Player Matchup

Ne Zha
Ne Zha
Gεяn
Ne Zha
Level 125
God Stats
5W - 1L
1,677 SR
Queue Stats
209W - 109L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
Maldivh
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 77L
1,500 Elo+
Solo
Charybdis
Charybdis
Thethinghere
Charybdis
Level 66
God Stats
3W - 1L
1,265 SR
Queue Stats
426W - 409L
1,516 Elo+
Solo
Khepri
Khepri
dakken22
Khepri
Level 148
God Stats
1W - 0L
1,513 SR
Queue Stats
110W - 102L
1,503 Elo+
Solo
Scylla
Scylla
gmurph95
Scylla
Level 116
God Stats
4W - 2L
1,391 SR
Queue Stats
267W - 169L
1,559 Elo+
Party 2
Team Averages
Level 116
1,469 SR
1,540 Elo+

VS

Team Averages
Level 117
1,597 SR
1,525 Elo+
Charon
Charon
 
Charon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ANXlETY ATTACK
Zhong Kui
Level 122
God Stats
9W - 10L
1,560 SR
Queue Stats
489W - 485L
1,564 Elo+
Solo
Da Ji
Da Ji
DontBlameMe2033
Da Ji
Level 122
God Stats
3W - 1L
1,923 SR
Queue Stats
124W - 115L
1,533 Elo+
Party 1
Cerberus
Cerberus
Kyuketsuki72
Cerberus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 125L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gεяn
Ne Zha
16
6 / 3 / 15
9,298
930
16,939
11,590
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Maldivh
Amaterasu
13
4 / 3 / 13
8,759
876
8,215
11,543
11,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Thethinghere
Charybdis
16
7 / 3 / 15
9,680
968
14,800
10,722
5,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
dakken22
Khepri
14
2 / 4 / 14
9,164
916
3,419
14,980
18,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
gmurph95
Scylla
17
4 / 1 / 16
10,143
1,014
17,107
7,202
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 3 / 11
8,096
810
6,579
12,607
9,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Thor
 
Thor
13
1 / 4 / 6
7,498
750
8,108
12,067
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ANXlETY ATTACK
Zhong Kui
14
4 / 5 / 5
8,063
806
10,474
12,781
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 7
7,791
779
5,322
9,453
4,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Kyuketsuki72
Cerberus
14
3 / 6 / 6
8,006
801
9,107
18,305
17,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
23
Kills
13
14
Deaths
23
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
11
2.17
L
Thor
 
Thor
1
4
6
1
L
Zhong Kui
ANXlETY ATTACK
Zhong Kui
4
5
5
1.3
L
4
5
7
1.5
W
Ne Zha
Gεяn
Ne Zha
6
3
15
4.5
L
Cerberus
Kyuketsuki72
Cerberus
3
6
6
1
W
Amaterasu
Maldivh
Amaterasu
4
3
13
3.5
W
Charybdis
Thethinghere
Charybdis
7
3
15
4.83
W
Khepri
dakken22
Khepri
2
4
14
2.25
W
Scylla
gmurph95
Scylla
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,480
Damage
39,590
56,037
Taken
65,213
46,263
Mitigated
46,415
16,665
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,579
1,229
2,440
3,300
12,607
9,086
0
4,173
8,305
16,085
0
L
Thor
 
Thor
8,108
589
57
705
12,067
6,139
0
4,270
7,535
0
15,251
L
Zhong Kui
ANXlETY ATTACK
Zhong Kui
10,474
951
0
3,480
12,781
8,735
0
4,055
8,555
19,457
0
L
5,322
932
972
466
9,453
4,941
0
2,350
6,923
0
5,992
W
Ne Zha
Gεяn
Ne Zha
16,939
3,073
869
2,789
11,590
6,659
1,260
6,091
5,499
0
31,720
L
Cerberus
Kyuketsuki72
Cerberus
9,107
464
2,517
3,894
18,305
17,514
0
5,678
12,413
20,599
0
W
Amaterasu
Maldivh
Amaterasu
8,215
2,046
651
2,941
11,543
11,762
712
5,686
5,857
0
10,986
W
Charybdis
Thethinghere
Charybdis
14,800
7,051
450
2,743
10,722
5,195
5,346
5,297
5,425
0
34,242
W
Khepri
dakken22
Khepri
3,419
460
1,016
2,576
14,980
18,952
463
6,740
8,240
6,524
0
W
Scylla
gmurph95
Scylla
17,107
330
1,198
1,432
7,202
3,695
1,388
2,346
4,856
36,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
39,454
118
Minions Killed
88
0
Camps Cleared
0
1,019,874
Distance Traveled
894,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,096
810
9
1
0
181,976
0
L
Thor
7,498
750
22
2
0
201,061
0
L
Zhong Kui
8,063
806
30
3
0
160,981
0
L
Da Ji
7,791
779
0
0
0
191,800
0
W
Ne Zha
9,298
930
15
2
0
214,275
0
L
Cerberus
8,006
801
27
3
0
158,671
0
W
Amaterasu
8,759
876
12
1
0
215,071
0
W
Charybdis
9,680
968
29
3
0
181,299
0
W
Khepri
9,164
916
9
1
0
198,371
0
W
Scylla
10,143
1,014
53
5
0
210,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role