Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Menace-II-Matrix
Fenrir
Level 67
God Stats
4W - 2L
1,718 SR
Queue Stats
128W - 145L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
ShdowWarrior21
Cernunnos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 63L
1,544 Elo+
Party 1
King Arthur
King Arthur
SpringStorm
King Arthur
Level 86
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
ssjFreddyFreaker
Terra
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 191L
1,506 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,506 Elo+

VS

Team Averages
Level 138
1,711 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dohko-924
Bacchus
Level 157
God Stats
4W - 2L
1,896 SR
Queue Stats
288W - 310L
1,491 Elo+
Solo
Hades
Hades
TheGuitar_Jedi
Hades
Level 154
God Stats
20W - 13L
1,708 SR
Queue Stats
489W - 513L
1,554 Elo+
Solo
Neith
Neith
Zeelios
Neith
Level 109
God Stats
4W - 1L
1,715 SR
Queue Stats
108W - 112L
1,475 Elo+
Solo
Xbalanque
Xbalanque
ajaydrag0n
Xbalanque
Level 144
God Stats
2W - 1L
1,737 SR
Queue Stats
233W - 222L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 3 / 8
7,212
721
6,475
12,772
13,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 8 / 6
7,631
763
5,650
13,913
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
ShdowWarrior21
Cernunnos
14
4 / 4 / 7
8,229
823
16,935
12,143
6,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SpringStorm
King Arthur
13
1 / 6 / 10
7,463
746
9,717
15,109
15,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 3 / 9
8,229
823
6,652
14,477
12,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 2 / 13
9,319
932
8,344
13,870
19,034
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Dohko-924
Bacchus
14
3 / 2 / 12
8,295
830
9,779
11,652
17,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 13
8,918
892
12,623
11,480
7,700
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Zeelios
Neith
17
4 / 0 / 13
9,162
916
14,194
6,553
3,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
ajaydrag0n
Xbalanque
16
9 / 5 / 9
9,744
974
15,325
10,576
5,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
12
Kills
24
24
Deaths
12
40
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
8
2
W
Sylvanus
 
Sylvanus
5
2
13
5.75
W
Bacchus
Dohko-924
Bacchus
3
2
12
4.5
L
3
8
6
0.75
L
Cernunnos
ShdowWarrior21
Cernunnos
4
4
7
1.88
L
King Arthur
SpringStorm
King Arthur
1
6
10
1
W
3
3
13
3.17
W
Neith
Zeelios
Neith
4
0
13
10.5
W
Xbalanque
ajaydrag0n
Xbalanque
9
5
9
2.7
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
60,265
68,414
Taken
54,131
55,864
Mitigated
53,112
14,176
Healing
25,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,475
2,059
657
965
12,772
13,073
0
6,446
6,326
13,764
0
W
Sylvanus
 
Sylvanus
8,344
2,233
4,600
4,933
13,870
19,034
146
3,186
10,590
13,988
0
W
Bacchus
Dohko-924
Bacchus
9,779
541
1,244
3,524
11,652
17,052
325
3,096
8,274
12,546
397
L
5,650
1,250
207
1,148
13,913
8,729
0
6,160
7,753
0
10,658
L
Cernunnos
ShdowWarrior21
Cernunnos
16,935
9,701
1,239
1,625
12,143
6,401
123
5,597
6,546
0
30,618
L
King Arthur
SpringStorm
King Arthur
9,717
952
410
803
15,109
15,451
0
6,649
8,460
130
19,110
W
12,623
654
2,095
2,755
11,480
7,700
971
2,624
8,817
24,214
0
W
Neith
Zeelios
Neith
14,194
5,880
1,278
3,743
6,553
3,988
2,197
1,598
4,955
0
29,040
W
Xbalanque
ajaydrag0n
Xbalanque
15,325
10,152
279
630
10,576
5,338
561
2,753
7,691
0
23,602
L
6,652
1,120
3,362
3,760
14,477
12,210
0
5,497
8,980
11,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
45,438
99
Minions Killed
100
0
Camps Cleared
0
838,093
Distance Traveled
832,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,212
721
16
2
0
152,405
0
W
Sylvanus
9,319
932
9
1
0
144,440
0
W
Bacchus
8,295
830
0
0
0
176,615
0
L
Fenrir
7,631
763
7
1
0
153,118
0
L
Cernunnos
8,229
823
37
4
0
163,147
0
L
King Arthur
7,463
746
24
2
0
169,996
0
W
Hades
8,918
892
33
3
0
167,651
0
W
Neith
9,162
916
38
4
0
183,796
0
W
Xbalanque
9,744
974
20
2
0
159,756
0
L
Terra
8,229
823
15
2
0
199,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role