Player Matchup

Ares
Ares
ClammyTmo
Ares
Level 45
God Stats
7W - 5L
1,575 SR
Queue Stats
137W - 121L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
GanixxRS
Ao Kuang
Level 79
God Stats
3W - 4L
1,545 SR
Queue Stats
62W - 57L
1,490 Elo+
Party 1
Izanami
Izanami
Id0ntkn0w2015
Izanami
Level 49
God Stats
19W - 10L
1,710 SR
Queue Stats
69W - 50L
1,592 Elo+
Solo
Shiva
Shiva
MrCheezel
Shiva
Level 122
God Stats
20W - 19L
1,552 SR
Queue Stats
201W - 204L
1,440 Elo+
Party 1
Freya
Freya
TheOriginalWoo
Freya
Level 91
God Stats
2W - 1L
1,716 SR
Queue Stats
55W - 56L
1,505 Elo+
Party 1
Team Averages
Level 77
1,619 SR
1,508 Elo+

VS

Team Averages
Level 33
1,438 SR
1,425 Elo+
Janus
Janus
BlondeTiller
Janus
Level 68
God Stats
0W - 3L
1,224 SR
Queue Stats
86W - 90L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
JegWord
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,586 Elo+
Party 2
Ganesha
Ganesha
RedTrashPandaa
Ganesha
Level 26
God Stats
5W - 4L
1,703 SR
Queue Stats
74W - 82L
1,501 Elo+
Party 2
Nemesis
Nemesis
TTV SURGEFI
Nemesis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 51L
1,220 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roam_james
Ah Muzen Cab
Level 32
God Stats
1W - 2L
1,264 SR
Queue Stats
12W - 27L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 3 / 8
7,382
527
5,076
13,352
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
GanixxRS
Ao Kuang
12
4 / 2 / 4
7,534
538
8,956
13,536
5,240
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
17
4 / 0 / 2
10,084
720
7,352
5,870
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
MrCheezel
Shiva
14
2 / 0 / 1
8,376
598
6,773
11,035
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 3
7,456
533
7,494
9,610
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,809
486
12,762
6,526
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JegWord
Sun Wukong
11
1 / 2 / 0
6,343
453
3,942
11,939
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 6
6,564
469
3,830
12,115
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TTV SURGEFI
Nemesis
13
5 / 3 / 1
7,711
551
7,306
14,635
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
roam_james
Ah Muzen Cab
10
0 / 5 / 2
5,658
404
4,121
8,487
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
7
7
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Ares
1
3
8
1.67
W
Ao Kuang
GanixxRS
Ao Kuang
4
2
4
3
W
Izanami
4
0
2
5
L
Sun Wukong
JegWord
Sun Wukong
1
2
0
0.5
W
Shiva
MrCheezel
Shiva
2
0
1
2.5
L
0
2
6
1.5
L
Nemesis
TTV SURGEFI
Nemesis
5
3
1
1.83
W
4
2
3
2.75
L
Ah Muzen Cab
roam_james
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
31,961
53,403
Taken
53,702
29,698
Mitigated
26,380
18,171
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,762
1,108
0
711
6,526
2,407
0
4,535
1,991
49,315
0
W
Ares
5,076
106
432
3,211
13,352
10,658
0
7,559
5,439
23,086
0
W
Ao Kuang
GanixxRS
Ao Kuang
8,956
2,404
0
4,613
13,536
5,240
0
2,754
10,670
44,648
1,588
W
Izanami
7,352
4,622
0
2,735
5,870
2,693
0
179
5,691
0
107,288
L
Sun Wukong
JegWord
Sun Wukong
3,942
1,042
0
3,046
11,939
7,418
0
1,077
10,862
0
36,096
W
Shiva
MrCheezel
Shiva
6,773
1,211
420
3,549
11,035
6,927
367
2,254
8,701
0
59,546
L
3,830
622
0
3,704
12,115
7,975
0
5,612
6,503
17,571
0
L
Nemesis
TTV SURGEFI
Nemesis
7,306
3,918
0
3,678
14,635
6,110
0
6,581
8,054
0
61,024
W
7,494
2,015
0
3,211
9,610
4,180
53
3,034
6,310
34,284
5,133
L
Ah Muzen Cab
roam_james
Ah Muzen Cab
4,121
578
342
215
8,487
2,470
0
3,233
5,254
0
31,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
33,085
451
Minions Killed
284
0
Camps Cleared
0
1,421,338
Distance Traveled
1,489,124
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,809
486
90
6
0
298,284
2
W
Ares
7,382
527
29
2
0
287,380
2
W
Ao Kuang
7,534
538
59
4
0
301,830
0
W
Izanami
10,084
720
213
15
0
288,405
2
L
Sun Wukong
6,343
453
48
3
0
284,162
0
W
Shiva
8,376
598
96
7
0
267,120
3
L
Ganesha
6,564
469
6
0
0
299,814
6
L
Nemesis
7,711
551
91
7
0
312,202
2
W
Freya
7,456
533
54
4
0
276,603
0
L
Ah Muzen Cab
5,658
404
49
4
0
294,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role