Player Matchup

Da Ji
Da Ji
BlondeTiller
Da Ji
Level 68
God Stats
1W - 1L
1,817 SR
Queue Stats
86W - 90L
1,503 Elo+
Party 1
Hades
Hades
FALCON DARTH
Hades
Level 80
God Stats
15W - 8L
1,618 SR
Queue Stats
155W - 128L
1,476 Elo+
Solo
Izanami
Izanami
JegWord
Izanami
Level 6
God Stats
2W - 3L
1,472 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Freya
Freya
KokujinKintamas
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
RedTrashPandaa
Ganesha
Level 26
God Stats
5W - 4L
1,584 SR
Queue Stats
74W - 82L
1,490 Elo+
Party 1
Team Averages
Level 49
1,598 SR
1,468 Elo+

VS

Team Averages
Level 73
1,565 SR
1,528 Elo+
Rama
Rama
CapNShake
Rama
Level 48
God Stats
2W - 1L
1,257 SR
Queue Stats
18W - 11L
1,561 Elo+
Party 3
Baron Samedi
Baron Samedi
Hornzisbadgg
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,540 Elo+
Party 3
Charon
Charon
SkippingTuna27
Charon
Level 64
God Stats
9W - 9L
1,625 SR
Queue Stats
56W - 58L
1,490 Elo+
Party 2
Martichoras
Martichoras
Toshinova
Martichoras
Level 68
God Stats
16W - 14L
1,607 SR
Queue Stats
103W - 91L
1,505 Elo+
Party 2
Ravana
Ravana
xLeagueMasterx
Ravana
Level 98
God Stats
3W - 0L
1,838 SR
Queue Stats
31W - 21L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,067
633
2,638
7,200
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 2 / 0
3,254
407
136
2,326
685
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JegWord
Izanami
6
0 / 3 / 1
3,695
462
2,330
4,244
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 6 / 0
3,854
482
1,895
6,507
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 0 / 2
4,581
573
2,505
7,417
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 1 / 3
4,428
554
3,806
4,684
1,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Hornzisbadgg
Baron Samedi
11
7 / 0 / 0
6,490
811
6,238
4,147
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 2
5,017
627
2,762
6,185
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Toshinova
Martichoras
10
3 / 0 / 0
5,956
745
1,979
2,083
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 1 / 1
5,015
627
1,219
4,681
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
13
13
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Rama
0
1
3
1.5
L
0
2
0
0
W
Baron Samedi
Hornzisbadgg
Baron Samedi
7
0
0
7
L
Izanami
JegWord
Izanami
0
3
1
0.17
L
0
6
0
0
L
1
0
2
2
W
1
1
2
2
W
Martichoras
Toshinova
Martichoras
3
0
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,504
Damage
16,004
27,694
Taken
21,780
10,941
Mitigated
8,679
5,641
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,638
917
0
962
7,200
2,653
0
2,419
4,781
0
33,112
W
Rama
3,806
2,984
0
2,021
4,684
1,378
408
1,434
3,250
0
25,225
L
136
0
0
621
2,326
685
0
0
2,326
3,986
0
W
Baron Samedi
Hornzisbadgg
Baron Samedi
6,238
539
111
1,718
4,147
1,583
71
1,112
2,919
38,237
0
L
Izanami
JegWord
Izanami
2,330
1,648
0
828
4,244
1,254
0
1,008
3,236
0
16,919
L
1,895
610
0
694
6,507
2,166
0
3,819
2,688
12,530
0
L
2,505
476
0
2,536
7,417
4,183
0
1,754
5,663
11,565
0
W
2,762
1,018
0
1,320
6,185
3,397
276
967
5,218
16,386
0
W
Martichoras
Toshinova
Martichoras
1,979
1,019
0
867
2,083
748
1,155
624
1,393
0
39,081
W
1,219
301
0
859
4,681
1,573
0
177
4,464
0
33,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,451
Gold Earned
26,906
130
Minions Killed
265
0
Camps Cleared
0
682,162
Distance Traveled
736,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,067
633
62
8
0
189,507
0
W
Rama
4,428
554
47
6
0
144,207
0
L
Hades
3,254
407
7
1
0
32,977
0
W
Baron Samedi
6,490
811
71
9
0
133,883
0
L
Izanami
3,695
462
34
4
0
149,754
0
L
Freya
3,854
482
25
3
0
135,344
0
L
Ganesha
4,581
573
2
0
0
174,580
2
W
Charon
5,017
627
20
3
0
151,379
0
W
Martichoras
5,956
745
70
9
0
109,122
0
W
Ravana
5,015
627
57
7
0
198,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role