Player Matchup

Baron Samedi
Baron Samedi
Centurian Myths
Baron Samedi
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 47L
1,531 Elo+
Party 2
King Arthur
King Arthur
FirePheonix
King Arthur
Level 124
God Stats
2W - 2L
1,076 SR
Queue Stats
60W - 49L
1,531 Elo+
Party 2
Atlas
Atlas
Miznobi
Atlas
Level 23
God Stats
10W - 1L
1,736 SR
Queue Stats
60W - 51L
1,507 Elo+
Party 2
Team Averages
Level 81
1,437 SR
1,523 Elo+

VS

Team Averages
Level 109
1,564 SR
1,548 Elo+
Vulcan
Vulcan
Monstrocityy94
Vulcan
Level 117
God Stats
24W - 41L
1,414 SR
Queue Stats
118W - 126L
1,478 Elo+
Party 1
Mulan
Mulan
TiddySucking
Mulan
Level 106
God Stats
1W - 1L
1,779 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1
Hachiman
Hachiman
TrippyBread2525
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Centurian Myths
Baron Samedi
13
4 / 3 / 7
9,918
827
12,711
9,559
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FirePheonix
King Arthur
13
3 / 0 / 6
9,623
802
6,627
11,042
9,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
Miznobi
Atlas
12
4 / 0 / 4
9,251
771
6,496
10,395
8,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,574
715
8,613
7,141
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 4 / 0
8,533
711
7,274
13,526
10,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
10
0 / 4 / 2
7,956
663
7,764
11,201
4,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Centurian Myths
Baron Samedi
4
3
7
2.5
W
King Arthur
FirePheonix
King Arthur
3
0
6
6
W
Atlas
Miznobi
Atlas
4
0
4
6
L
1
3
2
0.67
L
2
4
0
0.5
L
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
23,651
30,996
Taken
31,868
24,033
Mitigated
17,603
9,272
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Centurian Myths
Baron Samedi
12,711
535
1,375
3,337
9,559
5,861
1,033
2,835
6,724
46,555
0
W
King Arthur
FirePheonix
King Arthur
6,627
268
0
2,220
11,042
9,415
0
3,615
7,427
0
38,297
W
Atlas
Miznobi
Atlas
6,496
2,174
0
2,340
10,395
8,757
531
3,492
6,903
21,517
0
L
8,613
4,576
470
2,154
7,141
3,206
0
4,973
2,168
38,803
0
L
7,274
973
0
3,305
13,526
10,025
0
6,867
6,659
0
21,087
L
Hachiman
7,764
4,499
0
750
11,201
4,372
0
7,421
3,780
0
21,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
25,063
133
Minions Killed
99
0
Camps Cleared
0
657,575
Distance Traveled
639,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,918
827
57
5
0
206,100
2
W
King Arthur
9,623
802
53
4
0
218,513
0
W
Atlas
9,251
771
23
2
0
232,962
0
L
Vulcan
8,574
715
51
4
0
241,674
0
L
Mulan
8,533
711
29
2
0
193,617
0
L
Hachiman
7,956
663
19
2
0
204,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role