Player Matchup

Hercules
Hercules
ASmashLizard
Hercules
Level 147
God Stats
3W - 2L
1,429 SR
Queue Stats
81W - 80L
1,523 Elo+
Solo
Medusa
Medusa
Kulisha
Medusa
Level 80
God Stats
0W - 2L
1,263 SR
Queue Stats
133W - 134L
1,424 Elo+
Party 1
Surtr
Surtr
Rytsar Vovk
Surtr
Level 28
God Stats
1W - 2L
1,185 SR
Queue Stats
17W - 33L
1,321 Elo+
Party 1
Chaac
Chaac
SynaminBuns
Chaac
Level 142
God Stats
1W - 1L
1,590 SR
Queue Stats
20W - 42L
1,268 Elo+
Party 1
Erlang Shen
Erlang Shen
zephinox
Erlang Shen
Level 141
God Stats
1W - 2L
1,464 SR
Queue Stats
564W - 553L
1,489 Elo+
Solo
Team Averages
Level 108
1,386 SR
1,405 Elo+

VS

Team Averages
Level 132
1,525 SR
1,478 Elo+
Serqet
Serqet
MrsSharmaMore
Serqet
Level 107
God Stats
2W - 0L
1,743 SR
Queue Stats
548W - 544L
1,448 Elo+
Party 2
Thor
Thor
Souljaa Legion
Thor
Level 108
God Stats
16W - 13L
1,554 SR
Queue Stats
346W - 365L
1,474 Elo+
Solo
Yu Huang
Yu Huang
Turbo20th
Yu Huang
Level 126
God Stats
3W - 3L
1,512 SR
Queue Stats
221W - 229L
1,490 Elo+
Solo
Anhur
Anhur
ZkyTutty
Anhur
Level 192
God Stats
2W - 6L
1,165 SR
Queue Stats
235W - 228L
1,448 Elo+
Solo
Artemis
Artemis
corporal bigmac
Artemis
Level 126
God Stats
8W - 4L
1,651 SR
Queue Stats
176W - 153L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASmashLizard
Hercules
17
7 / 3 / 3
9,592
685
11,146
17,044
19,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Kulisha
Medusa
15
0 / 3 / 10
8,556
611
7,582
8,125
3,501
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 7
9,344
667
4,143
19,573
16,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 6 / 9
9,252
661
13,436
16,822
17,609
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
zephinox
Erlang Shen
15
1 / 6 / 6
8,539
610
10,598
15,666
18,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 13
9,757
697
7,948
17,813
26,359
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 11
9,460
676
12,586
12,263
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Turbo20th
Yu Huang
19
9 / 2 / 11
11,370
812
19,697
6,913
4,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ZkyTutty
Anhur
17
4 / 2 / 13
10,841
774
10,451
10,528
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 3 / 7
10,009
715
15,963
9,847
5,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
12
Kills
21
22
Deaths
15
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASmashLizard
Hercules
7
3
3
2.83
L
Medusa
Kulisha
Medusa
0
3
10
1.67
W
2
4
13
2.13
L
2
4
7
1.38
W
2
4
11
1.88
L
2
6
9
1.08
W
Yu Huang
Turbo20th
Yu Huang
9
2
11
7.25
W
Anhur
ZkyTutty
Anhur
4
2
13
5.25
W
4
3
7
2.5
L
Erlang Shen
zephinox
Erlang Shen
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,905
Damage
66,645
77,230
Taken
57,364
75,641
Mitigated
47,243
21,731
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASmashLizard
Hercules
11,146
3,914
480
6,610
17,044
19,030
132
6,321
10,489
0
20,162
L
Medusa
Kulisha
Medusa
7,582
2,824
224
749
8,125
3,501
153
1,167
6,958
0
22,090
W
7,948
1,293
971
3,400
17,813
26,359
231
559
17,078
2,932
12,044
L
4,143
1,148
1,149
5,266
19,573
16,560
37
6,805
12,456
2,147
12,654
W
12,586
2,139
1,138
2,443
12,263
6,658
110
139
11,916
0
18,684
L
13,436
909
646
4,037
16,822
17,609
0
4,595
11,803
1,075
23,852
W
Yu Huang
Turbo20th
Yu Huang
19,697
1,462
1,248
980
6,913
4,090
1,144
75
6,791
37,623
0
W
Anhur
ZkyTutty
Anhur
10,451
4,079
816
3,939
10,528
4,812
1,405
245
9,992
0
29,221
W
15,963
6,894
2,055
1,490
9,847
5,324
1,017
119
9,462
0
33,107
L
Erlang Shen
zephinox
Erlang Shen
10,598
4,801
141
2,429
15,666
18,941
0
2,845
12,683
0
17,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
51,437
116
Minions Killed
170
0
Camps Cleared
0
1,161,232
Distance Traveled
1,215,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,592
685
23
2
0
254,532
0
L
Medusa
8,556
611
36
3
0
230,059
0
W
Serqet
9,757
697
24
2
0
241,525
0
L
Surtr
9,344
667
25
2
0
242,934
0
W
Thor
9,460
676
10
1
0
239,709
0
L
Chaac
9,252
661
18
1
0
228,874
0
W
Yu Huang
11,370
812
41
3
0
275,695
0
W
Anhur
10,841
774
43
3
0
238,516
0
W
Artemis
10,009
715
52
4
0
220,126
0
L
Erlang Shen
8,539
610
14
1
0
204,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role