Player Matchup

Anhur
Anhur
Platinum V
Giawni
Anhur
Platinum V
Level 169
God Stats
4W - 6L
1,459 SR
Queue Stats
98W - 65L
1,714 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Serkah
Kuzenbo
Gold III
Level 157
God Stats
64W - 27L
1,680 SR
Queue Stats
185W - 137L
1,392 MMR
Party 1
Raijin
Raijin
Gold IV
dragowarri
Raijin
Gold IV
Level 121
God Stats
4W - 4L
1,408 SR
Queue Stats
58W - 57L
1,551 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,515 SR
1,552 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,468 SR
1,425 MMR
Sol
Sol
Bronze IV
Benevir
Sol
Bronze IV
Level 108
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 4L
1,425 MMR
Party 2
Izanami
Izanami
Bronze IV
INSALUBRE 84
Izanami
Bronze IV
Level 87
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 4L
1,425 MMR
Party 2
Ares
Ares
Bronze IV
TacoDGuisao
Ares
Bronze IV
Level 121
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 4L
1,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Giawni
Anhur
13
9 / 0 / 4
10,197
927
17,568
8,435
3,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Serkah
Kuzenbo
11
0 / 0 / 11
8,355
760
6,462
12,996
11,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
dragowarri
Raijin
12
4 / 2 / 8
9,465
860
9,611
6,331
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasHeraCharonNu WaAchilles

VS

Bans
AnubisThothBacchusAgniXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 5 / 1
7,516
683
8,427
10,692
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
INSALUBRE 84
Izanami
10
0 / 3 / 2
7,423
675
5,118
10,780
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
7,744
704
4,889
15,445
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
1
0.3
W
Anhur
Giawni
Anhur
9
0
4
11
L
Izanami
INSALUBRE 84
Izanami
0
3
2
0.33
W
Kuzenbo
Serkah
Kuzenbo
0
0
11
5.5
L
1
5
1
0.3
W
Raijin
dragowarri
Raijin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
18,434
27,762
Taken
36,917
17,203
Mitigated
23,540
11,907
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,427
2,290
0
1,066
10,692
3,564
0
4,897
5,795
31,286
0
W
Anhur
Giawni
Anhur
17,568
11,755
0
5,207
8,435
3,239
1,772
4,058
4,055
0
54,846
L
Izanami
INSALUBRE 84
Izanami
5,118
3,154
0
197
10,780
4,086
0
4,731
6,049
0
25,254
W
Kuzenbo
Serkah
Kuzenbo
6,462
2,574
0
4,595
12,996
11,469
315
4,555
8,094
16,855
0
L
4,889
880
0
502
15,445
15,890
0
6,923
8,522
13,547
0
W
Raijin
dragowarri
Raijin
9,611
441
0
2,105
6,331
2,495
502
4,277
1,895
39,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
22,683
134
Minions Killed
80
0
Camps Cleared
0
586,184
Distance Traveled
524,687
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,516
683
40
4
0
183,405
0
W
Anhur
10,197
927
67
6
0
193,239
7
L
Izanami
7,423
675
34
3
0
168,397
1
W
Kuzenbo
8,355
760
11
1
0
222,926
0
L
Ares
7,744
704
6
1
0
172,885
0
W
Raijin
9,465
860
56
5
0
170,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role