Player Matchup

Surtr
Surtr
LLRNR
Surtr
Level 76
God Stats
17W - 11L
1,665 SR
Queue Stats
106W - 99L
1,459 Elo+
Party 2
Xbalanque
Xbalanque
PP Discharge101
Xbalanque
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 12L
1,505 Elo+
Party 1
Loki
Loki
TTV Aerico34
Loki
Level 144
God Stats
6W - 6L
1,571 SR
Queue Stats
88W - 73L
1,525 Elo+
Party 2
Fafnir
Fafnir
UvUvWevWevWe488
Fafnir
Level 87
God Stats
27W - 19L
1,909 SR
Queue Stats
132W - 118L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
saad07
Ah Puch
Level 127
God Stats
2W - 1L
1,295 SR
Queue Stats
267W - 253L
1,548 Elo+
Solo
Team Averages
Level 90
1,631 SR
1,514 Elo+

VS

Team Averages
Level 142
1,608 SR
1,518 Elo+
Vulcan
Vulcan
 
Vulcan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LeYouth
Loki
Level 155
God Stats
3W - 2L
1,766 SR
Queue Stats
290W - 276L
1,539 Elo+
Solo
Mercury
Mercury
MiniCrysis
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,617 Elo+
Solo
Ra
Ra
SurlierRanger4
Ra
Level 148
God Stats
9W - 7L
1,588 SR
Queue Stats
639W - 647L
1,445 Elo+
Solo
Medusa
Medusa
ممТитанمم
Medusa
Level 156
God Stats
7W - 1L
1,686 SR
Queue Stats
47W - 37L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LLRNR
Surtr
13
1 / 0 / 2
8,113
624
4,690
6,894
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
PP Discharge101
Xbalanque
12
2 / 0 / 3
7,234
556
7,308
8,176
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 1 / 0
7,651
589
7,719
9,859
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 4
6,978
537
2,621
10,769
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
saad07
Ah Puch
13
1 / 0 / 1
7,658
589
6,398
5,743
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 0
6,763
520
4,952
4,973
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
LeYouth
Loki
12
0 / 3 / 0
6,808
524
4,745
11,401
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
MiniCrysis
Mercury
9
0 / 2 / 1
5,598
431
2,830
9,121
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,738
441
3,225
8,469
6,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,639
434
6,841
9,188
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
0
1
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Surtr
LLRNR
Surtr
1
0
2
2
L
Loki
LeYouth
Loki
0
3
0
0
L
Mercury
MiniCrysis
Mercury
0
2
1
0.25
W
Xbalanque
PP Discharge101
Xbalanque
2
0
3
3.5
L
0
2
1
0.25
W
5
1
0
5
W
0
0
4
2
W
Ah Puch
saad07
Ah Puch
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
22,593
41,441
Taken
43,152
25,306
Mitigated
18,380
16,842
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,952
1,588
0
964
4,973
1,865
0
2,360
2,613
55,437
0
W
Surtr
LLRNR
Surtr
4,690
1,735
0
3,111
6,894
4,386
856
0
6,894
961
57,881
L
Loki
LeYouth
Loki
4,745
1,007
0
2,118
11,401
3,962
0
2,106
9,295
0
60,915
L
Mercury
MiniCrysis
Mercury
2,830
1,745
0
562
9,121
3,084
0
2,314
6,807
0
36,346
W
Xbalanque
PP Discharge101
Xbalanque
7,308
3,233
0
3,690
8,176
3,181
658
685
7,491
0
61,602
L
3,225
483
659
4,187
8,469
6,128
0
1,261
7,208
34,913
0
W
7,719
2,035
0
4,385
9,859
3,760
0
1,994
7,758
0
53,405
W
2,621
850
0
3,650
10,769
11,482
173
3,139
7,465
15,501
0
W
Ah Puch
saad07
Ah Puch
6,398
232
0
2,006
5,743
2,497
0
1,911
3,656
70,931
0
L
6,841
2,469
0
1,439
9,188
3,341
0
1,289
7,899
0
43,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
30,546
449
Minions Killed
435
0
Camps Cleared
0
1,318,438
Distance Traveled
1,281,088
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,763
520
123
9
0
283,087
0
W
Surtr
8,113
624
109
8
0
269,296
0
L
Loki
6,808
524
104
8
0
264,541
2
L
Mercury
5,598
431
70
5
0
280,660
0
W
Xbalanque
7,234
556
93
7
0
234,822
0
L
Ra
5,738
441
64
5
0
227,770
5
W
Loki
7,651
589
86
7
0
289,673
0
W
Fafnir
6,978
537
31
2
0
271,734
0
W
Ah Puch
7,658
589
130
10
0
252,913
0
L
Medusa
5,639
434
74
6
0
225,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role