Player Matchup

Thanatos
Thanatos
PooScooper69247
Thanatos
Level 23
God Stats
0W - 3L
1,158 SR
Queue Stats
51W - 68L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheMindKillerTTV
Ah Muzen Cab
Level 216
God Stats
9W - 11L
1,502 SR
Queue Stats
697W - 830L
1,465 Elo+
Party 1
Chang'e
Chang'e
itsCoolCat
Chang'e
Level 127
God Stats
4W - 4L
1,639 SR
Queue Stats
529W - 511L
1,505 Elo+
Solo
Horus
Horus
pvt900
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 280L
1,465 Elo+
Party 1
Bacchus
Bacchus
robloxgamekid334
Bacchus
Level 65
God Stats
6W - 3L
1,718 SR
Queue Stats
194W - 180L
1,600 Elo+
Party 1
Team Averages
Level 111
1,504 SR
1,499 Elo+

VS

Team Averages
Level 139
1,549 SR
1,536 Elo+
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Roasterrr
Shiva
Level 144
God Stats
290W - 221L
1,631 SR
Queue Stats
333W - 292L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
Scarface916
Baron Samedi
Level 171
God Stats
13W - 8L
1,611 SR
Queue Stats
325W - 286L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
crackkaa
Kuzenbo
Level 133
God Stats
2W - 0L
1,646 SR
Queue Stats
100W - 95L
1,477 Elo+
Solo
Rama
Rama
jer222
Rama
Level 125
God Stats
4W - 9L
1,359 SR
Queue Stats
194W - 144L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 2 / 0
6,242
567
2,020
10,056
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
TheMindKillerTTV
Ah Muzen Cab
10
0 / 2 / 1
5,434
494
4,375
9,742
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
itsCoolCat
Chang'e
11
3 / 3 / 1
6,157
560
4,231
8,041
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
pvt900
Horus
11
0 / 0 / 0
5,944
540
3,487
7,953
6,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 3
5,818
529
5,492
9,611
8,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 4
6,394
581
1,856
9,822
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
Roasterrr
Shiva
11
7 / 0 / 3
7,020
638
9,813
9,026
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Scarface916
Baron Samedi
10
0 / 3 / 2
5,625
511
5,745
6,658
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
crackkaa
Kuzenbo
11
1 / 0 / 0
6,349
577
4,427
6,334
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
jer222
Rama
12
2 / 1 / 3
7,031
639
7,764
8,212
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
11
11
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
4
1
L
Thanatos
2
2
0
1
W
Shiva
Roasterrr
Shiva
7
0
3
8.5
W
Baron Samedi
Scarface916
Baron Samedi
0
3
2
0.33
L
Ah Muzen Cab
TheMindKillerTTV
Ah Muzen Cab
0
2
1
0.25
W
Kuzenbo
crackkaa
Kuzenbo
1
0
0
1
L
Chang'e
itsCoolCat
Chang'e
3
3
1
1.17
W
Rama
jer222
Rama
2
1
3
3.5
L
Horus
pvt900
Horus
0
0
0
0
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
29,605
45,403
Taken
40,052
23,583
Mitigated
19,104
15,734
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,856
602
0
1,000
9,822
3,381
0
1,871
7,799
0
52,857
L
Thanatos
2,020
628
0
6,380
10,056
3,619
0
1,384
8,632
0
50,634
W
Shiva
Roasterrr
Shiva
9,813
2,063
55
2,176
9,026
4,147
61
3,104
5,766
0
32,211
W
Baron Samedi
Scarface916
Baron Samedi
5,745
142
326
1,825
6,658
3,198
0
3,827
2,747
40,306
0
L
Ah Muzen Cab
TheMindKillerTTV
Ah Muzen Cab
4,375
1,482
0
1,973
9,742
2,729
0
605
9,137
0
42,556
W
Kuzenbo
crackkaa
Kuzenbo
4,427
2,287
0
2,260
6,334
5,101
0
0
6,334
31,252
0
L
Chang'e
itsCoolCat
Chang'e
4,231
264
460
2,119
8,041
2,470
0
2,109
5,932
41,613
0
W
Rama
jer222
Rama
7,764
6,103
0
4,308
8,212
3,277
438
949
7,231
0
55,371
L
Horus
pvt900
Horus
3,487
1,805
0
3,523
7,953
6,323
0
3,960
3,615
0
35,556
L
5,492
800
0
1,279
9,611
8,442
0
1,696
7,915
16,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
32,419
314
Minions Killed
345
0
Camps Cleared
0
1,151,086
Distance Traveled
1,074,707
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,394
581
84
8
0
258,106
0
L
Thanatos
6,242
567
90
8
0
245,774
1
W
Shiva
7,020
638
28
3
0
239,317
6
W
Baron Samedi
5,625
511
67
6
0
196,517
4
L
Ah Muzen Cab
5,434
494
61
6
0
235,753
2
W
Kuzenbo
6,349
577
51
5
0
165,026
0
L
Chang'e
6,157
560
77
7
0
212,144
3
W
Rama
7,031
639
115
10
0
215,741
3
L
Horus
5,944
540
63
6
0
214,960
0
L
Bacchus
5,818
529
23
2
0
242,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role