Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Death Gun9824
Tsukuyomi
Level 134
God Stats
5W - 4L
1,607 SR
Queue Stats
584W - 554L
1,491 Elo+
Solo
King Arthur
King Arthur
HighSpeedHokage
King Arthur
Level 66
God Stats
2W - 0L
1,332 SR
Queue Stats
19W - 7L
1,512 Elo+
Party 1
Anubis
Anubis
xKingMurloc
Anubis
Level 74
God Stats
1W - 0L
1,232 SR
Queue Stats
19W - 7L
1,512 Elo+
Party 1
Team Averages
Level 115
1,434 SR
1,503 Elo+

VS

Team Averages
Level 111
1,469 SR
1,466 Elo+
Hades
Hades
Karma MSI
Hades
Level 108
God Stats
18W - 16L
1,473 SR
Queue Stats
780W - 780L
1,453 Elo+
Party 2
Fenrir
Fenrir
LMz_Anubi-PR
Fenrir
Level 129
God Stats
25W - 23L
1,539 SR
Queue Stats
1,274W - 1,185L
1,457 Elo+
Solo
Chaac
Chaac
Obito-The-boss
Chaac
Level 128
God Stats
2W - 4L
1,560 SR
Queue Stats
88W - 75L
1,455 Elo+
Solo
Martichoras
Martichoras
Shade MIS
Martichoras
Level 107
God Stats
2W - 7L
1,271 SR
Queue Stats
249W - 255L
1,455 Elo+
Party 2
Olorun
Olorun
SoSiinful
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 4
8,309
554
8,783
9,979
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
13
4 / 3 / 7
7,663
511
7,525
14,305
9,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Death Gun9824
Tsukuyomi
16
4 / 2 / 1
8,976
598
5,722
14,206
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
HighSpeedHokage
King Arthur
14
3 / 4 / 1
8,157
544
8,128
15,848
17,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
14
4 / 0 / 3
8,771
585
10,617
6,378
3,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Karma MSI
Hades
10
2 / 3 / 5
6,967
464
6,794
10,317
6,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
14
4 / 3 / 1
8,046
536
7,393
14,969
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 1
8,771
585
10,108
14,951
12,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Shade MIS
Martichoras
11
4 / 8 / 2
7,426
495
7,742
14,120
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
SoSiinful
Olorun
10
0 / 0 / 2
6,718
448
3,863
5,310
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
18
Kills
14
14
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
5
4
1
W
Gilgamesh
 
Gilgamesh
4
3
7
2.5
W
Tsukuyomi
Death Gun9824
Tsukuyomi
4
2
1
2.25
W
King Arthur
HighSpeedHokage
King Arthur
3
4
1
0.88
L
Hades
Karma MSI
Hades
2
3
5
1.5
L
Fenrir
4
3
1
1.5
L
4
4
1
1.13
L
Martichoras
Shade MIS
Martichoras
4
8
2
0.63
L
Olorun
SoSiinful
Olorun
0
0
2
1
W
Anubis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
35,900
60,716
Taken
59,667
40,234
Mitigated
31,986
18,643
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,783
6,094
0
2,376
9,979
3,854
638
3,678
6,301
0
62,445
W
Gilgamesh
 
Gilgamesh
7,525
2,336
0
2,809
14,305
9,349
0
4,189
10,116
0
30,741
W
Tsukuyomi
Death Gun9824
Tsukuyomi
5,722
948
0
8,438
14,206
6,495
0
1,191
13,015
0
90,038
W
King Arthur
HighSpeedHokage
King Arthur
8,128
672
0
1,470
15,848
17,391
0
0
15,848
1,160
46,888
L
Hades
Karma MSI
Hades
6,794
1,757
269
2,656
10,317
6,701
37
2,128
8,189
26,534
0
L
Fenrir
7,393
1,838
0
4,006
14,969
6,127
0
2,513
12,456
0
66,471
L
10,108
1,546
0
5,130
14,951
12,415
0
1,885
13,066
0
62,620
L
Martichoras
Shade MIS
Martichoras
7,742
3,212
0
1,069
14,120
5,068
34
2,955
11,165
0
37,348
L
Olorun
SoSiinful
Olorun
3,863
1,820
0
1,802
5,310
1,675
0
1,463
3,847
39,329
0
W
Anubis
10,617
299
0
3,550
6,378
3,145
359
1,599
4,779
62,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
37,928
446
Minions Killed
374
0
Camps Cleared
0
1,451,809
Distance Traveled
1,276,783
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,309
554
121
8
0
263,252
2
W
Gilgamesh
7,663
511
29
2
0
302,145
4
W
Tsukuyomi
8,976
598
133
9
0
331,423
0
W
King Arthur
8,157
544
66
4
0
262,719
0
L
Hades
6,967
464
59
4
0
236,322
4
L
Fenrir
8,046
536
94
6
0
328,742
0
L
Chaac
8,771
585
103
7
0
258,970
0
L
Martichoras
7,426
495
37
2
0
266,299
0
L
Olorun
6,718
448
81
5
0
186,450
0
W
Anubis
8,771
585
97
6
0
292,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role