Player Matchup

Chaac
Chaac
Arlequin17
Chaac
Level 126
God Stats
9W - 16L
1,095 SR
Queue Stats
447W - 458L
1,384 Elo+
Solo
Athena
Athena
BakedWithJesus
Athena
Level 187
God Stats
1W - 3L
1,502 SR
Queue Stats
291W - 219L
1,558 Elo+
Party 1
Ix Chel
Ix Chel
LavenderJade7
Ix Chel
Level 152
God Stats
1W - 0L
1,643 SR
Queue Stats
140W - 65L
1,646 Elo+
Party 1
Thanatos
Thanatos
R3act
Thanatos
Level 133
God Stats
2W - 0L
1,748 SR
Queue Stats
20W - 20L
1,450 Elo+
Solo
Charybdis
Charybdis
shadowartist04
Charybdis
Level 154
God Stats
4W - 7L
1,323 SR
Queue Stats
572W - 602L
1,422 Elo+
Solo
Team Averages
Level 150
1,462 SR
1,492 Elo+

VS

Team Averages
Level 148
1,628 SR
1,491 Elo+
Awilix
Awilix
DontBlameMe2033
Awilix
Level 122
God Stats
1W - 1L
1,811 SR
Queue Stats
124W - 115L
1,522 Elo+
Party 2
Susano
Susano
Kyuketsuki72
Susano
Level 141
God Stats
0W - 1L
1,679 SR
Queue Stats
138W - 125L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
OoL4T3R4LU5oO
Guan Yu
Level 216
God Stats
21W - 9L
1,697 SR
Queue Stats
874W - 894L
1,482 Elo+
Solo
Atlas
Atlas
ZEUS_2k21
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chronos
Chronos
jerandas
Chronos
Level 133
God Stats
6W - 6L
1,453 SR
Queue Stats
373W - 358L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
8 / 2 / 14
11,328
871
16,071
13,690
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 3 / 20
11,308
870
10,363
19,451
21,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
17
3 / 4 / 19
10,493
807
13,278
13,111
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
R3act
Thanatos
18
8 / 2 / 13
11,056
850
12,906
12,365
5,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
shadowartist04
Charybdis
16
3 / 2 / 16
10,086
776
7,563
13,295
5,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 3
9,745
750
9,580
11,886
5,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
15
1 / 7 / 8
8,685
668
11,326
13,763
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
16
3 / 4 / 8
10,100
777
6,418
14,243
15,233
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
ZEUS_2k21
Atlas
16
0 / 5 / 4
8,799
677
14,288
15,864
8,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos
jerandas
Chronos
14
1 / 5 / 5
8,989
691
7,995
10,804
4,512
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
25
Kills
12
13
Deaths
27
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
2
14
7.5
W
3
3
20
4.33
L
7
6
3
1.42
L
Susano
1
7
8
0.71
W
Ix Chel
3
4
19
3.13
L
Guan Yu
3
4
8
1.75
W
Thanatos
R3act
Thanatos
8
2
13
7.25
L
Atlas
ZEUS_2k21
Atlas
0
5
4
0.4
L
Chronos
jerandas
Chronos
1
5
5
0.7
W
Charybdis
shadowartist04
Charybdis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,181
Damage
49,607
71,912
Taken
66,560
49,264
Mitigated
39,867
42,984
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,071
1,262
1,624
4,836
13,690
12,085
1,736
6,007
7,683
0
39,255
W
10,363
2,033
3,335
4,256
19,451
21,045
194
6,602
12,849
15,176
0
L
9,580
3,287
14
454
11,886
5,764
621
4,061
7,546
0
14,385
L
Susano
11,326
1,223
367
906
13,763
5,965
330
3,754
9,763
0
18,068
W
Ix Chel
13,278
2,617
11,636
4,278
13,111
5,458
1,170
5,134
7,977
34,240
0
L
Guan Yu
6,418
508
3,840
3,427
14,243
15,233
36
4,318
9,621
4,806
7,407
W
Thanatos
R3act
Thanatos
12,906
3,230
0
6,944
12,365
5,375
2,029
2,448
9,917
0
23,618
L
Atlas
ZEUS_2k21
Atlas
14,288
4,483
458
2,941
15,864
8,393
404
6,513
9,258
32,367
0
L
Chronos
jerandas
Chronos
7,995
1,252
410
673
10,804
4,512
602
4,995
5,503
25,104
0
W
Charybdis
shadowartist04
Charybdis
7,563
3,068
2,881
3,194
13,295
5,301
2,840
4,983
8,312
0
23,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
46,318
154
Minions Killed
111
0
Camps Cleared
0
1,170,245
Distance Traveled
918,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,328
871
45
3
0
219,891
0
W
Athena
11,308
870
8
1
0
261,320
0
L
Awilix
9,745
750
15
1
0
214,034
0
L
Susano
8,685
668
22
2
0
167,107
0
W
Ix Chel
10,493
807
48
4
0
209,818
0
L
Guan Yu
10,100
777
7
1
0
183,577
0
W
Thanatos
11,056
850
19
1
0
270,666
0
L
Atlas
8,799
677
35
3
0
214,553
0
L
Chronos
8,989
691
32
2
0
138,752
0
W
Charybdis
10,086
776
34
3
0
208,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role