Artemis
Artemis
blackdeath234
Artemis
Level 100
God Stats
10W - 8L
1,552 SR
Queue Stats
370W - 379L
1,415 Elo+
Party 3
Baba Yaga
Baba Yaga
littlegreyman
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,306 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,356 Elo+

VS

Team Averages
Level 98
1,521 SR
1,463 Elo+
Chernobog
Chernobog
LUCIIIIFERRR
Chernobog
Level 92
God Stats
6W - 3L
1,700 SR
Queue Stats
310W - 318L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Lord david66
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 123L
1,415 Elo+
Party 1
Bakasura
Bakasura
Saul Perez2045
Bakasura
Level 126
God Stats
5W - 4L
1,478 SR
Queue Stats
772W - 742L
1,450 Elo+
Party 1
Thoth
Thoth
Silexx__
Thoth
Level 84
God Stats
36W - 55L
1,392 SR
Queue Stats
247W - 258L
1,468 Elo+
Solo
Mulan
Mulan
blackmafiaboi
Mulan
Level 125
God Stats
18W - 16L
1,533 SR
Queue Stats
716W - 701L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 15
11,765
490
13,741
27,452
36,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 10 / 1
10,988
458
8,847
22,423
6,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
DemonicGrim01
Chernobog
16
2 / 7 / 5
10,692
446
6,739
15,965
5,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Artemis
17
10 / 3 / 6
11,487
479
22,372
16,482
6,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
littlegreyman
Baba Yaga
16
4 / 7 / 4
10,915
455
16,394
15,327
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LUCIIIIFERRR
Chernobog
20
7 / 4 / 3
14,141
589
23,152
25,966
13,178
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Lord david66
Heimdallr
17
1 / 8 / 5
10,924
455
15,402
20,915
9,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
20
11 / 3 / 5
13,226
551
14,254
24,031
13,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Silexx__
Thoth
20
9 / 1 / 5
13,692
571
18,360
11,241
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 10
11,793
491
9,163
22,160
23,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
20
Kills
29
29
Deaths
20
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
15
4.75
L
2
10
1
0.25
L
Chernobog
DemonicGrim01
Chernobog
2
7
5
0.64
W
Chernobog
LUCIIIIFERRR
Chernobog
7
4
3
2.13
W
Heimdallr
Lord david66
Heimdallr
1
8
5
0.44
W
Bakasura
11
3
5
4.5
W
Thoth
Silexx__
Thoth
9
1
5
11.5
L
Artemis
10
3
6
4.33
W
1
4
10
1.5
L
Baba Yaga
littlegreyman
Baba Yaga
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,093
Damage
80,331
97,649
Taken
104,313
59,832
Mitigated
64,984
19,319
Healing
26,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,741
2,210
966
7,224
27,452
36,412
0
867
25,785
43,094
0
L
8,847
3,828
0
4,844
22,423
6,170
4,066
9,091
12,972
61,371
0
L
Chernobog
DemonicGrim01
Chernobog
6,739
3,657
0
0
15,965
5,550
1,548
3,121
12,606
0
66,776
W
Chernobog
LUCIIIIFERRR
Chernobog
23,152
14,473
0
5,298
25,966
13,178
6,323
8,173
17,580
0
125,276
W
Heimdallr
Lord david66
Heimdallr
15,402
6,713
211
2,631
20,915
9,000
65
7,844
13,001
0
69,054
W
Bakasura
14,254
10,027
0
8,211
24,031
13,462
397
8,229
15,656
0
76,305
W
Thoth
Silexx__
Thoth
18,360
488
0
1,732
11,241
5,505
0
4,964
6,073
127,841
0
L
Artemis
22,372
11,338
0
3,827
16,482
6,441
1,458
1,314
15,168
0
77,706
W
9,163
1,258
0
8,006
22,160
23,839
315
9,451
12,209
0
68,435
L
Baba Yaga
littlegreyman
Baba Yaga
16,394
284
0
2,458
15,327
5,259
336
3,967
11,103
54,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,847
Gold Earned
63,776
415
Minions Killed
642
0
Camps Cleared
0
2,326,253
Distance Traveled
2,420,201
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,765
490
31
1
0
497,002
1
L
Sol
10,988
458
103
4
0
416,870
0
L
Chernobog
10,692
446
112
5
0
503,141
0
W
Chernobog
14,141
589
171
7
0
513,346
0
W
Heimdallr
10,924
455
92
4
0
417,981
0
W
Bakasura
13,226
551
122
5
0
521,165
0
W
Thoth
13,692
571
158
7
0
546,522
0
L
Artemis
11,487
479
97
4
0
462,593
0
W
Mulan
11,793
491
99
4
0
421,187
3
L
Baba Yaga
10,915
455
72
3
0
446,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role