Player Matchup

Sylvanus
Sylvanus
DawnOfTheCity
Sylvanus
Level 16
God Stats
5W - 7L
1,597 SR
Queue Stats
7W - 9L
1,544 Elo+
Party 2
Poseidon
Poseidon
Glongros
Poseidon
Level 128
God Stats
3W - 4L
1,682 SR
Queue Stats
71W - 84L
1,457 Elo+
Party 2
Izanami
Izanami
Nhasty17
Izanami
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,530 Elo+
Party 2
Lancelot
Lancelot
Tylertron1
Lancelot
Level 106
God Stats
2W - 2L
1,662 SR
Queue Stats
156W - 155L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
amnrid
Cu Chulainn
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,158 Elo+
Party 2
Team Averages
Level 95
1,588 SR
1,439 Elo+

VS

Team Averages
Level 125
1,510 SR
1,524 Elo+
Mercury
Mercury
BuzzkiII27
Mercury
Level 185
God Stats
9W - 10L
1,569 SR
Queue Stats
60W - 57L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
Level 104
God Stats
4W - 14L
1,288 SR
Queue Stats
917W - 881L
1,569 Elo+
Solo
Olorun
Olorun
MooSoka
Olorun
Level 102
God Stats
8W - 7L
1,584 SR
Queue Stats
614W - 549L
1,518 Elo+
Solo
Cabrakan
Cabrakan
Thump3rrr
Cabrakan
Level 109
God Stats
10W - 3L
1,564 SR
Queue Stats
113W - 91L
1,552 Elo+
Party 1
Vamana
Vamana
jbdongo
Vamana
Level 127
God Stats
1W - 0L
1,544 SR
Queue Stats
65W - 61L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DawnOfTheCity
Sylvanus
9
0 / 6 / 1
4,898
408
4,125
10,619
6,074
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Glongros
Poseidon
12
3 / 2 / 1
7,032
586
6,984
7,655
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Nhasty17
Izanami
10
0 / 2 / 0
5,579
465
5,614
9,300
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Tylertron1
Lancelot
10
2 / 1 / 1
6,181
515
4,432
8,629
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cu Chulainn
amnrid
Cu Chulainn
12
1 / 1 / 1
7,263
605
7,133
9,694
10,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuzzkiII27
Mercury
11
2 / 0 / 4
6,623
552
2,198
10,995
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
11
2 / 3 / 0
6,496
541
4,931
7,862
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
MooSoka
Olorun
11
5 / 1 / 3
7,199
600
11,879
6,899
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
Thump3rrr
Cabrakan
11
2 / 0 / 6
7,125
594
4,037
10,137
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
jbdongo
Vamana
13
1 / 2 / 0
7,181
598
5,996
12,475
12,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
BuzzkiII27
Mercury
2
0
4
4
L
Sylvanus
DawnOfTheCity
Sylvanus
0
6
1
0.08
L
Poseidon
Glongros
Poseidon
3
2
1
1.75
W
Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
2
3
0
0.67
W
Olorun
MooSoka
Olorun
5
1
3
6.5
L
Izanami
Nhasty17
Izanami
0
2
0
0
W
Cabrakan
Thump3rrr
Cabrakan
2
0
6
5
L
Lancelot
Tylertron1
Lancelot
2
1
1
2.5
L
Cu Chulainn
amnrid
Cu Chulainn
1
1
1
1.5
W
Vamana
jbdongo
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
29,041
45,897
Taken
48,368
26,171
Mitigated
35,322
8,992
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BuzzkiII27
Mercury
2,198
1,081
0
3,932
10,995
5,272
0
2,246
8,749
0
45,868
L
Sylvanus
DawnOfTheCity
Sylvanus
4,125
889
624
978
10,619
6,074
27
6,067
4,552
14,542
0
L
Poseidon
Glongros
Poseidon
6,984
1,105
0
1,193
7,655
2,477
0
443
7,212
57,319
0
W
Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
4,931
1,914
0
766
7,862
3,478
880
3,746
4,116
0
46,389
W
Olorun
MooSoka
Olorun
11,879
6,566
720
2,435
6,899
3,339
885
1,523
5,376
45,627
12,524
L
Izanami
Nhasty17
Izanami
5,614
4,130
0
2,969
9,300
3,649
0
6,469
2,831
0
46,408
W
Cabrakan
Thump3rrr
Cabrakan
4,037
559
561
3,383
10,137
10,300
347
2,400
7,737
18,792
0
L
Lancelot
Tylertron1
Lancelot
4,432
898
0
1,822
8,629
3,665
0
1,959
6,670
0
36,786
L
Cu Chulainn
amnrid
Cu Chulainn
7,133
1,311
0
1,406
9,694
10,306
17
0
9,694
86
58,720
W
Vamana
jbdongo
Vamana
5,996
3,723
0
3,699
12,475
12,933
0
1,274
11,201
0
53,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
34,624
360
Minions Killed
346
0
Camps Cleared
0
1,193,908
Distance Traveled
1,165,620
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,623
552
69
6
0
259,518
0
L
Sylvanus
4,898
408
19
2
0
212,788
0
L
Poseidon
7,032
586
112
9
0
236,669
6
W
Ah Muzen Cab
6,496
541
76
6
0
219,638
0
W
Olorun
7,199
600
95
8
0
225,958
1
L
Izanami
5,579
465
83
7
0
225,968
0
W
Cabrakan
7,125
594
18
2
0
221,503
0
L
Lancelot
6,181
515
53
4
0
292,061
2
L
Cu Chulainn
7,263
605
93
8
0
226,422
0
W
Vamana
7,181
598
88
7
0
239,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role