Player Matchup

Nu Wa
Nu Wa
Chill SDK
Nu Wa
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 66L
1,383 Elo+
Party 1
Susano
Susano
Daddy Odurk
Susano
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
57W - 52L
1,393 Elo+
Party 1
Nike
Nike
Ex Dial
Nike
Level 124
God Stats
2W - 1L
1,360 SR
Queue Stats
105W - 113L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
Swerve JJ
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
V8Platinum
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,471 Elo+
Party 1
Team Averages
Level 64
1,424 SR
1,416 Elo+

VS

Team Averages
Level 24
1,540 SR
1,362 Elo+
Jing Wei
Jing Wei
BeetleFury
Jing Wei
Level 28
God Stats
2W - 2L
1,775 SR
Queue Stats
69W - 82L
1,393 Elo+
Solo
Charybdis
Charybdis
Nerdsndice
Charybdis
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 215L
1,377 Elo+
Solo
Discordia
Discordia
Pure Sxucyy
Discordia
Level 21
God Stats
3W - 2L
1,426 SR
Queue Stats
17W - 23L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
Too Shiesty1963
Danzaburou
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
sancriu
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chill SDK
Nu Wa
20
10 / 3 / 26
12,748
850
22,228
9,989
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
20
12 / 5 / 17
13,037
869
10,948
14,281
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Ex Dial
Nike
19
12 / 5 / 22
12,600
840
26,815
22,830
25,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Swerve JJ
Amaterasu
19
6 / 5 / 28
11,793
786
7,260
20,997
19,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
V8Platinum
Hun Batz
18
3 / 6 / 21
10,991
733
10,481
15,548
8,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeetleFury
Jing Wei
17
2 / 8 / 14
10,217
681
9,585
14,933
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Nerdsndice
Charybdis
17
6 / 8 / 13
10,830
722
16,748
18,984
7,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Pure Sxucyy
Discordia
19
10 / 8 / 7
12,383
826
20,347
14,812
5,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Too Shiesty1963
Danzaburou
17
4 / 8 / 11
10,666
711
9,326
16,443
6,703
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
sancriu
Hun Batz
18
1 / 11 / 10
10,730
715
10,189
17,192
7,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
78
43
Kills
23
24
Deaths
43
114
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeetleFury
Jing Wei
2
8
14
1.13
W
Nu Wa
Chill SDK
Nu Wa
10
3
26
7.67
W
Susano
12
5
17
4.1
W
Nike
Ex Dial
Nike
12
5
22
4.6
L
Charybdis
Nerdsndice
Charybdis
6
8
13
1.56
L
Discordia
Pure Sxucyy
Discordia
10
8
7
1.69
W
Amaterasu
Swerve JJ
Amaterasu
6
5
28
4
L
Danzaburou
Too Shiesty1963
Danzaburou
4
8
11
1.19
W
Hun Batz
V8Platinum
Hun Batz
3
6
21
2.25
L
Hun Batz
sancriu
Hun Batz
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,732
Damage
66,195
83,645
Taken
82,364
63,554
Mitigated
32,234
21,619
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeetleFury
Jing Wei
9,585
5,037
0
323
14,933
5,771
0
4,085
10,810
0
32,878
W
Nu Wa
Chill SDK
Nu Wa
22,228
6,542
416
1,580
9,989
4,210
2,498
2,400
7,589
43,059
0
W
Susano
10,948
650
921
1,557
14,281
6,296
948
5,033
9,248
0
23,091
W
Nike
Ex Dial
Nike
26,815
1,395
3,239
3,724
22,830
25,676
231
5,228
17,600
7,027
40,159
L
Charybdis
Nerdsndice
Charybdis
16,748
9,437
865
3,196
18,984
7,099
0
6,485
12,251
0
34,363
L
Discordia
Pure Sxucyy
Discordia
20,347
2,010
1,835
1,648
14,812
5,355
594
4,385
10,344
33,122
0
W
Amaterasu
Swerve JJ
Amaterasu
7,260
1,653
726
4,766
20,997
19,288
1,947
3,754
17,243
0
9,232
L
Danzaburou
Too Shiesty1963
Danzaburou
9,326
2,716
795
1,632
16,443
6,703
325
4,543
11,770
0
30,941
W
Hun Batz
V8Platinum
Hun Batz
10,481
1,161
3,265
1,425
15,548
8,084
1,859
3,922
11,618
0
17,993
L
Hun Batz
sancriu
Hun Batz
10,189
1,279
268
446
17,192
7,306
735
6,148
10,714
0
33,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,169
Gold Earned
54,826
149
Minions Killed
181
0
Camps Cleared
0
1,417,210
Distance Traveled
1,158,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,217
681
34
2
0
244,288
0
W
Nu Wa
12,748
850
38
3
0
259,420
0
W
Susano
13,037
869
32
2
0
296,796
0
W
Nike
12,600
840
43
3
0
275,914
0
L
Charybdis
10,830
722
40
3
0
209,676
0
L
Discordia
12,383
826
24
2
0
228,720
0
W
Amaterasu
11,793
786
7
0
0
297,113
0
L
Danzaburou
10,666
711
37
2
0
230,195
0
W
Hun Batz
10,991
733
29
2
0
287,967
0
L
Hun Batz
10,730
715
46
3
0
246,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role