Player Matchup

Khepri
Khepri
A100102
Khepri
Level 18
God Stats
4W - 0L
1,742 SR
Queue Stats
46W - 31L
1,442 Elo+
Party 4
Set
Set
KoaLOL
Set
Level 66
God Stats
2W - 0L
1,780 SR
Queue Stats
55W - 54L
1,414 Elo+
Party 1
Tiamat
Tiamat
Oblivion1214
Tiamat
Level 86
God Stats
27W - 15L
1,663 SR
Queue Stats
183W - 149L
1,525 Elo+
Party 4
Horus
Horus
Tenuz
Horus
Level 29
God Stats
1W - 0L
1,273 SR
Queue Stats
29W - 36L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
Voultra
Danzaburou
Level 46
God Stats
6W - 3L
1,721 SR
Queue Stats
53W - 52L
1,411 Elo+
Party 1
Team Averages
Level 49
1,636 SR
1,429 Elo+

VS

Team Averages
Level 47
1,562 SR
1,383 Elo+
Nu Wa
Nu Wa
Bmw-V10gpower
Nu Wa
Level 4
God Stats
1W - 2L
1,700 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 2
Chernobog
Chernobog
CornSniffer
Chernobog
Level 87
God Stats
13W - 10L
1,626 SR
Queue Stats
101W - 85L
1,474 Elo+
Party 2
Arachne
Arachne
Xhitowoman
Arachne
Level 49
God Stats
18W - 12L
1,559 SR
Queue Stats
85W - 90L
1,407 Elo+
Solo
Fenrir
Fenrir
captainslop
Fenrir
Level 86
God Stats
1W - 1L
1,425 SR
Queue Stats
72W - 70L
1,493 Elo+
Party 3
Cerberus
Cerberus
meuwi
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
A100102
Khepri
9
0 / 0 / 4
6,494
541
2,659
7,481
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
KoaLOL
Set
10
1 / 0 / 3
6,153
513
4,340
9,912
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
7 / 0 / 0
8,207
684
8,781
5,251
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Tenuz
Horus
10
1 / 1 / 2
6,600
550
5,313
8,657
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Voultra
Danzaburou
8
2 / 0 / 0
5,616
468
4,964
5,341
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,634
470
3,797
6,924
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
CornSniffer
Chernobog
10
0 / 1 / 0
6,003
500
7,696
8,766
3,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Xhitowoman
Arachne
9
1 / 2 / 0
5,663
472
4,766
11,445
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
10
0 / 3 / 1
5,871
489
4,355
11,601
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
meuwi
Cerberus
8
0 / 2 / 0
5,164
430
700
7,612
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
A100102
Khepri
0
0
4
2
L
0
3
0
0
L
Chernobog
CornSniffer
Chernobog
0
1
0
0
W
Set
KoaLOL
Set
1
0
3
2.5
W
Tiamat
7
0
0
7
W
Horus
Tenuz
Horus
1
1
2
2
W
Danzaburou
Voultra
Danzaburou
2
0
0
2
L
Arachne
Xhitowoman
Arachne
1
2
0
0.5
L
Fenrir
0
3
1
0.17
L
Cerberus
meuwi
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
21,314
36,642
Taken
46,348
22,840
Mitigated
17,806
11,303
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
A100102
Khepri
2,659
300
1,478
2,346
7,481
4,756
0
1,074
6,407
14,385
0
L
3,797
1,324
0
2,006
6,924
2,337
0
4,483
2,441
35,195
0
L
Chernobog
CornSniffer
Chernobog
7,696
4,297
0
5,646
8,766
3,027
880
1,063
7,703
0
50,342
W
Set
KoaLOL
Set
4,340
1,893
0
1,552
9,912
4,030
567
736
9,176
0
47,665
W
Tiamat
8,781
1,350
0
2,085
5,251
3,269
54
1,802
3,449
70,125
0
W
Horus
Tenuz
Horus
5,313
2,604
120
3,180
8,657
8,742
0
380
8,277
0
33,219
W
Danzaburou
Voultra
Danzaburou
4,964
2,612
0
542
5,341
2,043
525
505
4,836
0
28,837
L
Arachne
Xhitowoman
Arachne
4,766
3,879
0
4,191
11,445
4,400
0
1,448
9,327
0
28,521
L
Fenrir
4,355
1,723
0
2,366
11,601
4,361
0
3,144
8,415
0
40,886
L
Cerberus
meuwi
Cerberus
700
97
0
1,085
7,612
3,681
19
1,302
6,310
7,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
28,335
326
Minions Killed
242
0
Camps Cleared
0
1,209,151
Distance Traveled
1,115,995
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,494
541
12
1
0
241,236
0
L
Nu Wa
5,634
470
48
4
0
196,927
6
L
Chernobog
6,003
500
78
7
0
242,384
0
W
Set
6,153
513
73
6
0
267,070
0
W
Tiamat
8,207
684
125
10
0
243,539
1
W
Horus
6,600
550
74
6
0
229,714
0
W
Danzaburou
5,616
468
42
4
0
227,592
0
L
Arachne
5,663
472
41
3
0
242,882
1
L
Fenrir
5,871
489
63
5
0
272,550
0
L
Cerberus
5,164
430
12
1
0
161,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role